SPECS for Devs

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SPECS for Devs

SPECS for Devs

@specsfordevs

Build with SPECS

Katılım Eylül 2016
57 Takip Edilen46.3K Takipçiler
SPECS for Devs
SPECS for Devs@specsfordevs·
@CreationsDb Lawn Games looked spectacular on the big screen! An incredible way to kick off AWE.
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Stijn Spanhove
Stijn Spanhove@stspanho·
🤯 Our app Fruit Defense (@pt_pavlo) was shown during @evanspiegel's keynote at @ARealityEvent 2026, the same keynote where Snap unveiled its consumer @Spectacles, the first true standalone AR glasses headed to market. On that stage. At that moment! When we started building for Spectacles, AR glasses were still mostly a "someday" idea. Watching that someday arrive live, and seeing our work be a small part of the story, is honestly surreal. And the new SPECS? They look insane. Super excited to start building for them.
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SPECS for Devs retweetledi
Nathie
Nathie@NathieVR·
Here's a first look at Snapchat's new AR glasses launching this fall for $2,195. They are designed for productivity, streaming, gaming and a wide range of day-to-day activities.
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SPECS
SPECS@specs·
Introducing SPECS. Augmented reality glasses that make computing more human. Pre-order now.
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Pavlo Tkachenko
Pavlo Tkachenko@pt_pavlo·
A new generation of glasses is on the horizon 🕶️ This week at AWE USA feels like a turning point - so we wanted to mark it our way. We built the SPECS STYLE KIT, a clip-on for the original Snap Spectacles Dev Kit. Not really a release - more of a thank-you. This device was the spark. It showed a whole community where spatial design could go, and it deserves to be celebrated. Keep dreaming. Keep designing. ✨ #SpatialComputing #SnapSpectacles #SpecsStyleKit @Spectacles @LensStudioDev @awexr instagram.com/sa.m.co/ pavlo-stijn.dev
Pavlo Tkachenko tweet mediaPavlo Tkachenko tweet mediaPavlo Tkachenko tweet media
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armand
armand@armandsumo·
Nasa Artemis II flight trajectory. I processed publicly available Artemis I Ephemeris data, into a trajectory, then brought it into a gravitational field visualization. @NASAArtemis @Spectacles
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SPECS for Devs
SPECS for Devs@specsfordevs·
Nature, completely reimagined. 🌿🌌 Check out Micro Art by @stspanho and @pt_pavlo to turn everyday textures into glowing, 3D holographic worlds on SPECS.
Stijn Spanhove@stspanho

Nature looks insane up close 🔬🌿 @pt_pavlo and I built Micro Art, a lens for @Spectacles that turns any surface into a glowing 3D micro-world. Point your phone at a leaf, bark, a petal, even rust, and snap. The hidden texture comes alive floating in the glasses.

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Sylvan Shen
Sylvan Shen@SylvanShen·
I turned my smart light into a feisty little creature, and it wants to fight you… with color? Lumia Combat is a kinetic game of color and light built for @Spectacles, BLE, and Philips Hue. Harvest colors from real objects around your room and use color theory to fight back. Strike with the complementary color. Defend by matching the hue. Fun fact: your brain processes color vision in the occipital lobe, so think of this as a playful workout for color 🌈
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M7MD
M7MD@m7zabi·
@Spectacles This is exactly the kind of insight creators need. 👀 I’d love to know what separates a good project from a winning project in the judges’ eyes. Looking forward to watching this!
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SPECS for Devs
SPECS for Devs@specsfordevs·
What are judges actually looking for in the Spectacles Community Challenge? 👀 Steven Xu sat down with two judges to talk standout submissions, creative signals, and what makes a project rise to the top.
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SPECS for Devs
SPECS for Devs@specsfordevs·
Building a Lens for the monthly Community Challenge? Before you submit your Lens this month, check out these 17 tips gathered directly from Community Challenge judges. Watch the full conversation with two of our judges: snap-ar.com/cc-judges
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Johannes Tscharn
Johannes Tscharn@JohannesTscharn·
Giving a Unitree Go2 move-to commands in AR using @dimensionalos and @Spectacles Still need to improve the stability and overall UX, but the base tech works now: - DimOS for the robot controls via WebRTC - Websocket for communication with the glasses
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