Richard E Flanagan

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Richard E Flanagan

Richard E Flanagan

@phosfiend

Design director & advisor for beautiful & playful things. Synth Enthusiast/Dad/Husband/Harmless. EX: advertising, indie gamedev, AAA gamedev, pessimist. he/him

Montreal Katılım Şubat 2009
983 Takip Edilen2K Takipçiler
AnderssonKev
AnderssonKev@AnderssonKev·
Would you sell your game and all rights to it? How much is that worth? I just got a very interesting email 😅
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Patrick Klepek 🎃
Patrick Klepek 🎃@patrickklepek·
Bummed to discover last night the Alien 3 disc in my Blu-ray box set is scratched. What’s the word on the best collection these days?
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William Boxhall
William Boxhall@william_boxhall·
@phosfiend I totally love the minimalist studio interface / DAW in FRACT OSC - would you ever consider releasing something similar as a standalone approachable DAW software? I know such things can be done in Ableton, but the minimalism of the FRACT Studio makes it approachable
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Richard E Flanagan retweetledi
ʟᴜɪs ʜᴇʀɴᴀɴᴅᴇᴢ⚡
its bandcamp friday tomorrow so prepare for some Heavy Duty Jazzpunk OST shilling as I shout from the rooftops for people to snag it
ʟᴜɪs ʜᴇʀɴᴀɴᴅᴇᴢ⚡ tweet media
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Richard E Flanagan
Richard E Flanagan@phosfiend·
@AeornFlippout I feel like the one I did for Void Bastards was probably thorough enough that a talented architect could go off a build a good skeleton for the whole game - not that I'm in the clone business, but I've wondered...
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Richard E Flanagan
Richard E Flanagan@phosfiend·
@AeornFlippout I'll try and dig it up - it was when I was a game director at Ubi, not sure if it may the exodus on my way out. I did one for Archero (super sticky loop for a mobile game - not rich in morals, but 🤷‍♂️, can't deny it was hard to put down)
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Richard E Flanagan
Richard E Flanagan@phosfiend·
@JaniceChu_89 I wake up at 5:30am to hit the rowing machine for an hour, quit drinking and mainly am composed of SALADS at this point - all of which is in service of degrading SLOWER
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Richard E Flanagan
Richard E Flanagan@phosfiend·
Kinda weird to think that I’ve directed indie projects with 2 devs all the way up to projects with 100+ folks, and FRACT was the last thing that really went out with my particular stank on it. I should do something about that I guess
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void101
void101@void101·
@PHOSFIEND_SYS Congratulations 🎊 I loved this game, well done. Any chance to make it compatible to Apple M1 or later? 🥹
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PHOSFIEND SYSTEMS
PHOSFIEND SYSTEMS@PHOSFIEND_SYS·
FRACT OSC is 10 years old! Thank you to everything how shared this weird world with us.
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Richard E Flanagan
Richard E Flanagan@phosfiend·
@patrickklepek Up next for me. In the AMs before the kids wake up I watch horror movies on the rowing machine.
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