Erik Lazarre

26 posts

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Erik Lazarre

Erik Lazarre

@thatVrGameDev

Just a guy trying to make a game

Katılım Mayıs 2023
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
hey. I am making a Vr game. It is a spell fighting game, with physics similar to blade & sorcery. So there will be three game modes, a dueling game mode, a free fight game mode, and a chase/hide and seek game mode. #indiedevhour, #pitchyagame
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
Weekly Devlog: -Working Vr Body -Prototype of hand magic system done -played a lot with the magic Once I figure out YouTube, I will post a video showing this off! Have a wonderful week! #unity3d #VR #indiedevhour #Magic #indiedev
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
Devlog 22: So... I decided that quality is prob better than quantity. With that said instead of daily devlogs they will be weekly! P.S. How do you spell devlog?
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
Devlog 21: (counting is difficult) I decided that until my finals are over I will continue just practicing and honing my skills cause its easier to fit in. Today I started setting up the steam page and practiced some art. #Devlog #unity3d #indiedevhour #Magic
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
Devlog 19: Worked when I had time in the morning and a bit in the afternoon on the hand spells. When I am done with the prototype of the system I will put a video on YouTube explaining it and showing it off. #VR #devlog #unity3d
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
Devlog 19: Debugged a bunch of the hand spells today. I will be done with the prototype soon! However, I have finals soon so I will not be able to do as much for a bit. #devlog #indiegame #unity3d #VR #Magic
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
dev log 15: worked completely on the hand magic today. That's it. #devlog
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
Dev log #13: I'm so sorry. Today my computer wouldn't turn on for 30 minutes and after I just lazed about and didn't make progress. I'm actually so ashamed of myself. I will do better.
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
Dev log 11: I had an absolute blast working on the hand magic system today. (totally not putting off the 3d model at all🤭) Jokes aside, I swear whoever made hands so hard to sculpt need to help me. #magic #indiegame #3dmodeling #pichyagame
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
dev log #11: I started working on the spells system with no wand. I realized that I wouldn't want to hold a wand the entire time while playing the game. I fleshed out the system quite a bit, I'm looking forward to showing it off soon! #devlog #indiegamedeveloper #videogame
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
dev log 10: wow it's already day ten. Today I continued to try to get a model for the players body. if I had to guess this part is going to take a while. The good news is that I am getting better very quickly. #VR #blender #indiegame #3DModel
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
dev log 9: Boy was today busy. I had only an hour to squeeze in on working on the game really early in the morning. Unfortunately that means I couldn't do much today. #devlog
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
Dev log update 8: started working on the base mesh for the body of the players character. I have some experience with blender but it's still really hard. will get it eventually. Other than that continued to learn web development for funding. #unity3d #blender #indiegames
Erik Lazarre tweet media
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
Dev log update #6: I fixed the animation for the spell cast. I also made it so it always cast the spell at a point in the animation. I additional once again, worked on magic effects. #indiegames #IndieGameDev #VR #Videogame
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Erik Lazarre
Erik Lazarre@thatVrGameDev·
Nvm. I did it.
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