Pepe Romero

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Pepe Romero

Pepe Romero

@pepakko

🎮 Lead programmer at @pendulostudios

Madrid, Spain Katılım Şubat 2011
463 Takip Edilen504 Takipçiler
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Nichole “Vapor” Ayers
Nichole “Vapor” Ayers@Astro_Ayers·
Just. Wow. As we went over Mexico and the U.S. this morning, I caught this sprite. Sprites are TLEs or Transient Luminous Events, that happen above the clouds and are triggered by intense electrical activity in the thunderstorms below. We have a great view above the clouds, so scientists can use these types of pictures to better understand the formation, characteristics, and relationship of TLEs to thunderstorms.
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Pepe Romero
Pepe Romero@pepakko·
No tengo un duro, pero quiero hacer videojuegos.
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Arturo Monedero
Arturo Monedero@ArtMonedero·
Muchos estudios de videojuegos que están empezando, me suelen plantear dudas sobre los publishers y sus contratos, condiciones, que deben ofrecer y que no... Voy a intentar dar un poco de luz sobre este tema para que tengáis más información pre-@guadalindie
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Marxianna
Marxianna@Marxiannna·
Hoy hace un año que comenzó el proyecto soñado para mi cooperativa. El proyecto en el que ya no estamos, porque acabó siendo la peor experiencia de maltrato laboral que hemos sufrido. Y quiero contarlo.
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Deconstructeam
Deconstructeam@Deconstructeam·
MANY NIGHTS A WHISPER✨ Our first self-published game! In collaboration with our friends @SelkieHarbour 💌 A short interactive essay on dreams, pressure and expectations. Take part in a ritual where one shot determines the fate of a generation.
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Juanma
Juanma@JuanmaLegend·
@pepakko Zenyatta main todavía, espero 👐
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Elyoya
Elyoya@Elyoya_LoL·
a ver que jungla trackea mi pathing cuando lvl 1 meto recall y lo cambio
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Metal: Hellsinger
Metal: Hellsinger@MetalHellsinger·
🔥 METAL: HELLSINGER IS 2 YEARS OLD🔥 This has been the best gig of our lives and we can't thank you enough for being a part of the best crowd a band could ask for. 🤘 Here's to many more. See you at the moshpit! 😈
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Yasin Dincer
Yasin Dincer@Nisqy·
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Ramis
Ramis@Ramisfactions·
@pepakko Sabes que estaría encantado de escucharte (y grabarte) guapetonch
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Pepe Romero
Pepe Romero@pepakko·
Mira que yo soy un puto random, pero ojalá tener dos minutos libres en la vida para opinar sobre el retraso en la dirección de Unity.
Unity@unity

We want to acknowledge the confusion and frustration we heard after we announced our new runtime fee policy. We’d like to clarify some of your top questions and concerns: Who is impacted by this price increase: The price increase is very targeted. In fact, more than 90% of our customers will not be affected by this change. Customers who will be impacted are generally those who have found a substantial scale in downloads and revenue and have reached both our install and revenue thresholds. This means a low (or no) fee for creators who have not found scale success yet and a modest one-time fee for those who have. Fee on new installs only: Once you meet the two install and revenue thresholds, you only pay the runtime fee on new installs after Jan 1, 2024. It’s not perpetual: You only pay once for an install, not an ongoing perpetual license royalty like a revenue share model. How we define and count installs: Assuming the install and revenue thresholds are met, we will only count net new installs on any device starting Jan 1, 2024. Additionally, developers are not responsible for paying a runtime fee on: - Re-install charges - we are not going to charge a fee for re-installs. - Fraudulent installs charges - we are not going to charge a fee for fraudulent installs. We will work directly with you on cases where fraud or botnets are suspected of malicious intent. - Trials, partial play demos, and automation installs (devops) charges - we are not going to count these toward your install count. Early access games are not considered demos. - Web and streaming games - we are not going to count web and streaming games toward your install count either. - Charity-related installs - the pricing change and install count will not be applied to your charity bundles/initiatives. For additional questions, we have updated our blog and FAQ resources. ⬇️ Blog: on.unity.com/3ZiIwlB FAQ: on.unity.com/44NMZ0R Forums: on.unity.com/45RgrnV

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Pepe Romero
Pepe Romero@pepakko·
Lo que necesita esta Orugrita molona creada por @dshicade y adoptada por @Marxiannna es que la visite el cariñoso Doctor Pie!
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¡Aquí se habla de juegos!
¡Aquí se habla de juegos!@ashdJuegos·
Llegó #septiembre, y con él volvemos a la carga. ¿Sabéis cómo empezamos cada mes, verdad? Sí, jugando a lo que habéis decidido porque #AquíSeDecide. ¡Voten para el directo del domingo en #twitch!
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Pepe Romero retweetledi
PENDULO STUDIOS 🐶 Tintin Reporter AVAILABLE NOW!
A Sacred Arcanum 🔮 Today is an important day for the industry as it goes on sale The Cosmic Wheel Sisterhood, the latest work of the heads behind The Red Strings Club (@Deconstructeam) 🍸 Create your own divination deck while enjoying a handmade experience on PC & Switch!
PENDULO STUDIOS 🐶 Tintin Reporter AVAILABLE NOW! tweet media
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