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@Simon_Hypixel every time I see the biomes/ worlds images I love to imagine all the materials that are going to be available and how they might act, has there been any ideas for a parametric crafting system where weapons can have benefits based off materials and are changed visually too? would be an amazing thing to have as base game to allow for amazing expansions, in MC when a mod adds spears it needs a patch to use mod materials so if the game did crafting parametrically I feel like it would be easier for auto compatability as modifiers, teirs could be assigned instead.
Also given the time since hytale was announced and given whatever codebase it runs on any plans for high level graphics ESPECIALLY Level of detail or LODs like DH or voxy mods for MC I feel like seeing farther brings exploring to a new Hight that completely enhances how you see the world having something like a caching system for chunks or greedy meshing would be amazing
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