

PixelArtistry
831 posts

@philippsieben
Professional VFX Artist 🎞️ AI Educator 🎥 exploring the world of #AI and CGI https://t.co/FqINL9cx4n












Thanks for developing our SeviGen into @ComfyUI ! SegviGen, the SOTA 3D part segmentation method, has been conditionally accepted by SIGGRAPH 2026 (Journal Track). Feel free to try it! Project: fenghora.github.io/SegviGen-Page/ Code: github.com/Nelipot-Lee/Se…








I sent a message out to the ComfyUI community on stability and what we are doing about it: reddit.com/r/comfyui/s/gx… TL;DR: Comfy has grown fast in users, contributors, and complexity. While trying to keep up with all use cases, platforms, and new models, we let velocity outrun stability. However, Comfy is infrastructure for a lot of people's workflows, experiments, artistic expression, and even livlihoods. Regressions are not just annoying anymore -- they break things people depend on. We want Comfy to be something you can rely on, and are shifting everything towards working on stability and consistency in the coming months. In the post, I discuss some concrete steps and processes. Thanks to everyone for supporting us and holding us to a high bar!

















