qGrove

138 posts

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qGrove

qGrove

@qGrovefn

UEFN | 1M+ plays Discord:https://t.co/DRZyX6229p

Katılım Ocak 2024
257 Takip Edilen122 Takipçiler
Falin
Falin@Falin_UEFN·
Holy moly Biggest New discovery and Spam map is 80% less now
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qGrove
qGrove@qGrovefn·
@BiboPlayer @FNCreate Isnt the email more detailed? If not check the sanctions and appeals page
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biboplayer
biboplayer@BiboPlayer·
How is someone supposed to know which asset is causing the issue if it’s not mentioned? I have over 20k actors in the map, it has never had any kind of problem, and now this version gets rejected with no clear reason, even though none of these rules were violated @FNCreate
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Chillz
Chillz@chillztwts·
@RabiesFPS They can instead tell players to convert vbucks into ingame currency and use that currency for luck...
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qGrove
qGrove@qGrovefn·
Merry Christmas Everyone!✝️🎄
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qGrove
qGrove@qGrovefn·
@GioGioFN @FNCreate I had the same problem, it also happend when i removed the kpdh collab, i contacted Epic, they acted like they are looking into it for one month and then they said my verse code has errors(it doesnt) i decided to remove the map since i cant update it anymore
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GioGio
GioGio@GioGioFN·
@FNCreate PLEASE help me! I can't push updates for my map! Ever since I took my map off the KPDH Collaboration it hasn't been able to publish since! It keeps giving publishing errors. And on top of that it still is marked as a TWDU island. Please help!
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𝗼𝗥𝗲𝘃𝗼𝗹𝗧𝘇𝗭🇧🇷
Does anyone know how to publish a new map version after removing a Verse system that was already published?I removed the system, but now the map wont publish and shows errors,How can I properly remove previously published Verse code and still upload a new version? #uefn #Fortnite
𝗼𝗥𝗲𝘃𝗼𝗹𝗧𝘇𝗭🇧🇷 tweet media
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qGrove
qGrove@qGrovefn·
@Uefn_Kbna @FNCreate Why would this be against the rules? As far as i know only the new and updated row isnt supposed to promote the same map
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KBNA
KBNA@Uefn_Kbna·
Hey @FNCreate its seems now creators who have an original map and start releasing duplicates of the same map each day but changing slightly with thumbnail isnt against the rules ? Can you just approve on this not an issue or against the rules so we can know if we can dup any map?
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qGrove
qGrove@qGrovefn·
@Kryten_ Yeah its harder to get tabs with a map thats not recently posted, just keep updating it ig, i got discovery on a tycoon after 6 months
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Kryten
Kryten@Kryten_·
@qGrovefn released on nov 30 however frequently updated past few days
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Kryten
Kryten@Kryten_·
any tips on how to get most engaging or any discover tabs at all, do i need better D1?
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Futox33
Futox33@Futox33tiktok·
Update about the og movement/ old movement map ; Og movement + no moov animation added. More animation in work.
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qGrove
qGrove@qGrovefn·
@DonnySC Its crazy how much XP affects the map stats, a uncalibrated map has no chance to maintain retention
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Kryten
Kryten@Kryten_·
Is this new? you can see the number of impressions from the following tab and also recents
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Duuk
Duuk@Duuk_FN·
@FNCreate this unacceptable. Last update broke ALL of our NPC’s in 3 different maps. Everything was working perfectly before. And then, we wake up to 3000 verse crashes. What are we doing?? These things kill maps.
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qGrove retweetledi
Andrew Tate
Andrew Tate@Cobratate·
Be so busy loving your life that you don't have time to be a hater.
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qGrove
qGrove@qGrovefn·
@michaelricks The sponsored row is not to make money back, is there to help you promote your map and create a fanbase, i rather spend $10 to launch my map or promote a update than wait for the new and updated tab to pick my map and show it when it may not be the right time
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M I K E • マイケル・リックス
Fortnite Creative Sponsored Row Ad Test Result: 🚫FAIL🚫 I did a test with the absolute lowest cost-per-thousand ad impressions: ☑️Ad spend: $10.00 (2 days) ☑️CPM: $0.07 (7 cents per thousand ad impressions) ☑️Total ad impressions: 142,191 ☑️Clicks to Island Page: 578 ☑️CTR (Click-thru-rate) 0.41 ☑️Plays: 220 ☑️Cost-per-play: $0.045 (4 1/2 cents per play ☑️Income from plays: $1.00 - $3.00 ☑️Loss: $7.00-$9.00 On the surface it looks like a hell of a deal! Super low cost-per-impressions, insanely low cost-per-click to get players to your page, and massive amounts of traffic! Click thru rates seem low on my test campaign, as well as other Devs I've looked at. So, I'd like to be the first to congratulate you and me for losing money on our campaigns! Because anytime we can spend $10 on ads and get $1-$3 back and lose $7-$9 is something we should do all day long, right? In all fairness, we have no way to track returning players, referral players, etc. But that's a whole lot of loss that has to be made up to break even, let alone make money and have a profitable campaign. Now, imagine the Devs that were bidding and paying much more than this... Disclaimer: This is based on my internal numbers. You should analyze your campaign profit/loss based on your actual numbers.
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GRRRR
GRRRR@Master_Lyrics1·
@qGrovefn You spend 11$ for 4$ in revenue
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qGrove
qGrove@qGrovefn·
Chat, is $11 worth for 350k impressions? Low CTR but it was just a test campaign #UEFN #Fortnite
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qGrove
qGrove@qGrovefn·
@CodeD3V Im as confused as you tbh
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CodeD3V 
CodeD3V @CodeD3V·
@qGrovefn Yes you set it to $0.21 but it ended up being $0.03 which is what I’m confused about
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CodeD3V 
CodeD3V @CodeD3V·
@qGrovefn How is your cpm $0.03 when the minimum bid is $0.1?
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