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Subito

@subi7o

Katılım Haziran 2018
92 Takip Edilen125 Takipçiler
Subito
Subito@subi7o·
Good fS RRC combos #GGST_MI
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つちのすけ
つちのすけ@Watashi_tsutty·
@subi7o これらのテクニックはやった方が間違いないんだけど、状況を確認するのが難しいね🤣練習しなきゃ💪
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Subito
Subito@subi7o·
Millia's CH fS was severely nerfed in 2.00, no more bombos, right? Well, yeah. But with dash momentum and spacing recognition she still gets good conversions, although hitting these takes a lot of skill and they're nowhere near as universal as they were before. #GGST_MI
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Subito
Subito@subi7o·
@Watashi_tsutty 確かに! でもこのやり方(直接セイバーヒット確認、ミラーシュなし)だと、意思決定がより簡単になると思う。間合いがどうであれ、どれも良い結果だ(コンボ、Hタン起き攻め)
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つちのすけ@Watashi_tsutty·
@subi7o f.Sが近めでヒットを確認出来るならf.S(CH)>2HSに繋げられると良いね!
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Subito@subi7o·
@Ziegler_Dev The WSTR prevalence has indeed resulted in completely uninteresting interactions and degenerate gameplay. I was thinking the range should be just nerfed even further. Look at the Halo 3 Mauler: truly just a point blank corner gun designed to be combo'd with a melee after.
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Ziegler
Ziegler@Ziegler_Dev·
UPDATE: WTF WSTRs We're gonna take a shot at bringing the WSTR more in line. Right now it's become a dominant option and is eclipsing a lot of the other short range options that exist in the game. SOOOOOO... as of Tuesday 4/21 (likely 8AM PT) the WSTR will no longer be able to down an enemy player who has blue shields or above with two shots. The ideal is that in a majority of cases this will force a reload in scenarios where the target has a blue shield, allowing for some more counterplay in these scenarios. What Will Change: - Change will go live Tuesday 4/21 in the morning. Likely 8AM PT. - WSTRs can still down a green shielded target with 2 direct shots at short rang - WSTRs will no longer be able to down a blue and above shielded target with 2 shots at short range. We're still keeping an eye on a variety of balance issues. Thanks for all the feedback, keep it coming and we'll keep hammering at it.
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Subito
Subito@subi7o·
Revisiting an old idea which used to have issues working across the cast, now fixed due to hurtbox standardization. Useful for when wall damage is nearly maxed, this gives you the option to continue mixing rather than spending RC for a low-damage combo. #GGST_MI
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Subito@subi7o·
CH cS into forbidden left/right This sequence also sets up for a new optimal combo when you obtain this hit in the corner #GGST_MI
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Subito
Subito@subi7o·
@Ziegler_Dev Outpost feels amazing on duos; the tight level design suits 2v2 coordination while still being spicy and chaotic. Maybe add some Rooks though (with lower frequency than in trios)? Had a game where we wiped the lobby, and it felt very un-Marathon to loot Pinwheel w/ zero tension.
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Ziegler
Ziegler@Ziegler_Dev·
DUOS UPDATE: A CANDLE LIT DINNER ON OUTPOST We're learning a lot as we go through our duos experiment and so we're moving on to outpost to see how runner pairs do when getting drenched by molten rain! Starting this Wednesday (4/1) at 10am PT, we're going to disable duo queue on Dire Marsh and enable Outpost for Duos. Details below: - On Wednesday 4/1 at 10am PT we will disable "Dire Marsh - Duos" and enable "Outpost - Duos" Queue. - Players in pre-made duos will be able to queue into Outpost - Duos. Matchmaking into a duo pair will not be available. - This experiment will run for 1 week, ending on Wednesday 4/8 at 10 am PT. What we will be watching / listening for: - How pvp and pve encounters play out - How puzzle mechanics work on the map work in duos - Any technical issues that occur Thanks to everyone who has been participating in the duos experiment so far. It's been valuable to observe the data and hear the feedback. We'll continue to beat it up, iterate, and update you as we evolve it.
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Loony Lemon
Loony Lemon@MrLoonyLemon·
Some of yall need to WAKE UP! #marathonthegame This is for all the HATERS of marathon. See the rest of you real men and women in TAU CETI
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Subito
Subito@subi7o·
🤔
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Subito@subi7o·
@6weetbix What book is this interview from? I am a DFW fan
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6 weetbix
6 weetbix@6weetbix·
A lot of dismissals of this essay fall into one of these camps. If your argument for why fighting games can't 10x their appeal starts with blaming the audience, you need to look inwards. Even if you're right, you've given up on striving for something greater.
6 weetbix tweet media6 weetbix tweet media
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6 weetbix
6 weetbix@6weetbix·
Fighting games are bad products, not bad games. The genre's 25-year fixation on its core gameplay has gotten us nowhere. Meanwhile Chesscom got 10 million DAUs just by making chess a better product. We need to think more seriously about how these games are packaged. ↓
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Subito
Subito@subi7o·
@Watashi_tsutty ミリアbeastおめでとうございます ( ´ ▽ ` )
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つちのすけ
つちのすけ@Watashi_tsutty·
今日から40代ってわけよ 今後も変わらぬお付き合いをよろしくお願いします🐔
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Subito
Subito@subi7o·
@Watashi_tsutty うおおおすっげー!! 今日もお疲れ様でした、ありがとう!
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つちのすけ@Watashi_tsutty·
端でやられて嫌だったのでコンボを調べました。頑張りたいコンボと簡単なコンボ。 #ggst_mi
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Subito
Subito@subi7o·
Going straight into Artemis is optimal, but seriously difficult on the RC timing. The up RC routes are much more lenient and practical
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Subito
Subito@subi7o·
Backdash BRC between Baiken 6K Tatami, Millia edition (っ˘ω˘ς ) #GGST_MI
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Subito
Subito@subi7o·
@Watashi_tsutty そうですね、でもコンボを見つけるのが楽しかっただけですw
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つちのすけ
つちのすけ@Watashi_tsutty·
@subi7o 端でチャレンジするのは怖いけど中央はいい感じ👍️
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Subito@subi7o·
My favorite way to start a round of GGST 😋 #GGST_MI
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Subito@subi7o·
Depleted wall health optimal combos can be pretty different from what you're used to, possibly doing 30% more damage compared to what's intuitive. The following clip studies a specific example, but the goal is to just open up the idea and show its significance. #GGST_MI
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