SoulFactory
79 posts

SoulFactory
@SoulFactoryexe
3D Visual Artist Insta: soulfactory.exe
Katılım Ocak 2023
235 Takip Edilen24 Takipçiler

@BusyWorksBeats People can take influence from other peoples art. AI cannot. Ask someone to draw a tree that they're looking at. It's not going to look exactly the same...
Now ask a computer to do it. The computer will take each pixel and copy and paste. This is not the same process.
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People steal my content and processes everyday and parade around like they had the original thought.
I’m used to it by now.
SoulFactory@SoulFactoryexe
@BusyWorksBeats AI is just stealing other people's art. If someone was stealing your work as you were publishing it, of course it's going to dissuade you.
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@BusyWorksBeats AI is just stealing other people's art. If someone was stealing your work as you were publishing it, of course it's going to dissuade you.
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@SoulFactoryexe Very tasteful, great lighting, love the small details
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Here’s a FREE Blender 3D file fully set up with shading, lighting, and compositing straight from a piece I made for NIKE ☺️
Instead of using AI, learning real skills will benefit you in the long run
Please Share! 👇🏽

AmirMušić@AmirMushich
Nano Banana smart prompt: 3D crystal glass logo Prompt 👇
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I recently switched to Blender, so here’s my new method of modeling Metalheart abstracts!
1. Start with a simple Mesh - You can use anything, an Ico Sphere, Cylinder, or in this case, a Suzanne.
2. Enter Edit mode, and begin randomly selecting faces on the object. I like to subdivide these faces, re-position them, and arbitrarily rotate them.
3. If you want the tattered / shredded look, you should arbitrarily select faces and delete them as shown.
4. The primary object modifiers I like are Subdivision and SimpleDeform, these are very similar to what I’m used to in Cinema4D and are what has helped the transition the most! Twist and Bend.
5. Duplicate the mesh around, rescale, and repeat the above steps!
That’s purely for the geometry, I’ll dive deeper into shading later. However, for starters, I love using Add Shader and mixing Glass BSDF with Principled BSDF. Fresnel on Base Color and Alpha work really well when applied to either.
Spawn a sun light, adjust the angle, and set the camera’s focal length to be really low, 5mm - 10mm.
I use the Cycles renderer, but Eevee seems to provide similar results depending on your shading/material.
That’s the gist! I’ll go into further detail on YouTube as always.
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@nhricher @sachinyadav699 You can't run the good ones unless you have a home setup of 4-5k $ with multiple H100s or equivalent gpus.
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@oddprophet To be fair, that's most music production channels
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@futt1212 @0xmitsurii It's wild that it's a foreign concept to have the will to live.
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It's wild seeing so many AI commercials in the superbowl.
#SuperBowlLX
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@almmaasoglu I love it!
I will mention that there is a time limit. I imported a 20 second video and wasn't able to export until I shortened it to 8 seconds.
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@andrewsprinkled @Schizo_Urabe4 @ItsLulu_7 @ManMilk2 @grok What's the best economic system for art to flourish?
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@Schizo_Urabe4 @ItsLulu_7 @ManMilk2 Brother capitalism and communism aren't the only two economic systems
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