
Sonar Shock Updates
161 posts

Sonar Shock Updates
@sonarshockdev
Retro horror dungeon-crawler. Developed by @raphaelbossniak. Explore the empty halls of a Soviet super submarine. Wishlist - https://t.co/N72sVPtCJ0
S-1 Utopia - Super Submarine Katılım Şubat 2024
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Coming May 2024: A Soviet super submarine overrun by Lovecraftian nightmares.
Skulk around and and find out what lurks in its dark corners. Watch the trailer here:
#retrofps #sonarshock
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Help needed. I have been trying to optimize #sonarshock's performance and have run into problems. You have experience with #Godot and/or game optimization and woud be open to take a look?
Please send me a DM here on Twitter or write me at shocksonar@gmail.com.
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Pravda editor Loristiyan went missing while researching. Days later a camera roll was found, containing these pictures. #sonarshock #horror #indiegame




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The consensus seems to be: Looks nice. So I'll add it.(That feature will be able to be switched off of course.)
Sonar Shock Updates@sonarshockdev
I've been experimenting with implementing a small animation when you pick up items. More immersive or distracting? What do you think? #sonarshock
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@monkiarz If I implement it in the final release, it would be able to be turned off - haven't fully decided yet if it fits 100%.
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@sonarshockdev Cool feature but I would play without it. It's not that distracting, just not my vibe
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I've been experimenting with implementing a small animation when you pick up items. More immersive or distracting? What do you think? #sonarshock
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@HanckMohr I'd say more than 50% of the stuff I've worked on so far are new additions (the gun in the screenshot is new f.e.), but I am also polishing up already existing content.
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@sonarshockdev Great news, what will the main differences be between the base game and the Director's Cut version? Just bug fixes and QoL changes or you're gonna lean into more of an overhaul type update?
Puerto Presidente Stroessner, Paraguay 🇵🇾 English


@sonarshockdev can't wait for a 3rd playthrough with this update!
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A new beta is live for #sonarshock, now running on Godot 4.3. I am looking for feedback, if this improves performance. For more info, check out this forum post:
steamcommunity.com/app/2673660/di…

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Sonar Shock Updates retweetledi

For real Sonar Shock is damn spooky, check it out!
Sonar Shock Updates@sonarshockdev
#Sonarshock is 20% off on Steam to celebrate Halloweeeeennn 🎃👻
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@DimensioT Not really - most stuff I am working on right now is for the New Game+
mode.
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Working on some new stuff for #sonarshock's director’s cut update. There'll likely be a smaller update beforehand with some some minor tweaks.

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You can also now access older versions of #sonarshock via Steam (you will need version 1.4 f.e. to access @pe_yang_star's Japanese translation mod). For more info read this:
steamcommunity.com/app/2673660/di…

Sonar Shock Updates@sonarshockdev
Version 1.5 for #sonarshock is live. Adds the option to disable the slow-mo effects for critical hits, fixes some floating items, improves performance slightly and adds a new death animation for the Liquidator enemy.
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Version 1.5 for #sonarshock is live. Adds the option to disable the slow-mo effects for critical hits, fixes some floating items, improves performance slightly and adds a new death animation for the Liquidator enemy.

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@sonarshockdev your game really is something special- can't wait to keep playing.
(and this is me speaking with ZERO nostalgia for this genre at all. I am legitimately floored by what you're pulling off here.)
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