Shen神方

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Shen神方

Shen神方

@shen_tk8

UX/Graphic Designer • UK Tekken Player • Former @uyu Design Lead • Steam: Shen_TK • Manchester

Manchester, England Katılım Şubat 2016
1.6K Takip Edilen3.1K Takipçiler
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Shen神方
Shen神方@shen_tk8·
Happy Tekken 8 day. I am glad to say I have done every character Start Screen (bears will be uploaded tomorrow) They are free to use for your streams. I hope you find this content useful and of value. Shen 🖤 Download link: mediafire.com/folder/v04w3p6… 1/3
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Shen神方
Shen神方@shen_tk8·
@tkn_gmr TTT2. It crippled the franchise with a convoluted and unforgiving system. Overspent marketing budget with Snoop Dogg, and poor sales. T7 saved the franchise and made it more popular than ever.
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TKN GMR
TKN GMR@tkn_gmr·
One has to go. Which you picking?
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Shen神方
Shen神方@shen_tk8·
@Zettroid Miguel is the only thing that can turn this turd of a game round for me. 😂
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Zettroid
Zettroid@Zettroid·
@shen_tk8 More chance of releasing GTA6 before Miguel. Its fine doe, no need for miguel in a pile of dogshit game.
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Shen神方
Shen神方@shen_tk8·
Roses are red, Violets are blue, We got Bob, Kuni and a Kangaroo… But no Miguel? That won’t do. #tekken8 #ValentinesDay
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Shen神方
Shen神方@shen_tk8·
Why is beating up Alisa players in online ranked so satisfying?
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fff+2 simp
fff+2 simp@spartan__117__·
@shen_tk8 Ez please post the video you made 😂😂😂😂
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millie 💋🦘
millie 💋🦘@LadyGravano·
im so confused it that grown up roger jr and his son? or is still the mom? 😭
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Shen神方
Shen神方@shen_tk8·
@Nexty_Tk @LadyGravano Not that I am an expert on kangaroos, but I looked up that kangaroos grow to full adult size in 10-12 months. They leave the pouch 10-11 months. As I said, it is all assumptions at this point.
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Nexty Eros
Nexty Eros@Nexty_Tk·
@shen_tk8 @LadyGravano not that much time has passed, roger jr was added in tekken 5, and since tekken 5 it has only been a year and few months lore wise.
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Shen神方
Shen神方@shen_tk8·
@LadyGravano A lot of time has gone past between the events of Tekken 6 and 8. Wouldn't surprise me Roger Jr has grown up and made his own little junior 👶 Roger Jr can't stay small forever. Again, I could be dead ass wrong 😂 Just my assumptions
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Roo Kang
Roo Kang@rookang1·
I CANT SPEAK
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Shen神方
Shen神方@shen_tk8·
New Tekken rank unlocked. Tekken Dad Supreme
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Shen神方
Shen神方@shen_tk8·
@Harada_TEKKEN Big thank you for all of your hard work with Tekken. I grew up with Tekken since the first one. I am now in my early 40s and hold a lot of dear memories from the game. I will never forget 2018 TWT finals in Amsterdam. It was incredible. What a legacy!
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Katsuhiro Harada
Katsuhiro Harada@Harada_TEKKEN·
