Patrick Gladys

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Patrick Gladys

Patrick Gladys

@patrickgladys

Lead Environment Artist at Raw Power Games - Prev. Blizzard Entertainment. Working on Chronicles: Medieval

Frankfurt, Germany Katılım Temmuz 2009
272 Takip Edilen1.3K Takipçiler
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Patrick Gladys
Patrick Gladys@patrickgladys·
This is the game we're currently making! @RawPowerGames #ChroniclesMedieval
Chronicles: Medieval@Chronicles1313

Forge your destiny, and rewrite history - welcome to Chronicles: Medieval. Wishlist now on Steam: store.steampowered.com/app/2231020 Trailer narrated by award-winning actor Tom Hardy, with music by The Witcher composer Adam Skorupa. Forged by @RawPowerGames written by you! #ForgeYourDestiny #ChroniclesMedieval #RawPowerGames

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BikeMan
BikeMan@BikeMan·
Seriously get this game, it's like 16 bucks currently and it just came out. 200 person servers. Title - Over the Top: WW1
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Chronicles: Medieval
Chronicles: Medieval@Chronicles1313·
Following the progress we showed in the previous update regarding unit movement and responsiveness, we've been focusing on how melee units maintain composure under pressure to ensure tactical positioning feels deliberate. Our Current Progress: Units set to "Hold" now wait to be engaged instead of auto-charging. Formation discipline has been refined, reducing animation displacement and preventing flanks from collapsing. The result is a more stable, readable frontline. This reflects where the system stands today as we continue refining combat at scale⚔️
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Chronicles: Medieval
Chronicles: Medieval@Chronicles1313·
Here is an early look at one of our UI design concepts, this time focused on the battle planning phase, which you’ll see every time you prepare for a fight. ⚔️ This is also where you’ll get a first look at the battlefield you’re about to enter, with the game placing you into a specific part of a larger battlefield depending on the size and composition of the army you’re bringing. Here you plan your approach, use the terrain to your advantage, and give your first orders before the battle unfolds. #ChroniclesMedieval
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Chronicles: Medieval
Chronicles: Medieval@Chronicles1313·
A first look at how our units engage in battle. We’re working toward more organic frontlines, with soldiers seeking opponents, joining fights naturally, and replacing fallen troops, all optimized to work at scale. #ChroniclesMedieval
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Chronicles: Medieval
Chronicles: Medieval@Chronicles1313·
We have prepared one little snack before the year's end. 👀 Our latest blog dives into how we approach combat design and what it takes to build a solid foundation for the player experience. ⚔️ Read it here 👇 store.steampowered.com/news/app/22310…
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Niko Gesell
Niko Gesell@NGArts1·
🎉  Hey Hey! Big news! 🎉 The first animated shortfilm  - NOKORI - that I got to write and direct is finally here! Thanks so much to everyone that contributed to this! It really means a lot. artstation.com/artwork/5WGZaw
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sophie🍉
sophie🍉@merilwenart·
@patrickgladys 👀 👀 👀 i'll be there on wednesday! :D maybe we can say hi!
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Patrick Gladys
Patrick Gladys@patrickgladys·
Reaching out here as well! Anyone else at GamesCom this week? :)
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Patrick Gladys
Patrick Gladys@patrickgladys·
@NickDCarver Lovely stuff, big fan :) What are your thoughts and go to techniques for breaking up perfectly sharp silhouettes of 3D meshes?
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Nick Carver
Nick Carver@NickDCarver·
Hey #PortfolioDay I do concepts, assets, art direction and real-time look dev for games &animation.
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Felix Leyendecker
Felix Leyendecker@FelixLionDagger·
More of my art from #DOOMTheDarkAges: The Atlan Cannon. Made for giant robots, this is a boat-sized shotgun that shoots cannonballs for pellets. Concept by the awesome @MistaksWerMade
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Chronicles: Medieval
Chronicles: Medieval@Chronicles1313·
Our first little sneak peek is all about settlements! Here’s a small glimpse into a place you might one day call home, rule … or conquer. ⚔️ These early shots from Chronicles: Medieval gives a taste of the world we’re building.
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AYI
AYI@ayi_sanchez·
Austin has some neat spots <3
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ちろナモ / Ichiro
ちろナモ / Ichiro@you16_0823·
Blender4.5で追加されるSet Mesh Normalノードを使ってみた、めっちゃ使える! これはハードサーフェスの作り方変わるわ…
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d0nut2x
d0nut2x@d0nut2x·
WHAT THE FUCK
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