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@rawrt1sm

Shill for the pill, pump dot fun got me ill, need to make something to leave my cats in my will.

Australia Katılım Haziran 2024
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OuO
OuO@rawrt1sm·
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izzy
izzy@duckslys·
repost...
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OuO
OuO@rawrt1sm·
Humping his leg because I'm kneedy
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OuO
OuO@rawrt1sm·
@RiotPhroxzon Can you buff nami, you nerfed her because of support items with extra ap being too strong but haven’t undone it with all the nerfs to her items, runes and sup item… she is so weak and unplayable
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Patch 26.13 Preview! Mostly champion changes today for our final MSI Patch, so going to go a bit lighter on context to chat more about them tomorrow. Locke - Locke will also hit the Rift some time during Patch 26.13 - We're super excited for his release (I know I will be playing him a bunch :D) and have seen a lot of community hype for him as well - Currently, we're trying to lock down a few tunings and timings on some of his abilities as well as where we want his power budget and maxes to be (a process called fine tuning) - A lot is changing day by day, in particular, the amount of power budget in his W has been something we're trying to fine tune as well as how Normal vs Elite skewed he is Doran's Helm - Doran's Helm has started to be picked up on a few ADC's, especially ones that have particularly strong synergies with the resists (Senna through healing and the effective health it provides synerging well with the resists) and Jhin (as he has a lot of his early damage in base damage) - We're looking to keep these incentives intact directionally, but try to make the item a little more balanced for these users, while trying to grow the user pool a bit as a result Imperial Mandate - For systems changes, we have an Imperial Mandate buff. So far it has added a few users into the pool, however a bunch of these are midlaners like Galio, fringe TF, Liss, etc. - This set of changes is meant to position it to be more fantasy forward for Support champions while also giving it a bit of a power up. It's not really the "best item" on any support at current tuning and for an item with as strong kit synergies as this it probably should be if it's appropriately powerful Champion Changes - At a high level, changes this patch are mostly aimed at making some of the fringe picks a little more viable and tailored towards the situations teams might want to pick them, especially in later series of the MSI tournament
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OuO
OuO@rawrt1sm·
Yah I won't be turning chat on again.
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OuO
OuO@rawrt1sm·
So... Nami took backshots and nerfs in earlier patches due to sup item changes being too strong at the start of the season, now that you've nerfed items and taken mandate away from her, will we be seeing nami buffs to compensate? @RiotPhroxzon @drewlevin
Matt Leung-Harrison@RiotPhroxzon

Patch 26.12 Preview! MSI is on Patch 26.13, so this is the penultimate patch before then. There are a few things that we'll be monitoring on the 16.11 patch as we see how the 16.11 changes impact the Bot Lane meta, which is currently pretty heavily dominated by Enchanters and Ranged Supports. Teleport - Especially in Pro play recently, we've been seeing some usages of Teleport at very short ranges to prepare quite large shields for tactical usages in combats (such as objective fights) - While this is a cool usage of the spell, it's a pretty unintuitive behavior and we want to skew its usage to be better to use for its cross-map and "joining fights" capabilities - As a result, we're reducing the duration of the shield and increasing the shield amount by a bit to compensate Yuumi - Last patch, we had a change to Moonstone that fixed it being doubly impacted by either Grievous Wounds or Heal and Shield Power - Yuumi is one of the few champions who has Heal Shield power baked into her kit and so she was disproportionately impacted - As a result, we're compensation buffing her Lee Sin - On 26.10, we made some adjustments to Lee Sin that gave power back to some of the fun elements in his kit that lost a lot of power over the years (namely the amounts of dashes he has access to, etc.) - This made Lee Sin a pretty strong champion in higher levels of play again and in a way that we think is fantasy aligned for him - However, the magnitude is a bit too much, so we're pulling it back slightly - We're happy with the shape of the changes and how it's affected his power curve though Mid Meta - For average play, AP Xin Zhao has been tearing up the rift with a lot of his power budget in healing, especially in the early lane creating some pretty uninteractive lane states - We're tapping this down, as well as some of the top end healing in the later game - Otherwise, a few adjustments to the champions who have a bit of room in Solo Queue like Hwei, Sylas, Syndra and nerfs to some of the top end like Cassio (who really benefited from Deathfire Touch being added) and Ryze and Ori who have been strong for pretty much the whole season

