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荒雲ninza 🥷 Antiager Dev 🍣
1.9K posts

荒雲ninza 🥷 Antiager Dev 🍣
@ninza_game
Indie dev making ANTIAGER, a strange fantasy action RPG. Unity beginner. Dev logs, cats, ninja, and random stuff.
Japan Katılım Temmuz 2024
151 Takip Edilen83 Takipçiler

@vantagallery What incredibly intricate linework!
I can even follow where each overlapping fold of the fabric continues.
I can feel how you tensed your own facial muscles while drawing, just to capture his sense of dignity.
It makes me wonder which country he's from.
English

“I do not wish to be spared by my best enemies, nor by those whom i
love from the very heart.”
Open for Commissions✨✨
#indiedev #lineart #gamedev, #TTRPG #characterdev #conceptsketch

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Day 140 of game dev
I wonder how many sushi I'll end up making before the game is finished. 🍣😆
#indiedev
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Day 140 of game dev
I use these notes to have my senpai review what I worked on and where I messed up.
When you're working on a game for a long time, it's hard to remember everything, so this has been the best method for me.
#indiedev
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@WeVennStudios I love that. That's such a great quote! 🍣🍣🍣
Thank you!😆
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@ninza_game Knowing failures are failures is already I signal of progress!
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Day 140 of game dev
Grandma Mia's failed spell is done!
Now the stars go spinning! ✨
That's way too cute.
#indiedev
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Day 140 of game dev
I was prepared to spend the rest of the month working on the fireball...
But I think it's almost done already.
I didn't expect things to move this smoothly.
It feels so refreshing.
I wish every day was like this. lol
#indiedev
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Day 140 of game dev
Whoa!!
Everything went way smoother than I expected today!
The problem is... it was all behind-the-scenes work, so all I can really say is, "I made a lot of progress!"
I seriously think I just saved myself about two weeks of work.
#indiedev
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Day 139 of game dev
I thought it was "just" making the fireball hit walls and enemies...
Turns out there's a lot more to it than I expected.
Maybe it's harder because I'm still a beginner.
...Then again, I think this would be hard anyway.
#indiedev
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Day 139 of game dev
Spent the whole day quietly tuning yesterday's fireball.
Nothing flashy today.
I got about halfway through today's work.
#indiedev
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Day 138 of game dev
Take 3.
Yesss!!!
It flies!!!
...
It's sooooooooo slow!!! lolololol🤣
#indiedev
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@WeVennStudios The particle effect is actually a really nice asset I got from the Asset Store.
I finally got the fireball to spawn looking the way I wanted... and then it refused to move. 🤣🔥
So now I'm fighting with that part.
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@ninza_game Day 138 fireball launch is clean... what particle tweak made it finally feel right?
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@RussianNotation It usually looks something like this:
instagram.com/p/DakADLKCbwG/
And at the bigger festivals, it gets much more elaborate!
tanabata-hiratsuka.com
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@ninza_game me reading this rn and thinking: where would i find bamboo grass here in my climate ._.
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@RussianNotation Haha, around here, supermarkets often set up big sasa bamboo for Tanabata, with little wish cards next to them so kids can write their wishes.
I live in a slightly rural area, so bamboo and sasa bamboo grow nearby. I can just hang my wish on the sasa at home. 😄
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@WeVennStudios Thank you! I'm really happy to hear that!
I post a lot of my failures, but I promise I'm making real progress too. lol
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@ninza_game Finally I read what your game is about. Thanks for posting it there! hahaha
I liked it. I started to take a look at the dev logs. Keep us posted!
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