shideravan
180 posts


Dear @atari @DigitalEclipse ,
Please keep making amazing DLC for Atari 50. This Namco pack is amazing. Love the 2600 versions of Pac-Man and Dig Dug.
Can we get some Activision next? Imagic?

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@frostman007 I'm just missing PT-BR (Brazilian Portuguese) subtitles in this collection
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We've added another DLC to #Atari50. It's a great and interesting story, so I hope everyone checks it out.
Atari@atari
Atari 50 🤝 Namco DLC Explore the history and play variations of PAC-MAN, GALAGA, DIG DUG, and more in the Namco Legendary Pack DLC. link.atari.com/WAKAWAKAWAKA
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@DigitalEclipse That's exactly what's so amazing 📖🧐 It's like having a whole encyclopedia, and it's great, hopefully we'll have more updates with more stories.
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Everyone has a favorite kombatant, but you might not know the full backstories of all the others. #MKLK offers a detailed history of dozens of fighters, including their rivalries, arcade endings & notable appearances. Lore fans, this section's for you!

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@GoesVidel @rodrigocoelhoc Acho que o Animal Crossfit é mais jogo
Português

@rodrigocoelhoc planejo compre ou seria melhor animal crofit?
Português

@rodrigocoelhoc De jeito nenhum. Sem preço justo, tradução em PT-BR e ser lançado em mídia física de verdade ao invés do vergonhoso Game Key Card, não terão meu dinheiro. Temos que fazer nossa voz valer com o bolso, para sermos respeitados como consumidores.
Português

@DigitalEclipse We could have the CGI endings of MK4 in this section too before call it perfect...
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@jogadormito1 @DigitalEclipse Concordo! Tem muitas versões importantes de MK faltantes nessa coletânea, como MK Trilogy de N64, as versões de console de MK4, MK Gold, as versões de Master System e claro, o clássico UMK3 de Mega Drive
Português

@DigitalEclipse Coloquem a versão ultimate mk3 do sega genesis pow.
Português

@CodinameFalnes @jogadormito1 @DigitalEclipse Just click "show translation", nobody are obligated to speak in the same language as yours
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@bigbossJbb45 Then they're missing a opportunity regarding MK history. They are even erasing the history of an important character who emerged in that era and is not in the section they are promoting.
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@shideravan Nintendo 64 trilogy not in cards they not doing it best move on from
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@DigitalEclipse The subtitles for "Into the Outworld - Extended Version" (Krypt content in MKLK) are not working (at least on the Nintendo Switch).
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We're streaming classic games all weekend in support of Extra Life! 🎉
Visit twitch.tv/digitaleclipst… now to see what we're playing and hit extra-life.org/teams/72592 to donate. Your support of local children's hospitals is deeply appreciated!

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@frostman007 One thing that's would be cool in the MKLK is the ability to play different revisions of the games. And given how the documentary of DE works, having different revisions could link to different stages of development there. That would certainly add value to this kollection.
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@atari @BandaiNamcoUS This collection is wonderful, but I miss having it localized in Brazilian Portuguese. Can we expect subtitles to be added in the future?
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Just over a week until the Namco Legendary Pack DLC launches for Atari 50!
This DLC includes and multiple versions of Atari PAC-MAN, GALAGA, GALAXIAN, DIG DUG, and XEVIOUS. 🎉
link.atari.com/WAKAWAKAWAKA

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@LycorisDBD @DigitalEclipse The idea of the kollection is to be on pair with the original releases. And yes, CPU used to be though lol
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We’ve just pushed PlayStation hotfix live that improves latency and online audio, as well as numerous smaller fixes and improvements.
Full patch notes: digitaleclipse.com/media/mortal-k…
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@frostman007 @speedoalan I understand your pain. I've seen a lot of people reporting lag or hitbox issues with the SNES version of the first MK, and it makes me want to say to them one by one: "Have you played the game on the original console? This game had a very turbulent development at the time." lol
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@shideravan @speedoalan You might be surprised how many issues get reported to me that are inherent in the original games and are legacy bugs. It becomes challenging to respond to them all.
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@speedoalan @frostman007 What a strange decision by the original developers to prioritize the shadow behavior, which should be secondary, over the playable sprite. But well, if the behavior happens in the original game, then there's nothing DE can do lol
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@shideravan @frostman007 @shideravan Thank you for sharing, but I ran some tests on other emulators for comparison, and it happens there as well. I believe it’s probably a pre-existing issue with the umk3 arcade version itself. Best regards.
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@DigitalEclipse I've been playing your wonderful Atari 50 and wondering: is it possible that in the future we might see unreleased MK games and prototypes on MKLK too? That would be amazing! MK Special Forces beta, MK4 Arcade later update with Goro, MK Nitro, MKHDC, etc. That's history!
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🐉 Experience the history of multiple klassic Mortal Kombat titles in Mortal Kombat: Legacy Kollection, OUT NOW on your favorite platforms. 🐉
link.atari.com/MKLKollection
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