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Sam Coward
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Sam Coward
@scowardai
https://t.co/j9ATgFPouM vayvzob
Katılım Şubat 2024
163 Takip Edilen124 Takipçiler

@CsabaSzepesvari @mcbeukman Good catch - you are correct. In our practical implementation, as described in the experiment section, we only actually maintain a single policy, and perform updates wrt the trajectory only after the first k steps (to approximately maintain behaviour on previous adversaries).
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@mcbeukman Interesting. Can we simplify the last two lines to:
"if tau \not \in \mathcal{T}_\pi( \cup_{j=1}^{i-1} \textrm{Supp}(\Lambda_j)) then" ? (Saving the calculation of k. It seems to me that k=|tau| if and only if tau is in that set which appears in the calculation of k.

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Regret-based environment design can lead to learning stagnation!
Exciting work done with @mcbeukman✨
Michael Beukman@mcbeukman
Regret is a reasonable objective for unsupervised environment design, right? 🤔 Well, not always, as our new preprint shows. We find that regret does not always correspond to learnability: high regret levels can provide no learning! 1/ 👇
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For more details, visit
Arxiv: arxiv.org/abs/2403.13091
GitHub: github.com/DramaCow/jaxued
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Special thanks to @MinqiJiang for implementing DCD+minimax, which was a cornerstone and inspiration for JaxUED. Thanks @_chris_lu_ whose hardware-accelerated implementations of RL influenced this work. Thanks to @RobertTLange, whose work inspired JaxUED's environment interface 🚀
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