pharex

163 posts

pharex

pharex

@notpharex

Everything SEO

Planet Earth Katılım Mart 2024
345 Takip Edilen121 Takipçiler
Gavin
Gavin@gbechtold1·
Seeing more and more sites with heavy Facebook traffic hitting $50+ RPMs 👀 Ezoic is the place to be for FB publishers right now
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Daniels James
Daniels James@dreeals·
2024-2025 I was editing 66 videos a month for this client and being paid $3,500 Monthly. Some months I get an extra $500 bonus, And this was one client I had other clients, Someone is arguing 100 videos monthly for $700+ is fair lol. I didn’t have to leave Africa
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Princewill Chuka@PrincewiIIChuka

The same people where complaining last month that they cant afford Solar Today 1M salary is too small for them to edit videos 🤣

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𐂯
𐂯@bunnyums·
i let my pussy make decisions sometimes, call that clitical thinking
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Lucky35
Lucky35@Odd_lump·
$6600 in one day🤣 +Didn't include 30 smaller channels that piss me off but make probably $700-800 This is peanuts tho. I got cooking something really, really insane that will soon be doing 30k days on the regular. Stay tuned i'm about to break your understanding of this shit
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pharex
pharex@notpharex·
@HuuVanTran I have around this range also and I even used to think it's not enough 😂. one more question If you don't mind please, how frequent do you create another pin for each url? once per week? two weeks? or you only link to a url once in a month? thanks
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Van
Van@HuuVanTran·
@notpharex Yeah, we have 300 articles or so on the website. And each article got 20-50 pins.
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Van
Van@HuuVanTran·
In case you’re wondering how our Pinterest account is doing, here it is. No real uptick, but no dramatic drop either, just flat, maybe slightly down. I feel like Pinterest has been rolling out constant small updates lately, and they’re affecting performance in one way or another. Our team is slowing down a bit on the Pinterest side to focus more on Facebook pages, which are showing better ROI right now. That said, we’re still consistently publishing articles and pins; Pinterest remains a critical traffic source for us. How’s Pinterest treating you these days? Feel free to share below.
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Van
Van@HuuVanTran·
I made $10,457.97 from 237,891 sessions & FB Content Monetization (CM) in March 2026. The good: Traffic only went from 213K → 237K sessions (~+11%), but revenue almost doubled. The difference came from Facebook CM coming back, not from traffic growth. The shift: Facebook CM came back in a big way. We currently have CM on 3 pages: one fandom page, one partnership page in the same fandom niche, and one animal page. The first two pages performed incredibly well, with more than $5K revenue combined (~$1.7K and ~$3.3K respectively). We’re still producing Facebook posts about hidden gems, stories, and news in the niche. No reels. Just photos. No more copyright headaches. In case you don’t know, reels didn’t work for us due to copyright issues. The real change came from how we create content now: each team member manages at least one page and runs it independently, without me approving posts before publishing. This made a huge difference in both my workload and overall performance, since they’re free to test more creatives with my guidance. I still review everything after it’s published. It’s a bit risky, but worth it so far. Looking back, I think I was wrong to take over Facebook posting a few months ago. The team is simply better at it when they have ownership. Where the money actually came from in March: - Fandom site (FB traffic + MV ads): $2,691.05 from 99,119 sessions - Home décor site (Pinterest traffic + Ezoic ads): $3,018.09 from 97,759 sessions - Tech site (Organic + Pinterest traffic + MV ads): $1,042.80 from 36,252 sessions - Facebook CM: $3,512.26 (after US tax deduction and partnership shares) - Smaller sites (Mixed traffic + MV ads): $110.84 from 4,761 sessions - Amazon affiliates: $82.93 Total: $10,457.97 A few quick observations: - Facebook CM is now a major revenue driver. - Decor site remains the top earning site, quite consistent now. - Fandom traffic is still the same as previous months, but revenue held up. - Tech continues to be stable and predictable. This month feels different. Not because traffic is back. But because monetization is working again for us.
