Stanisław Małolepszy

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Stanisław Małolepszy

Stanisław Małolepszy

@stas

I make small 3D games at @pieskucom, and I tweet about them sometimes. Cloud at @google, previously @mozilla. https://t.co/cSNtvaDJA3

Warsaw Katılım Ağustos 2007
635 Takip Edilen1.3K Takipçiler
Stanisław Małolepszy retweetledi
tldraw
tldraw@tldraw·
introducing together 🚀 a very snappy infinitely scrolling drawing app
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@Tajchert Not a cool kid by any means, but I’ve been very happy with just downloading pages as single HTML files and syncing them to the cloud. I then organize them into folders. It’s link-rot-proof and very greppable.
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Michał Tajchert
Michał Tajchert@Tajchert·
What cool kids nowadays are using to manage web bookmarks? I tend to not use them but from time to time there is a link that I want to leave for future me just in case. Currently, I'm considering Notion but I'm not using it now.
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@rygorous Somewhere between the natural, the real and the rational numbers there are also: the viable numbers.
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Fabian Giesen
Fabian Giesen@rygorous·
Every subset of the natural numbers has a smallest element. For example, there is a Minimum Viable Product of positive integers, and it's clearly 1.
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Amit Patel
Amit Patel@redblobgames·
Trying to make a diagram for a hexagon's inradius, circumradius, minimal diameter, maximal diameter. But I think this may be too busy.
Amit Patel tweet media
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max
max@maxbittker·
I love this 2012 demonstration of how strongly we perceive small amounts of input latency
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@7tonshark Great write-up, thanks for sharing! We used a similar approach to implement dynamic tiling in our game, although with only 4 bits. And we also considered a dungeon setting with 2.5D walls, and ended up with top-down instead :)
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@eliaskuvoice Fantastic work. It’s as if The Rage of the Mad God and Liero had a child, and I’m here for it. It’s easy to forget this is a 13kb jam game. The use of emojis is brilliant, too. Hotline Miami vibes :)
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A new game by @michalbe and myself: AFTERLIFE. A city-builder inspired by Caesar 3 and The Sims. We wanted to create a game teeming with life—despite the theme being 'Death.' Or perhaps because of it :) Your denizens need housing and food, and make their own decisions. #js13k
Stanisław Małolepszy tweet media
Piesku@pieskucom

Our latest game is live! Foster a thriving community of duszki (Polish for ghosts) in this retro city building sim, played in your browser. All in 13 kilobytes of JS and HTML.

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Chris Albon
Chris Albon@chrisalbon·
2022: “WOW you can write a prompt and an AI will draw it!” 2028: “You want to write a prompt? First you need to hire 10-15 promptOps Engineers to build out your PromptFlow pipelines which sends promptjobs to your PromptLake from the PromptQueue using the EventPrompt stream”
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Tiago Correia
Tiago Correia@dosaki·
@stas Wow thanks a lot! I've not tried anything yet but I'm definitely going to give this a go after I'm done
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Tiago Correia
Tiago Correia@dosaki·
#js13k Day 15? Dealing with this madness. Trying to get world coordinates back to screen coordinates... I'm starting to think my projection view matrix isn't my projection view matrix... Makes me wonder how does my screen to world coordinates c̵o̵d̵e̵ hack even work...
GIF
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@dosaki Err, or no :) I assumed the camera would be looking directly at the center of the scene, but that's of course not necessarily true.
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@dosaki Actually, defining the XZ plane as [center, normal], i.e. [{0,0,0}, {0,1,0]}, and casting a ray from {x, y, far} to {0,0,0} might be a bit easier.
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