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@pledgealot

17 Yr Old Game developer Owner @astrostudioss 24Mill+ Contributed Visits Builder, 3D Modelling

Katılım Ocak 2021
0 Takip Edilen5 Takipçiler
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pledge@pledgealot·
@Anaminus It moves a lot maybe just a little bit less movement then its gonna look great!
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Anaminus
Anaminus@Anaminus·
Nuking appears to be caused by cloth joints getting under the Humanoid. So, instead of colliding with the Default group, a separate "ClothExclusion" group is used (in red). Lowering the UpperAngle of the BallSockets reduces flailing and tangling. Limb clipping still a problem.
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pledge@pledgealot·
@SharkBloxYT okay thank you please tell me what happen
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