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pharex@notpharex·
@sneakypetegg @roi_hacks thanks for your response. i do around 10 - thats nice! just one more question if you don't mind. how do you optimize your pins for keywords - i usually just make sure the keyword i'm targetting appears close to the beginnng of the title and twice in description, what about you??
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Peter M
Peter M@sneakypetegg·
@notpharex @roi_hacks Depends on the account but the range is usually around 5-15 text overlay and collage pins. I rarely pin pure images.
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Peter M
Peter M@sneakypetegg·
First month of trying to monetize my Pinterest traffic more seriously with Amazon. Total is $139.76 if I add the $65 Creator Rewards bonus as well. Huge credit to @roi_hacks for the inspiration (his numbers are insane!) and the tips & tricks he shares! Road to $1k monthly!
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Anish Moonka
Anish Moonka@anishmoonka·
You’re watching a game that took 2,000 people eight years to build. Some of them are still dealing with what it cost them. Red Dead Redemption 2 started production in 2010, right after the first game came out. Rockstar merged every studio it owned across five countries into one team. By the end, roughly 2,000 people had touched the project, and the budget landed somewhere between $370 million and $540 million, making it one of the most expensive entertainment products ever created. The numbers inside the game are hard to process. 300,000 individual animations (every hand movement, every horse gallop, every raindrop reaction). 500,000 lines of voiced dialogue spread across 1,200 actors. Recording those performances took 2,200 days in a motion capture studio, where actors wear sensor suits so their movements translate directly into the game. The main story script was about 2,000 pages. Dan Houser, Rockstar’s co-founder, said if you stacked every script in the game, including random people walking around town, the pile would be eight feet tall. Even background characters you’d never talk to had 80-page scripts each, about the length of a short film screenplay for a character with zero plot importance. The composer wrote 60 hours of original music. Most players hear about a third of it. The level of detail borders on insane. Horse testicles shrink when the weather gets cold. Your character gains weight if he eats too much, loses stamina if he doesn’t eat enough. Guns degrade without cleaning. Rockstar’s studio co-head Rob Nelson explained the logic: every tiny detail you don’t consciously notice makes you forget you’re inside a game. Stack enough of those moments and you get something no other studio has matched. That immersion had a price. In October 2018, Dan Houser told New York Magazine the team had been working “100-hour weeks” multiple times that year. He later clarified that was four senior writers over three weeks. But when Kotaku’s Jason Schreier interviewed 77 current and former Rockstar employees, the picture was wider. Nobody hit 100 hours, but many averaged 55 to 60 per week for months at a time. That’s six 10-hour days, often with weekend shifts too. Most were salaried with no overtime pay, their only extra compensation tied to year-end bonuses that depended on how well the game sold. Multiple developers described depression and anxiety during and after production. One told Kotaku they’d been “pushed further into depression and anxiety than I had ever been.” Others reported breakdowns and heavy drinking. Kotaku noted some of the worst stories couldn’t be published because the people involved would’ve been identifiable. The game made $725 million in three days, the second-biggest entertainment launch in history. It has now sold over 82 million copies, won more than 175 Game of the Year awards, and is the fourth best-selling video game ever made. Every frame of that clip was paid for, one way or another.
GTA 6 Info@GTASixInfo

