KH | Ascendwave Partners
78 posts

KH | Ascendwave Partners
@phpstar
investor | advisor | ex-googler











Showdown is bridging the Web 2 gaming ecosystem with the crypto ecosystem, for the first time ever - with the sexiest UX game-fi has seen. And its happening on Monad. showdown.win Soon, play Fortnite to earn Showdown XP and more rewards.

We’re excited to collaborate with @AKEFish_io to drive the next wave of Web3 gaming adoption on social platforms with @kaiachain and @ton_ecosystem! AKEDO Games is transforming gaming by empowering 1 billion players to become game creators with AI Agents. Backed by Karatage, Collab+Currency, The Open Platform, TON Ventures Together, we’re committed to expanding the Web3 gaming ecosystem—stay tuned for the exciting collaboration! t.me/Akedo_Bot/Aked…

Times like this, keep your eyes away from the charts. Join our community instead. Become a CARVer: discord.com/invite/carv

What's good about @pixels_online is regardless of market conditions we can still build and test our tech. The core of what we're working on is solving p2e at scale - clown me all you want - we're not there yet, but each month we're getting closer. We have been giving out rewards to users at scale and building out models & prediction on what happens when you give a reward to a certain segment / cohort of users. What we want to know are things like, if you are able to use rewards to increase revenue, to increase ARPPU, to decrease initial time to first monetization, to boost retention of certain cohorts? Can you start to build predict what users early on in the journey will convert? This tech works without crypto too. If you build these models you can them with fiat, stables, or any currency. How I kind of view p2e is basically through this framing: If you were able to boost certain metrics in your web2 game like retention, LTV, or k-factor by 20-30% how much more successful would it be? That's where p2e can be applied. Pixels has been able to increase it's reward efficiency from 28% to ~70% in the last 6 months - and to be honest the biggest thing in our way has been our core game. The core game is improving month-by-month, but what's interesting is we can also accelerate our progress by working with other games too. We're already opening our tech & current models to other teams. What's interesting is that the ecosystem may have an even better chance to reach our goal of net revenue when working with other games even quicker. This tech that we're building will be able to generate other revenue streams outside of our main token - there are already other teams we're talking to that have willingness to pay. Web3 offers other very interesting ways to tokenize this business model. At the end of the day, we're building our own first-party games (new ones like our pets app on the way) - but the bigger picture is we're also building a new type of ad network. What we're building is kind of like an ad network where we reward users to participate in good / positive ecosystem behavior. Regardless of how you feel about core pixels & state of the game - (believe me we love Core Pixels and are dedicated to making it as good as we possibly can) - there is also something bigger here that we're building - this tech is important, has real value, and people are willing to pay for it. Teams that build things of real value are not going anywhere in the long-run. Clown us in the short-term if you want but teams that are persistent in building real things will win. You don't have to believe in what we're doing - but I do & will keep building 🫡

