Sugar.eth

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Sugar.eth

Sugar.eth

@sugarflapss

apugurl enjoyer

Katılım Haziran 2022
91 Takip Edilen180 Takipçiler
Sugar.eth
Sugar.eth@sugarflapss·
tired of dry overcooked eggs? I made a whole rap song breaking down the perfect hard boiled egg method step by step 9 minutes. ice bath. clean peel. no cap.
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Sugar.eth
Sugar.eth@sugarflapss·
@milesdeutscher So you'll be waiting like two years after it comes out on console for PC, not to mention Rockstar banning all these modded servers.
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Miles Deutscher
Miles Deutscher@milesdeutscher·
GTA 6 is about to create more millionaires than most startups. If you're locked in on release, you could change your life in a month. Some ideas: 1. AI-powered RP servers: Use Claude to write entire storylines - characters, missions, gang lore, fake businesses, police scanners, side quests. One person can build what used to take a 20-person writing team. charge server access at $10-20/mo. 10k players = life-changing money. 2. UGC content factory: GTA 6 clips already go viral. Now use AI video tools to mass-produce cinematic shorts from your gameplay. Use Claude + Remotion to script and auto-edit. Post 10x what everyone else can. Own the GTA content niche on TikTok and YouTube before anyone else figures it out. 3. In-game AI NPCs (once PC is live): ElevenLabs voice cloning + Claude = NPCs that actually talk back. Build interactive shop owners, taxi dispatchers, gang leaders with real conversations. License your NPC packs to server owners. 4. Build the picks and shovels: Don't play the game. Sell tools to the people who do. Asset packs, logo generators, lore templates, server management dashboards. Use AI to build them fast, sell them on marketplaces, or direct to server owners. 5. AI coaching/strategy content: Use AI to analyse GTA 6 meta - best money methods, fastest missions, optimal builds. Be the first creator posting data-driven guides instead of vibes. Search demand will be insane at launch.
Dexerto@Dexerto

An insider is claiming that GTA 6's user-generated content will "produce millionaires" "When it does come, especially on PC, if you thought GTA 5 was crazy, especially with the RP servers, you haven’t seen nothing yet"

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Sugar.eth
Sugar.eth@sugarflapss·
@lukepierceops "charge $8k/mo, land 10 clients" skips the hardest part entirely. How? He just says "become a sales god." Cool. That's like saying "to get rich, make a lot of money."
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Luke Pierce
Luke Pierce@lukepierceops·
Grant Cardone nails the opportunity here. Every single company needs AI implementation. The TAM is just too massive to ignore. I’d push back a bit with leading with a “consulting fee”. Unless you have extreme authority in that vertical, you’re leaving money on the table. Consulting fees and retainers should be sold on the back end. Lead with audit and discovery. Show them what’s broken, what’s possible, and what the ROI looks like. Then price by impact. You’ll make way more money. And you’ll actually retain clients because they see results before they see invoices. Either way, the core message is right. If you’re going to start something right now, start here. Every company needs an AI team (you) and almost none of them have one yet.
The Iced Coffee Hour@TheICHpodcast

Grant Cardone reveals how to make $80,000/month with AI consulting👀 “I’d make $1,000,000 in year 1”

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MERICA MEMED
MERICA MEMED@Mericamemed·
Better than the original 😂
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Sugar.eth
Sugar.eth@sugarflapss·
@elonmusk Because it shits on all the other AI, including grok 🫢
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Sugar.eth
Sugar.eth@sugarflapss·
Pro Tip for Claude Opus 4.5: For long scripts, ask it to "make a full copy of the script below and apply these patches" instead of regenerating everything. Saves output limits big time! 🚀 Bonus: In your project instructions, tell Claude to ALWAYS copy/edit the main file—never rewrite it completely. Keeps things efficient and focused. #claudeai
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Pumpkin
Pumpkin@pumpkindotfun·
2025 was a big year for Pumpkin. We started building in October '24. We launched $PKIN in January '25. The platform went live in March. We launched Milestones in December. We have been here building for over a year, in both up and down markets. We believe in Pumpkin, and we believe in Solana. From our entire team, Happy New Year!
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The SOLhog
The SOLhog@TheSOLhog·
We're really close to learning the wrong lesson from 2025. When Pumpkin introduced creator fee sharing earlier this year it was the first and only Solana launchpad to offer this. It proved to be a big innovation that we identified would require careful balancing - which is why we introduced native token staking rewards along with it. I have always felt and am on record for saying that an improper balance of incentives between token deployers and token traders puts the entire game at risk of destabilization. We have watched exactly this play out, and it has been sad to see. The launchpads with more money and bigger names immediately adopted the fee sharing model, but with little to no care or foresight. For a short time the trenches were ecstatic about the fees that were being shared. It felt like creators/devs/deployers were finally getting their dues. It didn't last. The mass adoption of the creator fee sharing model made it -ev for most traders to trade, while simultaneously making it massively +ev to deploy tokens. Memecoin traders are smart, and able to react and process information quickly - no surprise it took them very little time to pick up on this new edge. Tons of traders did the previously 'taboo' thing and became "devs". The game breaks without traders, we all know that, but almost no one wants to trade anymore. You can't blame people either, trading was almost always the wrong play when you could make more with little to no risk by mass deploying tokens yourself. Some predatory/exploitative launch tools didn't help with this, with very little care or thought other than maximum profit for their developers. These days it seems the general sentiment on CT is that creator fees killed the trenches. I largely agree with them. Not because creator fees can't work - hardly - but because major players failed to recognize the fragile balance of incentives in the game we all were playing. Balance really is fragile, and too often we learn this after the fact. I'm hoping this time we're not too late to restore it.
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Pumpkin
Pumpkin@pumpkindotfun·
We keep building. The trenches are weary and growing tired of the old game. When Milestones start getting hit, people will realize how game changing they can be for both token deployers and traders.
Pumpkin@pumpkindotfun

Coming 12/19 - Pumpkin Milestones

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The SOLhog
The SOLhog@TheSOLhog·
Maybe a silly example, but humor me. I'm an American football guy, but to make this example work for a wider audience lets go with a game of soccer. For this to work the ball itself needs to hold significant value. Remember this, it is important.
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Pumpkin
Pumpkin@pumpkindotfun·
Part of Pumpkin's v2 Milestone release was a visual upgrade, including completely custom Light and Dark modes. Our team takes great pride in offering what we believe to be the best UX of any Solana launchpad. We are always building and improving based on user feedback.
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Pumpkin
Pumpkin@pumpkindotfun·
Merry Christmas and Happy Holidays to one and all from the entire Pumpkin Team. May all sellers receive coal in their stockings.
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