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🚀 Excited to share our #SIGGRAPH2025 paper: “Dynamic Mesh Processing on the GPU”
📍 Talk this week: s2025.conference-schedule.org/presentation/?…
📄 Paper: escholarship.org/uc/item/1sm051…
🛠 Docs and Code: ahdhn.github.io/RXMeshDocs/
We present a GPU system for dynamic triangle mesh processing with:
📐 Rapid mesh connectivity & attribute updates via patch-based, shared-memory design
🧠 Speculative processing for conflicts with cheap rollback
🕸️ A cavity operator unifying all dynamic mesh edits (collapse, split, flip)
Performance:
🏎️ 10× faster than multi-threaded CPU
🚀 100× faster than single-threaded CPU
📈 Outperforms state-of-the-art GPU static data structures in speed & memory

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