normalizedcrow

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normalizedcrow

normalizedcrow

@normalizedcrow

game dev | they/them | 🏳️‍🌈 | 28

Katılım Kasım 2021
436 Takip Edilen1K Takipçiler
G00M1K1TTY
G00M1K1TTY@g00m1k1tty·
@normalizedcrow Not sure if this is the right place to ask, but I'm trying to do the baking process on a booth model I'm working on right now & I don't know if I'm doing it correctly or not. I read the instructions, but I don't know if the product is supposed to look like this. Please help!
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normalizedcrow
normalizedcrow@normalizedcrow·
my lava lamp shader is out now! do you want to turn your vrchat avatar into a living lava lamp? well then head on over to github to get your hands on it: github.com/normalizedcrow…
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gvales
gvales@hvfrue·
who am i? #ドロヘドロ #dorohedoro
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amber
amber@vvaporesque·
pipeyard #rainworld
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Jason Leong (eozvr.com)
Jason Leong (eozvr.com)@jasonleongtw·
One of the key projects in our ECP initiative is coming together really nicely. Everyone, I would like you to meet Immersive Gloves, designed by @ImmersiveDevice and to be manufactured by @EOZ_VR This will be available for BETA Testing soon!
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normalizedcrow
normalizedcrow@normalizedcrow·
@basil_aldwin there will be more updates down the road. the shader was made for unity 2022 so if you're on an older version you might have issues
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PIXELSTAY🐇
PIXELSTAY🐇@PixelsTay·
comm for @7thRanger 🌆❄️🐦‍⬛
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crust
crust@crustedart·
smartypants
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normalizedcrow
normalizedcrow@normalizedcrow·
finished the tutorial on how to use the coat painting tool youtube.com/watch?v=7DyAkr… also updated the shader again to fix a bug where the tool was becoming corrupted after saving
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AlexBlu🐾
AlexBlu🐾@BluDogsDesign·
Fluffy dog fluffy dog! Played around with the fur shader made by @normalizedcrow it does work really well with the custom hair i made for my fara :3 thought id share it! Twitter compression butchered this so have a screenshot too. Look at he go.
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normalizedcrow
normalizedcrow@normalizedcrow·
realizing i should probably give an example of what they look like
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normalizedcrow
normalizedcrow@normalizedcrow·
another little fix, models with flipped or mirrored UVs should no longer have an issue where coat direction gets painted backwards
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normalizedcrow
normalizedcrow@normalizedcrow·
pushed another update to the feather/fur shader: you can now bake a bind pose for static meshes (useful for rescaling them) also new options on the painting tool to avoid painting on backfaces, and it will show areas where you are painting on backfaces in a different color
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RaccoonteurVR
RaccoonteurVR@RaccoonteurVR·
@normalizedcrow @Nimbverse But how does it store the groom? Does it create a texture in the assets folder that is then loaded into the material? Also, does this fall back gracefully to a standard shader with the underlying surface colors if someone has shaders hidden?
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normalizedcrow
normalizedcrow@normalizedcrow·
pushed a little fix for painting symmetry issues that happened on models that had rotated root bones
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Nim'verse
Nim'verse@Nimbverse·
@normalizedcrow Question: Does this generate a fur noise texture locally that's saved on the hard drive or does it just keep it packed in the shader for the upload?
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