Peribear

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Peribear

Peribear

@peribear7

It's go time baby.

Katılım Mayıs 2023
4 Takip Edilen17 Takipçiler
Peribear
Peribear@peribear7·
also league of legends or something lol
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Peribear
Peribear@peribear7·
companies should share the profits with the employees, not just the shareholders companies have that right, but maybe they shouldn't? youtube.com/shorts/X9fU89g…
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Losers queue doesn't exist We're not intentionally putting bad players on your team to make you lose more. (Even if we assumed that premise, wouldn't we want to give you good players so you stop losing?) For ranked, we match you on your rating and that's all. If you've won a lot and start losing, it's because you're playing against better players and aren't at that level anymore. It's not because we matched you with all the inters and put all the smurfs on the enemy team. For 99.9% of people reading this, even if you think you're "playing perfectly" and post a good KDA screenshot with the rest of your team "inting", I promise you that if a good player reviews your games there's 100's of things that you could have done differently that could've changed the trajectory of the game. Sure there are games where your teammates play poorly, that's just the nature of a 5v5 game. In the long run, you're the only common factor and the only one responsible for your rating is you. If you took an "unwinnable" game and replayed it with any Challenger in your spot, it would probably result in a win. A good non-giving up attitude (see the top post on front page reddit rn), a growth mindset, investing in a good coach/asking reputable people for advice will help make your relationship with League a lot better. There are 5 potential giver-upperers on the enemy team and only 4 on yours. Don't make it 5. I mainly wanted to make this post because in the process of helping people debug their accounts, there's so many people who legitimately believe we're putting them in loser's queue that it's driving me crazy. Some observations from coaching over the last 12 years: 1. Most players play too conservatively with a lead. Playing on the edge to draw pressure & waste the jungler's time, while not throwing is extremely impactful. - Playing for KDA, so you can post a screenshot of "doing well" while your team feeds so you feel better is not going to help you get better. 2. Review every death. 95% of deaths are avoidable until you hit very high ranks. Find the root cause of why you're dying; are you managing the wave incorrectly and not getting a ward out for a common gank timing, are you overcommitting to fights when they're respawning, are you flipping it to crash a sidelane when an objective is spawning. 3. Play to your win condition, while identifying & disrupting theirs. Find which lanes are volatile and most likely to carry the game from either side and prioritize your resources there. If your top lane is some swingy matchup and you get them ahead, they're gonna create so much pressure for you that the game becomes very easy to navigate.
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Peribear
Peribear@peribear7·
D1 start > masters it's me, the best vex in the world and i havent made a mistake in my life twitch.tv/peribear
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Peribear
Peribear@peribear7·
you don't know me yet, but im the best vex otp dead
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League of Legends // UK, IE & Nordics
Want a chance to score a 2023 Worlds Unlocked Box? We've got you covered! 🎁 To participate: 🔹 Follow us! 🔹 Like this post :heart: 🔹 Tell us which team you think will win #Worlds2023 👇 GLHF!
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
13.22 Preview! Mage Attack Speed: For a while now, mages have been taking Attack Speed rune shard. While this is great that players love pushing/harassing, it is more indicative of mages' slow attack frames that have become pretty outdated over time and are an unnecessary barrier of entry to their satisfaction. We're going to be setting these Attack Speed values to what feels right first, such that the mages don't feel required to take the shard and then address any balance fallout after. We need to be careful about buffing ranged too much in the early game, especially against melee (and especially if they play top). If it ends up being quite a lot of power, we'll put back in that area. There are some mages whose attack frames are intentionally slow; eg. Karthus, Cassio because they have an auto attack replacement and we want them to use that, so we're not adjusting them as much. Janna: Janna's play experience has gotten less and less satisfying over time. We think a previous version of Janna that was more W oriented, with higher attack range and some more speed was more satisfying for her players. So we're reverting some of the recent changes and moving her back in that direction. Jungle Changes: No actual jungle changes this patch, but changes to champions within the jungle. Post AD ratio reversion to the jungle item, the balance of the role feels like in a good spot, as does its power level. Mundo, Rammus, Seraphine, Tahm: We swung a bit too far on these champions, especially Seraphine for solo lane. We're going to be reverting some of the changes for these champions (in Seraphine's case, potentially doing something else) Balance Outliers: The rest of the champions in this list either benefited directly from 13.20 (and follow up changes) from scaling (Senna, Kassadin, Nilah) or are just strong on the patch and need to be tapped down some. Brand: Brand changes are aimed at adding power to mid and jungle, but not adding any more to the support. Brand doesn't need to be much stronger in support, so the changes are targeted at mid/jg.
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Peribear
Peribear@peribear7·
How each role climbs ranked in league of legends. Top - Don't int Jg - Balance optimal ganks and clearing camps on a game by game basis, trying to keep the pressure on everyone. Mid - Be the rock, play for jungle Adc - Don't int Sup - Don't int
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Grimmy ☔️
Grimmy ☔️@Gloomistic·
YOU MEAN TO TELL ME THAT IN @PlayOmega EVENTS: - Half the pass is free - I get faction emotes - Mission rewards - AND EVERY CHARACTER GETS THEIR OWN FREE TANK??? WELL LEAGUE OF LEGENDS HAS THEIR BIGGEST BUDGET 2023 YEAH? WHAT DO WE GET OVER THERE? O.. 300 Tokens for 1 chroma.
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