Jeff Spencer | OCDFX

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Jeff Spencer | OCDFX

Jeff Spencer | OCDFX

@ocdfx

Jeff Spencer @MoistyMedia Sr. Technical Artist | DM for inquiries 💬

Creative Hub Katılım Mayıs 2010
964 Takip Edilen1.8K Takipçiler
Jeff Spencer | OCDFX
@Opsman17 Hell yeah! We should definitely hang out one of these weekends! How the surgery went well. Stay healthy old man 😂
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O͆p͆s͆M͆a͆n͆
O͆p͆s͆M͆a͆n͆@Opsman17·
@ocdfx Well let's go. Always down to play if you ever want to. Had surgery Monday was playing Tuesday lol. You know my epic and would be awesome to catch up and play. I have a lot of full expert worlds to play in.
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Jeff Spencer | OCDFX retweetledi
Fortnite Developers
Fortnite Developers@FNCreate·
New LEGO® NINJAGO® content is now available in UEFN! The latest update includes: 🌀 New Spinjitzu ability ⚔️ Katana & Scythe Weapons ⛩️ New Props and Building Assets
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$Layyen
$Layyen@Layyenne·
THIS movie flopped??? How??
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Ruslan | Stylized Game Art
A lot of work, research, but we finally made it only in Blender 🫪 I mean even color base, PBR texturing, rendering and so on, without any paid software or addons. And we also recorded the whole process!
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Juan Collado 🇩🇴
Juan Collado 🇩🇴@jdcollado·
Also LOVE the elimination shots Capture got in there. I love that Ballistic still lives on across the ecosystem through the elim FX I made for that mode!
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Juan Collado 🇩🇴
Juan Collado 🇩🇴@jdcollado·
Heck yeah! Glad to see this finally coming out! Got to do a bunch of real-time sequencer work for this. I hope everyone enjoys this mode as much as I do!
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Jeff Spencer | OCDFX
@TheRealBoswell_ @BurnyArts Thanks! I did know about basic wpo animation but animating a mesh like a background character or something is a bit different. So its basically controlled by vertex colors?
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Burny 🎨
Burny 🎨@BurnyArts·
Beans don’t know they’re just instanced static meshes👀 All animated procedurally inside the material! more UEFN stuff soon #uefn
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Tora
Tora@ToraUEFN·
@ocdfx @BurnyArts You can only set it up inside UE5 then migrate it to your UEFN project
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Burny 🎨
Burny 🎨@BurnyArts·
@ocdfx Using WPO and setting up a pivot point for the arms, I was able to just rotate it using object pivot point and rotate around axis nodes :)
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DirectingPete
DirectingPete@Directingpete·
Today I’m launching a new website in early beta: fortnite.fyi Built by creators, for creators. It brings together the tools and insights I always wished existed to help creators grow. Feedback is welcome as I keep improving it. Looking forward to your thoughts. 🙏
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Bulkamancer
Bulkamancer@bulkamancer·
💀 The dead make for great sentries 💚 Graves (Deadlock) Sculpted by Lora Kolori #graves #deadlock
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Jeff Spencer | OCDFX retweetledi
Alix Newton lLooking for Work!l
Alix Newton lLooking for Work!l@AlixNewton3D·
Unfortunately I’ve been effected by the layoffs at Epic. If anyone has any job recommendations, especially work from home, I’d greatly appreciate it. I was asset implementation, looking for similar or art roles. Portfolio in replies. Thank you!
Alix Newton lLooking for Work!l tweet mediaAlix Newton lLooking for Work!l tweet media
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Jeff Spencer | OCDFX retweetledi
Arin Goldsmith
Arin Goldsmith@ArinGoldsmith·
Blizzard is hiring across almost all disciplines and seniority levels in multiple locations around the world. careers.blizzard.com
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Moisty Media™
Moisty Media™@MoistyMedia·
3 years of UEFN🙌 For us, it’s been even longer. @SirDustyDirks was fortunate enough to be brought in as an early Alpha participant before UEFN reached the world. And what a journey it’s been. Since 2023, we’ve watched UEFN evolve from a bold experiment into one of the most powerful creative platforms in gaming. A place where creators, brands, and developers can build worlds, tell stories, and reach millions. We went all in. 100+ partners, 200M+ views, and opportunities to collaborate with Epic Games and some of the most talented creators in the world. UEFN changed our lives. It gave us the opportunity to do what we love every single day...to create, to experiment, to tell stories at scale. It hasn’t been perfect. We all have ideas on how it can improve. But the reason we care so much is because we believe in its future. We believe in the creators, in the ecosystem, and in what this can become. And no matter what comes next, we’re grateful. Grateful for the past 3+ years. For every partner, collaborator, and creator we’ve worked with, and the ones we haven’t yet. For every lesson, every challenge, and every breakthrough. This platform, with its limitless possibilities, IP integrations that break the internet, and pure creative freedom, has been something special. We’re still here and we’re in it for the long haul. Here’s to what’s next 🍻
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