petermolydeux

1.5K posts

petermolydeux

petermolydeux

@PeterMolydeux

(Blue Tick) Obviously this isn't the real Peter Molyneux, just a parody based on the legendary British Game Designer

Katılım Haziran 2009
157 Takip Edilen60.2K Takipçiler
petermolydeux
petermolydeux@PeterMolydeux·
My next game will be my last, as will my next tweet.
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petermolydeux
petermolydeux@PeterMolydeux·
Had to make the difficult decision today to lay off the entire studio after play testers said our game was ‘too good’. Will start again with a new team to help avoid creating a mainstream game.
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petermolydeux
petermolydeux@PeterMolydeux·
@Gruzzly No I stole it because he stole my idea about a glow in the dark baby mechanic for Death Stranding. Now we’re equal again.
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petermolydeux
petermolydeux@PeterMolydeux·
Imagine a game where the main character forgets important information and abilities if you take too long a break from playing.
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petermolydeux
petermolydeux@PeterMolydeux·
Imagine if refunding a game was part of the game. The only way to see the true ending is to send it and receive a video link within your receipt.
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petermolydeux
petermolydeux@PeterMolydeux·
Imagine a game where your character has the ability to switch between different patches of the game in real-time.
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petermolydeux
petermolydeux@PeterMolydeux·
Anyone can make a 50hr game but who can make a 1 second game that can be played 1,000,000 different ways?
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RAAM
RAAM@MagicArtist1·
@PeterMolydeux Still waiting for the Ghost of Milo...
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petermolydeux
petermolydeux@PeterMolydeux·
Imagine a 10 hour game, but every time you get 8 hours in we create a patch that makes you delete your save.
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petermolydeux
petermolydeux@PeterMolydeux·
Imagine a game where instead of a death screen, you receive apologetic messages from the developer followed by sincere comforting words of encouragement
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petermolydeux
petermolydeux@PeterMolydeux·
Why do fans of music get the ability to shuffle but not gamers? Imagine a console that allowed you to shuffle between random levels based on the games you have installed
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petermolydeux
petermolydeux@PeterMolydeux·
@UnrealEngine 1second. An adventure game where you can only play for 1 second every day.
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Unreal Engine
Unreal Engine@UnrealEngine·
Design a game in one tweet. What's the title and tell us about the gameplay?
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petermolydeux
petermolydeux@PeterMolydeux·
@P5ych $80 or whatever it is for a trip to the moon is essentially free
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petermolydeux
petermolydeux@PeterMolydeux·
Imagine a game where you have 3 save files, yet each one has you play from a different perspective where you can directly affect the world within the other 2 save files
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petermolydeux
petermolydeux@PeterMolydeux·
@vinegardeviant But does powerwash simulator continuously develop dirt over time? Or is it just there at the start of a level?
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petermolydeux
petermolydeux@PeterMolydeux·
Announcement. My new game will be delayed by 9 months to add polish. This new groundbreaking feature allows the player to polish absolutely anything in a world that is continuously gathering dirt in real-time.
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petermolydeux
petermolydeux@PeterMolydeux·
Imagine a game where you plant a seed to move a robot. Want to turn it clockwise? Plant a clockwise seed, wait a few days and feed the robot the produce. The more it eats, the more it rotates.
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