Surtin

18 posts

Surtin

Surtin

@surtinjs

Code warrior by day, builder of cool stuff by night. 100% powered by coffee.

Vietnam Katılım Ocak 2026
16 Takip Edilen2 Takipçiler
James Levi
James Levi@jameslevicf·
AI can't build this 😬
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Shiva
Shiva@sh17va·
Created a new 404 page with Threejs
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Surtin
Surtin@surtinjs·
@vansh1029 I think you should use canvas for the landing page demo instead of HTML, as it currently experiences crazy lag.
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Vansh N.
Vansh N.@vansh1029·
Current ASCII Studio editor page Tried my best to keep it clean, simple, and easy to use :)
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dmytro
dmytro@pqoqubbw·
make your slash menu beautiful
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Surtin
Surtin@surtinjs·
Someone actually VIBE CODED a full flight combat sim with Claude Code and it runs entirely in the browser. It has dogfights, missiles, and even real terrain through Cesium. The tech stack is Three.js and CesiumJS. The fact that this is open source is wild.
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kosta
kosta@uxkosta·
ZXX
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Steve Lauda
Steve Lauda@stevelauda_·
Varla hero section, made in custom code stack. The BG anim made in @hiunicornstudio Really happy how it turned out to be.
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Masum
Masum@masumparvej_·
Claude vs Codex Day 4 of vibe-designing. Super happy with what I got from Claude and Codex. I wanted both to follow the same direction, but I got slightly different results, and I’m honestly happy with both. Which one would you pick?
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Minh-Phuc Tran
Minh-Phuc Tran@phuctm97·
joining back-to-back hackathons were how I started my career as a CS student this time joining as a judge & a sponsor (on behalf of @HackerResidency), the energy is still the same! (except that i’m old now 🥹) join as many hackathons as you can if you want to become a builder!
Minh-Phuc Tran tweet mediaMinh-Phuc Tran tweet mediaMinh-Phuc Tran tweet media
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Chong-U
Chong-U@chongdashu·
Here's a full video walkthrough of generating FF Tactics-style isometric sprites → Codex → GPT 5.4 → GPT Image 1.5 → Nano Banana 2 → Veo 3.1 I also made a fal .ai skill to easily switch models for image generation testing. Sharing skills + prompts + resources in reply 👇 00:00 Intro 01:19 Start With Reference Image 04:06 GPT Image 1.5 vs Nano Banana 2 04:23 Handling Transparency 05:21 Don't Generate All 8 Directions 06:17 Generate 4 Cardinal Directions (N, E, S, W) 07:12 Anchor + Cardinals = Diagonals 08:15 Stitching and Utilities 10:48 Veo 3.1 for Walk Cycles 11:23 Example Walkthrough with Codex App 13:22 Normalize and Export 14:06 Wrap Up
Chong-U@chongdashu

x.com/i/article/2037…

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Surtin
Surtin@surtinjs·
Just wrapped up 36 hours at LotusHacks 2026. Our team, devhouse, created SOSNow—an AI disaster response agent. Out of 222 teams, we placed 1st in the opening round, 4th in the finals, and took home the Best Use of ElevenLabs API award. #lotushacks #hackahthon
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Surtin
Surtin@surtinjs·
@om_patel5 He is true FullStack Engineer. NOT A VIBE CODER. Check his code, u will see
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Om Patel
Om Patel@om_patel5·
THIS GUY VIBE CODED A FULL FLIGHT COMBAT SIMULATOR WITH CLAUDE CODE that runs entirely in your browser dogfights. heat-seeking missiles. flares. NPC aircraft. real-world terrain three.js + cesiumjs. AND it's open source
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Toby
Toby@TobyBelhome·
PA three-stage payment form. - react - tailwind - shadcn/ui
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underwood
underwood@underwoodxie96·
Creating this kind of pixel game asset animation is actually very simple. First, use niji 7 to generate a pixel-art game character: pixel art of an anime girl knight in blue and white armor, with pink hair, holding a sword and shield, in the style of pixel art. --ar 1:1 --niji 7 Next, use Nano Banana to create 9 different poses of the same character: Generate a 3x3 grid on a pure white background, showing 9 different side-view poses of the same character. Finally, use Grok to turn the 3x3 sheet into an animated sequence: This is a 3x3 character sprite sheet containing 9 different poses of the same pixel-art character. Make each character move with subtle motion like an idle animation in a pixel game. Each frame should have slightly different movement rhythm and details, creating an overall GIF-like animated feel.
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