tensorfish

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tensorfish

tensorfish

@tensorfish

the curve of progress is steep

Cloud Katılım Kasım 2021
1.8K Takip Edilen19.7K Takipçiler
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tensorfish
tensorfish@tensorfish·
The ability to extract MEV is the sign of a gentleman. The ability to extract MEV well is the sign of a wasted life.
Whitehorse, Yukon 🇨🇦 English
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tensorfish
tensorfish@tensorfish·
Someone's solving it
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atlas@creatine_cycle

.@NicoleSHsing is now the goth ABG leader and is creating a goth ABG house. finally someone doing this "our goal is to bring back femininity to San Francisco and to create a community of women because i feel like for some reason all the women in SF are separated." - @NicoleSHsing

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tensorfish
tensorfish@tensorfish·
@merklefruit @badlogicgames @banteg Yes a lot of the formatting is copied from takopi actually, i wanted something that could run the extensions in pi thats why i didnt use takopi
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tensorfish
tensorfish@tensorfish·
Load the whole 300 avatars from opensourceavatars.com
tensorfish@tensorfish

This is a MacOS native app, entirely vibe coded I tried to use xcode's built in intelligence, but got no where Basically one shotted it with gpt-5.4 + pi from @badlogicgames MacOS native Steps: 1. Get avatar from opensourceavatars.com 2. Grab animation from mixamo.com 3. Use prompt below to convert it so its compatible with SceneKit + VRMKit "Convert Mixamo FBX animation → retargeted JSON for VRM + SceneKit. Use the EXACT retargeting formula from @pixiv/three-vrm: * rotation: parentRestWorldRot * animQ * inv(boneRestWorldRot) * position: scaled by vrmHipsHeight / mixamoHipsHeight "

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stetson 🤠
stetson 🤠@___stets___·
Huge moment for me
tensorfish@tensorfish

This is a MacOS native app, entirely vibe coded I tried to use xcode's built in intelligence, but got no where Basically one shotted it with gpt-5.4 + pi from @badlogicgames MacOS native Steps: 1. Get avatar from opensourceavatars.com 2. Grab animation from mixamo.com 3. Use prompt below to convert it so its compatible with SceneKit + VRMKit "Convert Mixamo FBX animation → retargeted JSON for VRM + SceneKit. Use the EXACT retargeting formula from @pixiv/three-vrm: * rotation: parentRestWorldRot * animQ * inv(boneRestWorldRot) * position: scaled by vrmHipsHeight / mixamoHipsHeight "

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tensorfish
tensorfish@tensorfish·
@___stets___ @badlogicgames CC is a good tool, but it has a lot of in-built safety/tools that get in the way if you're someone who is a bit opinionated about the workflow i.e. spawning subagents
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tensorfish
tensorfish@tensorfish·
This is a MacOS native app, entirely vibe coded I tried to use xcode's built in intelligence, but got no where Basically one shotted it with gpt-5.4 + pi from @badlogicgames MacOS native Steps: 1. Get avatar from opensourceavatars.com 2. Grab animation from mixamo.com 3. Use prompt below to convert it so its compatible with SceneKit + VRMKit "Convert Mixamo FBX animation → retargeted JSON for VRM + SceneKit. Use the EXACT retargeting formula from @pixiv/three-vrm: * rotation: parentRestWorldRot * animQ * inv(boneRestWorldRot) * position: scaled by vrmHipsHeight / mixamoHipsHeight "
tensorfish@tensorfish

QWEN 3.5 4b MLX running locally with a milk avatar Model by @toxsam

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tensorfish@tensorfish·
Its so over for me
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tensorfish@tensorfish·
QWEN 3.5 4b MLX running locally with a milk avatar Model by @toxsam
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