Shitcoin Ryo 👼👹
6K posts

Shitcoin Ryo 👼👹
@shitcoinRyo
Never stop clicking - https://t.co/FQoLrj41tn

Day 3 of building GTA 6 with a loop of AI agents. We've got: - NPCs walking around - cars on the road - shadows and reflections that finally look right - weapons - phones with Instagram in it wait. imagine we wire those in-game phones to real X accounts. You drive past someone and their actual timeline is sitting on their phone. The agents are still looping. Tell me what features you guys want I will add it in there


Day 1 of building GTA 6. Still feels fake typing that out. Upgraded to Claude Max 20x just for this. Spent a couple hours getting the whole project structured and pushed to the repo. Sandbox is up and running. No studio, no publisher. Just whoever shows up. We picked Godot on purpose: it's community-owned, so nobody can pull an EPIC on us later and rewrite the deal once we're invested. The goal: beat the real GTA 6 to launch. Ambitious, probably stupid, doing it anyway. If you can model, code, build levels, or write music and lore, come join. Looking for a couple contributors to cook this. Time to cook. Reply if you're in.





Day 1 of building GTA 6. Still feels fake typing that out. Upgraded to Claude Max 20x just for this. Spent a couple hours getting the whole project structured and pushed to the repo. Sandbox is up and running. No studio, no publisher. Just whoever shows up. We picked Godot on purpose: it's community-owned, so nobody can pull an EPIC on us later and rewrite the deal once we're invested. The goal: beat the real GTA 6 to launch. Ambitious, probably stupid, doing it anyway. If you can model, code, build levels, or write music and lore, come join. Looking for a couple contributors to cook this. Time to cook. Reply if you're in.








Someone should set up a community-funded Fable run with a prompt like: "/loop until you've created a GTA-VI-caliber open-world game with a quality and scope surpassing what is shown in the initial trailers" Happy to write the prompt if someone organizes this!


Day 1 of building GTA 6. Still feels fake typing that out. Upgraded to Claude Max 20x just for this. Spent a couple hours getting the whole project structured and pushed to the repo. Sandbox is up and running. No studio, no publisher. Just whoever shows up. We picked Godot on purpose: it's community-owned, so nobody can pull an EPIC on us later and rewrite the deal once we're invested. The goal: beat the real GTA 6 to launch. Ambitious, probably stupid, doing it anyway. If you can model, code, build levels, or write music and lore, come join. Looking for a couple contributors to cook this. Time to cook. Reply if you're in.


In Forza Horizon 6, players keep running into an extremely aggressive AI driver called Bowie Knife99. The Drivatar is known for constantly smashing into other cars, causing huge crashes and ruining races for everyone else. Even though many players find it frustrating, Bowie Knife99 has turned into a popular meme in the community and is now seen as the game’s most infamous villain.