crazy how mfs see this and still choose fifa

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pharex
pharex@notpharex·
@IntrovertGeekUK @ItsMoMullah GA reports was fine and normal, but Pinterest took a dip. Perhaps just a reporting glitch from pinterest?
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Introverted Geek
Introverted Geek@IntrovertGeekUK·
@ItsMoMullah Wasn’t this just a reporting error on Pinterests side? Have you checked GA?
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Mo Mullah (Digital Asset Management)
Anyone else notice a Pinterest traffic dip yesterday (March 13)? I saw impressions drop across several accounts in different niches. Curious if others experienced the same thing.
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pharex
pharex@notpharex·
@erikeverman Looks nice. Meanwhile what side hustles do you do ?
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everman
everman@erikeverman·
I made $10,823 in February....of 2022, from my side hustle online business. 😅 February 2026 I made $1,315 from same side hustle. Note to self: Don't stop building and become fat and happy next time you start earning more than $10,000 per month in profits from your online projects. Visitors come and go. :) Be humble, keep learning, keep building. Love the grind. 😍
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Introverted Geek
Introverted Geek@IntrovertGeekUK·
Feb Stats: Traffic down 21% Revenue up 2% RPMs up 1.8%
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pharex
pharex@notpharex·
@jack @blocks this is what happens when we say AI is taking over all of our jobs. not for long before the remaining 6000 gets slashed into two also. goodluck!
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jack
jack@jack·
we're making @blocks smaller today. here's my note to the company. #### today we're making one of the hardest decisions in the history of our company: we're reducing our organization by nearly half, from over 10,000 people to just under 6,000. that means over 4,000 of you are being asked to leave or entering into consultation. i'll be straight about what's happening, why, and what it means for everyone. first off, if you're one of the people affected, you'll receive your salary for 20 weeks + 1 week per year of tenure, equity vested through the end of may, 6 months of health care, your corporate devices, and $5,000 to put toward whatever you need to help you in this transition (if you’re outside the U.S. you’ll receive similar support but exact details are going to vary based on local requirements). i want you to know that before anything else. everyone will be notified today, whether you're being asked to leave, entering consultation, or asked to stay. we're not making this decision because we're in trouble. our business is strong. gross profit continues to grow, we continue to serve more and more customers, and profitability is improving. but something has changed. we're already seeing that the intelligence tools we’re creating and using, paired with smaller and flatter teams, are enabling a new way of working which fundamentally changes what it means to build and run a company. and that's accelerating rapidly. i had two options: cut gradually over months or years as this shift plays out, or be honest about where we are and act on it now. i chose the latter. repeated rounds of cuts are destructive to morale, to focus, and to the trust that customers and shareholders place in our ability to lead. i'd rather take a hard, clear action now and build from a position we believe in than manage a slow reduction of people toward the same outcome. a smaller company also gives us the space to grow our business the right way, on our own terms, instead of constantly reacting to market pressures. a decision at this scale carries risk. but so does standing still. we've done a full review to determine the roles and people we require to reliably grow the business from here, and we've pressure-tested those decisions from multiple angles. i accept that we may have gotten some of them wrong, and we've built in flexibility to account for that, and do the right thing for our customers. we're not going to just disappear people from slack and email and pretend they were never here. communication channels will stay open through thursday evening (pacific) so everyone can say goodbye properly, and share whatever you wish. i'll also be hosting a live video session to thank everyone at 3:35pm pacific. i know doing it this way might feel awkward. i'd rather it feel awkward and human than efficient and cold. to those of you leaving…i’m grateful for you, and i’m sorry to put you through this. you built what this company is today. that's a fact that i'll honor forever. this decision is not a reflection of what you contributed. you will be a great contributor to any organization going forward. to those staying…i made this decision, and i'll own it. what i'm asking of you is to build with me. we're going to build this company with intelligence at the core of everything we do. how we work, how we create, how we serve our customers. our customers will feel this shift too, and we're going to help them navigate it: towards a future where they can build their own features directly, composed of our capabilities and served through our interfaces. that's what i'm focused on now. expect a note from me tomorrow. jack
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pharex
pharex@notpharex·
@HuuVanTran same thing here. they seem to rank quicker than broad keywords too. thanks.
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Van
Van@HuuVanTran·
Thanks mate. We pin far more than 10 pins per article and see no issues as long as visual and wordings different. Up to 100 pins per article if we have enough images and ideas. One thing I can see working for us is the long-tail keyword strategy, enough traffic and less competition.
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Van
Van@HuuVanTran·
Pinterest impressions have been trending up for us over the past two months. Are you seeing similar movement on your side?
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pharex
pharex@notpharex·
@nichegrownerd are the domain age up to 6 months yet? remember rative requires sites to be 6 month min
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NicheGrowNerd
NicheGrowNerd@nichegrownerd·
It really just needs to stay around that level and we’ve already hit the Raptive requirements Eaaasy
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