Nikout

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Nikout

Nikout

@nikout13

Portfolio Website: https://t.co/qYuCvb7j79 3D Artist, gamedev C++, cinematographer, core developer #ProjectVerocity indie-dev banner by @LIZArdsFail

Toronto, Canada Katılım Ocak 2012
603 Takip Edilen983 Takipçiler
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Nikout
Nikout@nikout13·
My website is now live. If you'd like extra information about me and my services in gamedev, 3D and animation, I gladly invite you to visit. nikout13.online
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NASA
NASA@NASA·
Welcome home Reid, Victor, Christina, and Jeremy! 🫶 The Artemis II astronauts have splashed down at 8:07pm ET (0007 UTC April 11), bringing their historic 10-day mission around the Moon to an end.
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Sarp Serter
Sarp Serter@SarpSerter·
NOT AI - Spider-Man Iron Suit vs GIANTPENI with help from WHITEFOX Giant tech robot vs Spideys techies suit! I love getting to do animations like this. I always had a specific idea of how Iron Spider would move and I think we did a lot of cool stuff. Once I knew Whitefox would turn into an Actual giant Fox, I immediately wanted to do a KAIJU fight! Also this one was a massive dream come true since we got to work with my favourite version of Spider-man! Josh Keaton @spacepadre Thank you marvel rivals for sponsoring this video! Play Marvel Rivals FREE ytiny.net/v0VyKrV Directed by @sarpserter Lighting and lookdev @digital_gaucho Animated by @sarpserter @tekoyaaki @keatopia @loopin_art @zeemvfx @jcwong @jimbosaunders @lucianomunoz Asset Models @diego_peralta3d Asset Textures @beray.tk 2D FX @benjamin.wahl Composer @Marcus_Hedges_Composer Audio Direction @Marcus_Hedges_Composer Sound Design @curtisfalkingham Electric Guitar - Julian 'Julz' Villarreal - @julzznghosts Voice acting - Josh Keaton @spacepadre #marvelrivals #marvel #animation #whitefox #spiderman
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Nikout
Nikout@nikout13·
@DiscussingFilm Does he do method acting to intimidate He-Man behind the scenes?
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DiscussingFilm
DiscussingFilm@DiscussingFilm·
Jared Leto's voice for Skeletor in ‘MASTERS OF THE UNIVERSE’ has been revealed.
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Lizard State
Lizard State@LizardStategame·
It's finally time 🎉 I'm excited to reveal Lizard State, a stealth action game inspired by Splinter Cell and Metal Gear Solid. Looking forward to share more as development goes on. Wishlists and retweets are highly appreciated <3 #gamedev #WishlistWednesday #PitchYaGame
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Nikout
Nikout@nikout13·
I have published an update to all editions of Deus Specs, which includes the Substance Painter file fix which should be matched with the release version of specs in Unity. Also, a whopping milestone of 11 sales! You guys rock, thank you all for considering cyberpunk specs!
Nikout@nikout13

My first VRChat asset has finally landed on Gumroad!! nikout13.gumroad.com/l/deusspecs Introducing DEUS SPECS. Get your cyberpunk itch satisfied for up to 4 bases, and with synced shapekeys! Was a very fun process, more base compatibilities to come, and Jinxxy purchase option.

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Evanosaurus “Unrawrl Engine 5.7” Rex
i have done so much for this company and our games so many late nights so many weekends so many live events, and competitive events, and new features, and new seasons solid performance reviews every time with multiple people mentioning how critical i am and what an impact i make across multiple teams just to be thrown out i don’t get it.
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Nikout
Nikout@nikout13·
Math from views just doesnt make sense with current Ad market.
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Nikout
Nikout@nikout13·
I strongly believe that AI fruit shorts that get million views in a day artificially got boosted to make people believe that they can make as much money themselves if they pay for tokens to generate such videos and become rich with this slop prod pipeline AI fruits do.
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Teardown
Teardown@teardowngame·
🚨 Teardown Multiplayer update launches on PC March 12 – 2 PM CET 🚨 It's time to squad up and cause chaos together 💥 Co-op destruction, physics madness, campaign with friends & community mods like never before. Console version is coming later this year. Watch the trailer 👇
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Marie Merkh
Marie Merkh@MarieMerkh·
Art raffle portrait for my Boosty subscriber LIZArdFail ✨
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Unreal Engine
Unreal Engine@UnrealEngine·
Unreal Engine 5's Gameplay Ability System (GAS) allowed for better control over enemy behavior in Valor Mortis. This allowed designers who didn't necessarily know the specific technicalities of programming to work alongside programmers who did on gameplay and character feel. In case you missed it, you can check out our interview with @oml_games Technical Director here: epic.gm/dev-interviews…
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Nikout
Nikout@nikout13·
Worked on stylized shader rendering today for family day #ProjectVerocity
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Nikout
Nikout@nikout13·
@rantingjax Following principles of such character design, I'd definitely have more Sci-Fi added to it with cyberpunk, is probably what you'd expect from me when we get a chance to collab. At the moment, busy with a new base to get sorted before I figure out how to get gear going.
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RantingJax
RantingJax@rantingjax·
@nikout13 We do have a lot of graphic style crossover, maybe one day we should collab!
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RantingJax
RantingJax@rantingjax·
A rising game I am deeply passionate about already has furries modding in their characters in blushing/maid outfits. If furries ruin this games reputation, I am actually boycotting the whole fucking fandom. Like seriously!? Can you not be horny idiots for just ten minutes?!
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Jean Nguyen
Jean Nguyen@JeanAnimate·
🎁 A new prehistoric soul you can own is coming soon to youz! 👀🦖 Also Dinoblade will be in next week's Steam Next Fest!
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Ozberk
Ozberk@ozberk·
I haven't played the game; the genre wasn't my cup of tea, and I had neither positive nor negative sentiment toward it. However, as a businessperson, I immediately knew what went wrong when I saw this part of the post. When you have only positive criticism and not hard truths about your games, especially a game where the Market is oversaturated, you cannot rely on this type of feedback, which delivers nothing. You were asking friends, family, and close industry people whether they play this game, when you should be asking: can we get 100.000 people to switch from Apex, Marvel Rivals, or Valorant to play our game? There was no validation for that feedback. No alpha, no early access, no public testing. You literally went to the launch blind, believing you were immune to failure. On top of all this, you accepted the prime closing spot on TGA, where gamers expect a GoTY-level announcement, with a bland trailer that doesn't even show what your game actually is. Followed by weeks of silence, ending that with an out-of-touch streamer event just prior to launch. IMHO, this was one of the worst marketing fails in gaming. I genuinely think that you're right about negative content farming, review bombing, and inexcusable personal attacks. But the failure of this game is not on gamers but on you. Hopefully, on your next projects, you will find people who can tell you the hard truths.
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Nikout
Nikout@nikout13·
"The grip of chains are not for you to break." — said the voice shivering my soul. Commission done by @moin1620
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DiscussingFilm
DiscussingFilm@DiscussingFilm·
Sony Pictures Animation’s ‘GOAT’, produced by Stephen Curry, is visually impressive. But is it as good as Sony’s other animated films? Find out in our review... discussingfilm.net/2026/02/09/goa…
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