pillarbear
1.9K posts






While we share these suggestions privately with any partner we work with across both DeFi and CeFi, want to surface this publicly so there is zero doubt going forward on what we view as appropriate oracle design and risk management for USDe:











An application's final destination. Initia Mainnet is live.






We crashed Base and now we’re moving to Solana After building solely on Eth for the past 4 years, we’ve decided to migrate @Infecteddotfun and all of our upcoming games to Solana. There is only one reason that led us to this decision: Base couldn't handle @Infecteddotfun's demand. We’ll explain the details, but we want to make it clear that this is not solely Base’s problem—it’s a fundamental scaling issue for all EVM chains. Here’s what happened: Over the past few years, we've experimented with various consumer apps. Last year, we narrowed our focus to one concept: speculative simulation games. We think speculation has huge potential beyond just memecoins, and in the next 1-2 years, most memecoins will evolve into something completely different from today's format. our first game @Infecteddotfun went extremely viral. It dominated CT. X account grew from 0 to 50K followers in less than 2 months, 130K people signed up in just 48 hours. but here’s the deal: when we launched it, Base couldn’t handle the volume of tx coming in at once. The gas price spiked and most people couldn’t make tx for the first 30 min. Since it's a 7-day momentum game, this issue completely destroyed our hype. so many users DMed us saying they couldn’t play the game and ended up leaving. we believed that L2 was the end-game scaling solution for Eth, but our conclusion was that this bottleneck is likely to continue and can't be solved anytime soon. on top of this scaling issue, Solana is winning in 2 major points. first, culture. Eth community is visionary, long-term oriented, and highly technical. we loved it but there’s one big flaw: A lack of focus on today’s users. on EVM, there is a huge divide between builders and users (= degens). most builders have no idea who the users are and what they want. on the other hand, Solana and its builders are shipping real products for the real world. in fact, most of the popular consumer apps are on Solana: pumpfun, vectorfun, daosfun ... etc We doubted Solana for so long, but now we understand exactly why they’ve dominated the space over the past year. second, user base. we want to build where users are. while it’s true that if you build what people want, they will come regardless of the chain (Infected proved this by pulling 130K sign ups) but still many users told us that they wished we’d build on Solana so that they don’t have to bridge. if they are on XRP, we'd go to XRP. if that was bitcoin mainnet, we'd go there. but today's users are on Solana. it became painfully clear to us that Solana is the best place to build. If you’re building a consumer app that will go mainstream, you have to be there. We’re getting ready to launch more viral simulation games this year, and excited to see if Solana can cope with our games. we'll drop huge news at @pandemicdotfun soon. stay tuned.








