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Psyk
421 posts

Psyk
@psyklabs
#UGC game & art studio 🎨 Building in 3D and 2D 🌍
London Katılım Haziran 2023
534 Takip Edilen180 Takipçiler

4 temples are done. 4 more to go. 🏛️
Here’s a first look at the finished ones —
including traps and puzzle mechanics.
Looking forward to adding the transitions over the next few days.
#UEFN #FortniteCreative #LevelDesign #GameDev




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The boss fight is coming together ⚔️
Animations are in and the core logic is implemented.
A few adjustments left, but you can really see how everything starts to click.
#UEFN #FortniteCreative #GameDev #Gameplay #Animations #bossfightUEFN
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@Jekyll_H_Y_D_E Much simpler times back then! Now it’s hard to close a session because there are so many amazing things to build.
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@psyklabs Haha i remember when someone made an actual elevator in Creative it was so hyped 🥳
and now we make even bigger things With UEFN and VERSE day by day ☺️
That still amaze me everyday when I think about, from where we started in Creative
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New Totally Unreal (UEFN) episode - first in a small library of “director” devices.
When I first started using UEFN, way back when, I wanted a 2-floor elevator with outside call buttons, a cab switch and some tacky muzak while it’s moving. At the time I couldn’t find a walkthrough that did exactly that, so now I’ve finally put one together.
This isn't a Verse tutorial - the finished Verse file is free. Links and setup notes in the first reply.
#UEFN
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Free Verse code: github.com/Psyk-Labs/tota…
youtube link here: youtu.be/RResIVJuNQA?si…

YouTube
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We just wrapped up our feature on Epic’s Picks! And the community response was incredible 🦖 ⭐
-Reach: Over 1.2 Million unique players.
-Engagement: Average playtime of 29 minutes.
-Peak Performance: Hit 16,500 ccu with a consistent average of 4,200.
-Trending: Spent over 57 hours on the "Homebar"
-Rank: We peaked at #3 fortnite map with the most ccu (16,500 ccu)
-Retention: 15-18% D1 and 8% D7 retention.
-CTR: 4.5%
-Followers: 25,000+ followers gained
-Favorites: 75,000+ people favorited our game so they can find it again in their library.
We are incredibly grateful to @EpicGames for providing us with this opportunity and a platform to reach so many players!
@Hawk_UEFN 🤝

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HAHA @Duuk_FN WE TOP 10 BRO
LETS GO HAHA
We been working hard for a long time 😆😆
Duuk@Duuk_FN
Top 10 👊😮💨😆@Hawk_UEFN
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Process guide (UEFN): migrate rigs from the Animation project in UEFN's Feature examples. Apply body/face Control Rigs to the Character Device in Sequencer:
youtu.be/8j9OQdPnrlU?si…

YouTube
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