I’d like to share that I’ll be leaving Bandai Namco at the end of 2025. With the TEKKEN series reaching its 30th anniversary—an important milestone for a project I’ve devoted much of my life to—I felt this was the most fitting moment to bring one chapter to a close. My roots lie in the days when I supported small local tournaments in Japanese arcades and in small halls and community centers overseas. I still remember carrying arcade cabinets by myself, encouraging people to “Please try TEKKEN,” and directly facing the players right in front of me. The conversations and atmosphere we shared in those places became the core of who I am as a developer and game creator. Even as the times changed, those experiences have remained at the center of my identity. And even after the tournament scene grew much larger, many of you continued to treat me like an old friend—challenging me at venues, inviting me out for drinks at bars. Those memories are also deeply precious to me. In recent years, I experienced the loss of several close friends in my personal life, and in my professional life I witnessed the retirement or passing of many senior colleagues whom I deeply respect. Those accumulated events made me reflect on the “time I have left as a creator.” During that period, I sought advice from Ken Kutaragi—whom I respect as though he were another father—and received invaluable encouragement and guidance. His words quietly supported me in making this decision. Over the past four to five years, I’ve gradually handed over all of my responsibilities, as well as the stories and worldbuilding I oversaw, to the team, bringing me to the present day. Looking back, I was fortunate to work on an extraordinary variety of projects—VR titles (such as Summer Lesson), Pokkén Tournament, the SoulCalibur series, and many others, both inside and outside the company. Each project was full of new discoveries and learning, and every one of them became an irreplaceable experience for me. To everyone who has supported me, to communities around the world, and to all the colleagues who have walked alongside me for so many years, I offer my deepest gratitude. I’ll share more about my next steps at a later date. Thank you very much for everything. 【Postscript】 Although I will be leaving the company at the end of 2025, Bandai Namco has asked me to appear at the TWT Finals at the end of January 2026, so I expect to attend as a guest. For 30 years I kept saying, “I’ll do it someday,” and never once performed as a DJ at a tournament event. So instead, I will be releasing—for the first and last time—a 60-minute TEKKEN DJ-style nonstop mix (DJ mix), personally edited by myself, together with this announcement. Listening to it brings back many memories. Thank you again, sincerely, for all these years. ‘TEKKEN: A 30-Year Journey – Harada’s Final Mix’ by Katsuhiro Harada 1 is on #SoundCloud on.soundcloud.com/pEYofA4yXOwyC7… December 8, 2025 - The Final Day of TEKKEN’s 30th Anniversary - Katsuhiro Harada [日本語版 (Japanese version)] このたび、2025年末をもちまして、私はバンダイナムコを退職することにいたしました。 長く携わってきた『鉄拳』シリーズが30周年という大きな節目を迎え、ひとつの区切りとして最もふさわしい時期であると考えたためです。 私の原点は、日本のゲームセンターや、海外コミュニティの小さな講堂やコミュニティセンターで、まだ小規模なトーナメントをサポートしていた時代にあります。 アーケード筐体を自ら運び込み、「鉄拳もぜひ遊んでみてほしい」と声をかけながら、目の前の参加者と向き合った日々。 あの場で交わした言葉や空気が、私という開発者の核を形作りました。 時代が変化しても、あの経験が自分の中心にあります。 そしてトーナメントシーンが大きく成長した後も、皆さんは旧知の友人のように私に声をかけ、会場で対戦したり、バーで『一緒に飲もう』と誘ってくれました。 それらもまた、大切な思い出です。 ここ数年間、私生活においては友人達との死別があり、仕事においては、私が尊敬する多くの先輩方の引退や逝去に触れてきました。 そうした出来事の積み重ねが、私に『開発者として残された時間』について考える契機を与えました。 その過程で、私がもう一人の父親のように敬愛する久夛良木健さんにも相談し、貴重な助言と励ましのお言葉をいただきました。 この言葉もまた、今回の決断を静かに後押しするものとなりました。 そして、この4〜5年をかけて私の担ってきたすべての業務やストーリーや世界観、そして責務をチームに段階的に引き継ぎ、今日に至ります。 振り返れば、VR作品(サマーレッスンなど)や『ポッ拳』、ソウルキャリバーシリーズをはじめ、自社他社問わず数多くのプロジェクトに携わる機会に恵まれました。 いずれのプロジェクトも新しい発見と学びに満ち、かけがえのない経験となりました。 これまで支えてくださった皆様、世界中のコミュニティの皆様、そして長年ともに歩んできた仲間たちに深く感謝申し上げます。 次の歩みについては、改めて皆様にお伝えいたします。 これからも、どうぞよろしくお願いいたします。 +あとがき 2025年末をもって退職致しますが、2026年1月末のTWT FINALには顔を出してほしいと会社からお願いされていることもあり、FINALにはゲストとして顔を出すと思います。 これまで30年間『いつかやるよ』と言い続けてやってこなかったトーナメントイベントでのDJですが、その代わりとして“最初で最後のDJ風60分ノンストップ鉄拳ミックス(私による初編集DJ mix)”も、今回のポストに合わせて公開します。 ‘TEKKEN: A 30-Year Journey – Harada’s Final Mix’ by Katsuhiro Harada 1 is on #SoundCloud on.soundcloud.com/pEYofA4yXOwyC7… 様々な思い出が蘇ります。改めて皆さんありがとうございました。 2025年12月8日 - 鉄拳30周年最終日 - Katsuhiro Harada
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OpenAI
OpenAI@OpenAI·
Meet our new browser—ChatGPT Atlas. Available today on macOS: chatgpt.com/atlas
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