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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Patch 26.12 Preview! MSI is on Patch 26.13, so this is the penultimate patch before then. There are a few things that we'll be monitoring on the 16.11 patch as we see how the 16.11 changes impact the Bot Lane meta, which is currently pretty heavily dominated by Enchanters and Ranged Supports. Teleport - Especially in Pro play recently, we've been seeing some usages of Teleport at very short ranges to prepare quite large shields for tactical usages in combats (such as objective fights) - While this is a cool usage of the spell, it's a pretty unintuitive behavior and we want to skew its usage to be better to use for its cross-map and "joining fights" capabilities - As a result, we're reducing the duration of the shield and increasing the shield amount by a bit to compensate Yuumi - Last patch, we had a change to Moonstone that fixed it being doubly impacted by either Grievous Wounds or Heal and Shield Power - Yuumi is one of the few champions who has Heal Shield power baked into her kit and so she was disproportionately impacted - As a result, we're compensation buffing her Lee Sin - On 26.10, we made some adjustments to Lee Sin that gave power back to some of the fun elements in his kit that lost a lot of power over the years (namely the amounts of dashes he has access to, etc.) - This made Lee Sin a pretty strong champion in higher levels of play again and in a way that we think is fantasy aligned for him - However, the magnitude is a bit too much, so we're pulling it back slightly - We're happy with the shape of the changes and how it's affected his power curve though Mid Meta - For average play, AP Xin Zhao has been tearing up the rift with a lot of his power budget in healing, especially in the early lane creating some pretty uninteractive lane states - We're tapping this down, as well as some of the top end healing in the later game - Otherwise, a few adjustments to the champions who have a bit of room in Solo Queue like Hwei, Sylas, Syndra and nerfs to some of the top end like Cassio (who really benefited from Deathfire Touch being added) and Ryze and Ori who have been strong for pretty much the whole season
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OuO
OuO@rawrt1sm·
@RiotPhroxzon So... considering nami took backshots and nerfs in earlier patches due to sup items being too strong with the changes, now that you've nerfed items and taken mandate away from her, will we be seeing nami buffs to compensate?
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OuO
OuO@rawrt1sm·
Good morning :3
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OuO
OuO@rawrt1sm·
@drewlevin game id: 5552845703 your match making is making your game unplayable, yah i'm supposed to carry my 14 death toplane and split push afk inting mid on mute all. I get s+ on prio role but I don't get any compensation for my team running me down and trolling.
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Drew Levin
Drew Levin@drewlevin·
ok bringing the pinned post meta back if you send me something and it isn’t a reply to this, do not complain if I do not see it no promises I’ll see or reply to all of this quickly (I try to enjoy my weekends too, I have a full time job, etc), but trying to corral a bit
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OuO
OuO@rawrt1sm·
@drewlevin You take my lp for duoing, but then I solo climb w coaching and you just put me against lvl 30 smurf accounts to shit on me? doesn't sound very fair does it? can you ban this smurf who flamed me for not giving him a penta? and can I have my lp back? WIREDv#NA1
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OuO
OuO@rawrt1sm·
@drewlevin It's incredibly frustrating trying to communicate plays in real time to your team through pings, why won't you just add voice chat? this is a team game yet it feels so isolating and hard to communicate.
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Veigarv2
Veigarv2@Veigar_v2·
PLEASE HELP ME URGENT
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OuO
OuO@rawrt1sm·
Deck the halls with ganks from voli Fa-la-la-la-la, la-la-la-la 'Tis the season to be jolly Fa-la-la-la-la, la-la-la-la
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nostalgia
nostalgia@lol_nostalgie·
i have 2 sides.
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DDOSS
DDOSS@lolDDOSS·
I might have found the answer to my problems #bard
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OuO
OuO@rawrt1sm·
@okx 𝔟𝔢 𝔱𝔥𝔢 𝔴𝔥𝔞𝔩𝔢, 𝔫𝔬𝔱 𝔱𝔥𝔢 𝔟𝔞𝔦𝔱
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OKX
OKX@okx·
𝔟𝔢 𝔱𝔥𝔢 𝔴𝔥𝔞𝔩𝔢, 𝔫𝔬𝔱 𝔱𝔥𝔢 𝔟𝔞𝔦𝔱
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