PAWSTRIKE

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PAWSTRIKE

PAWSTRIKE

@PawStrikeGame

The 5v5 cats vs dogs hero shooter. Free to play. 0x20b70d5ed3515f219bb7a6a2d8c7a27b05f5d3f4

Katılım Temmuz 2026
3 Takip Edilen113 Takipçiler
PAWSTRIKE
PAWSTRIKE@PawStrikeGame·
rebaked each weapon’s textures into its own texture atlas in Blender, and the skins are looking much cleaner now. can’t wait to use them in-game.
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PAWSTRIKE@PawStrikeGame·
thanks, really appreciate it! we’re improving the gameplay and polishing things every day.
Prometheus@prometheusx91

Genuinely send this so much higher, best game I've played on-chain in a minute, that I can attest to myself, miles better than frags, actually enjoyable, multiplayer is not even out yet which is why it's so low $PAW . I just had to make a post it's @PawStrikeGame This just some gameplay I recorded , I been playing it daily, I'm ass tho, I start playing with the sniper at 1:15 ish, my favorite weapon, but the semi-auto is sweet too. Team is active, shipping daily, skins, multiplayer, p2e, marketplace, tradeable skins, token utility, token flywheel, packs system, burn $paw to open packs, small fee for buybacks, man, so much. So undervalued.

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PAWSTRIKE
PAWSTRIKE@PawStrikeGame·
working on a new profile section and fresh badges for every rank. you’ll also be able to see your recently used characters, most played characters, and most used weapons. really liking how it’s coming together so far.
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PAWSTRIKE@PawStrikeGame·
we’ve been working on new weapons, new skins, and plenty of improvements behind the scenes. the biggest update is almost here too. pawstrike multiplayer goes live tomorrow, bringing all of it together. really excited to finally let everyone jump in and play together.
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PAWSTRIKE@PawStrikeGame·
been debugging multiplayer for the past few days. getting cross-platform networking working properly is definitely challenging. windows and macOS can use UDP, while the browser version has to connect through WSS over TCP. making all three platforms play smoothly together takes time, but we’re making good progress.
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PAWSTRIKE@PawStrikeGame·
PAWSTRIKE is now on TikTok and Instagram at @pawstrikegame the goal is to reach a wider audience, bring in more new players, and make it easier for people outside crypto to discover the game. follow us there and help us grow the community.
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PAWSTRIKE@PawStrikeGame·
alongside multiplayer, we’ve also been building PAW HUB. it’ll be the main place to manage your profile, inventory, store purchases, marketplace activity, and account settings. in the future, it’ll also become a social hub where you can add friends, see who’s online, and chat with other players.
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PAWSTRIKE@PawStrikeGame·
multiplayer progress update: we’re moving from FishNet + Bayou to Photon Fusion and Edgegap for our server infrastructure. lobby and host/client flow are working nicely. quick match is also working smoothly, allowing players to find a match without manually joining a lobby.
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PAWSTRIKE@PawStrikeGame·
this is the direction we’re building toward, but multiplayer comes first. play, progress, earn cosmetic rewards, and use $PAW optionally once the wider economy is ready.
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PAWSTRIKE@PawStrikeGame·
once the marketplace goes live, $PAW will be used for crates, developer-listed skins, and skins listed by other players. for developer listings, 50% will be burned and 50% will go to the treasury. for player listings, 85% will go to the seller and 15% will be burned.
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PAWSTRIKE@PawStrikeGame·
wanted to share a quick look at how we’re planning the PAWSTRIKE game economy. the game will stay free to play, and you won’t need a wallet or $PAW just to jump in and play.
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PAWSTRIKE@PawStrikeGame·
we’ve locked 3% of the $PAW supply for 5 months. the remaining 2% allocated to the team will be used for PAWSTRIKE development, including future updates, features, and growing the game ecosystem. we’re also opening the PAWSTRIKE Creator Program today. more details about the allocation and creator program are available on our website.
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PAWSTRIKE@PawStrikeGame·
we just added the PAWSTRIKE roadmap to our website. sharing what we're working on next, from multiplayer improvements and new features to the $PAW ecosystem and future releases. appreciate everyone following along and being part of the journey.
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