notstuw
270 posts



@SebAaltonen I've watched that presentation a thousand times and I've made my own terrain system using similar HiZ culling in my game.
Are you sure this is GPU->CPU latency and not just botched HiZ culling where the last frame's culling result are used for the next frame's?
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This is one of the reasons we developed GPU-driven rendering at Ubisoft (for Rainbow Six Siege and Assassin's Creed: Unity). We spoke about it in SIGGRAPH 2015. GPU->CPU roundtrip latency is awful. Have to make all visibility decisions on the GPU side.
トの字@tototidoppa
屋内マップだと一瞬チラつくことがよくあるなと思ってたらオクルージョンカリングというやつが原因らしい... うーむ、このあたりの最適化も考えないといけないか
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@vampiric_shirin @DyoudiM you forgot.... my hair... its too long now. we can't do anything about it.
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🐤 Had so much fun working on these little animations!
This was the very last thing I worked on at Mojang! before my role was made redundant during a recent restructuring.
Also my first time collaborating with the Launcher team, such great people! 🐢
たたみ🥑🌱TATAMIpo@tatami845
Minecraft Launcher画面でヒヨコの頭を撫でると、マウスカーソルに種がセットされて、ヒヨコの大群が付いてくる🐤🐤🐤
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@Flixson123 @somemintbunny @TheJoshMan07 mine wants me to create an account for the smart tv. hell naw too lazy
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@somemintbunny @TheJoshMan07 Can’t you just download the YouTube app to your TV (assuming you have a smart TV)
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@SplatwtConfess I still have the pro controller I won from on of his giveaways lol. Box was signed
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