Psyk

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Psyk

Psyk

@psyklabs

#UGC game & art studio 🎨 Building in 3D and 2D 🌍

London Katılım Haziran 2023
534 Takip Edilen180 Takipçiler
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Psyk
Psyk@psyklabs·
I made this thumbnail for our Zone Wars game, Flex: Zone Wars on Ice. All characters are posed and staged in-engine using Sequencer and the Fortnite Character device, with body and face Control Rigs migrated from one of UEFN’s Feature Example projects. Process guide link in the replies.
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Joel Best
Joel Best@joelbestart·
FIRE THE CANNONS! First attempt at the cannons system using Scene Graph ray casting! So satisfying! #UEFN #FORTNITE @FNCreate
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Psyk
Psyk@psyklabs·
@Once1GG I love this trailer! Can’t wait to jump into the game.
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Psyk
Psyk@psyklabs·
@Jekyll_H_Y_D_E Much simpler times back then! Now it’s hard to close a session because there are so many amazing things to build.
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Jekyll_H_Y_D_E | UEFN Designer
Jekyll_H_Y_D_E | UEFN Designer@Jekyll_H_Y_D_E·
@psyklabs Haha i remember when someone made an actual elevator in Creative it was so hyped 🥳 and now we make even bigger things With UEFN and VERSE day by day ☺️ That still amaze me everyday when I think about, from where we started in Creative
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Psyk
Psyk@psyklabs·
New Totally Unreal (UEFN) episode - first in a small library of “director” devices. When I first started using UEFN, way back when, I wanted a 2-floor elevator with outside call buttons, a cab switch and some tacky muzak while it’s moving. At the time I couldn’t find a walkthrough that did exactly that, so now I’ve finally put one together. This isn't a Verse tutorial - the finished Verse file is free. Links and setup notes in the first reply. #UEFN
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Psyk
Psyk@psyklabs·
@Duuk_FN Excellent opportunity and well deserved! 👏
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Duuk
Duuk@Duuk_FN·
We just wrapped up our feature on Epic’s Picks! And the community response was incredible 🦖 ⭐ -Reach: Over 1.2 Million unique players. -Engagement: Average playtime of 29 minutes. -Peak Performance: Hit 16,500 ccu with a consistent average of 4,200. -Trending: Spent over 57 hours on the "Homebar" -Rank: We peaked at #3 fortnite map with the most ccu (16,500 ccu) -Retention: 15-18% D1 and 8% D7 retention. -CTR: 4.5% -Followers: 25,000+ followers gained -Favorites: 75,000+ people favorited our game so they can find it again in their library. We are incredibly grateful to @EpicGames for providing us with this opportunity and a platform to reach so many players! @Hawk_UEFN 🤝
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Psyk
Psyk@psyklabs·
@SOLAR1291 You HAVE to make that one! It's an iconic fit.
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Nostalgia
Nostalgia@nostalgiaa·
The first Superman Cartoon (1941)
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Psyk
Psyk@psyklabs·
Process guide (UEFN): migrate rigs from the Animation project in UEFN's Feature examples. Apply body/face Control Rigs to the Character Device in Sequencer: youtu.be/8j9OQdPnrlU?si…
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Psyk
Psyk@psyklabs·
I made this thumbnail for our Zone Wars game, Flex: Zone Wars on Ice. All characters are posed and staged in-engine using Sequencer and the Fortnite Character device, with body and face Control Rigs migrated from one of UEFN’s Feature Example projects. Process guide link in the replies.
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austin
austin@austin_hurwitz·
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ˢᵠᵘIₙ꜀ₕ
ˢᵠᵘIₙ꜀ₕ@SQU1NCH·
yo tell everyone this is how it works have badge get tier on gboyspecial i see a lot of people asking if stuff does stuff. a lot of stuff stuffs but only when the above stuff is true.
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NEUKO
NEUKO@neukoai·
$GBOY is coming to @solana this December create. connect. collect 👁️
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FizzyNCasey
FizzyNCasey@fizzyncasey·
Animating the rose at the moment. Still on progress.. #Procreate
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