
thatoneguywithcats
955 posts

thatoneguywithcats
@thatguywithcat
Stereotypical white guy World peace is non-negotiable ✡️ Jews against Israel




Subnautica 2 has sparked a significant debate among fans: Kill or not to kill the fish? bit.ly/49OFbBd



The developers of Subnautica 2 want to keep the game non-violent like the first one. They want players to adapt and live with the ocean creatures instead of fighting or killing them with weapons. This core idea started years ago when studio founder Charlie Cleveland chose to leave guns out of the series after the Sandy Hook shooting. He wanted the game to feel like peaceful exploration of nature rather than adding more violence to the world. Even though fans from one country overwhelmingly asked for the chance to craft weapons in the sequel the team says this will be a repeated point of resistance. One developer explained "I think it's a point of resistance that we'll get repeatedly while making the game though we feel strongly about it." So players must instead use smart tools evasion and distraction to survive.

@SDV_era That’s not what I think you israeli dog. post your address.



Subnautica 2 players say you're 'here to exist on this planet, not to dominate it' pcgamer.com/games/survival…



@NahtotheNah @striker_dl Fuck there's only even 1 major spawn for them and it's not even in a good place.



The developers of Subnautica 2 want to keep the game non-violent like the first one. They want players to adapt and live with the ocean creatures instead of fighting or killing them with weapons. This core idea started years ago when studio founder Charlie Cleveland chose to leave guns out of the series after the Sandy Hook shooting. He wanted the game to feel like peaceful exploration of nature rather than adding more violence to the world. Even though fans from one country overwhelmingly asked for the chance to craft weapons in the sequel the team says this will be a repeated point of resistance. One developer explained "I think it's a point of resistance that we'll get repeatedly while making the game though we feel strongly about it." So players must instead use smart tools evasion and distraction to survive.






Subnautica 2 devs say "go play Sons of the Forest" if you don't like its lack of violence. The game focuses on underwater exploration, and you cannot kill most creatures. On the official Discord, one player asked why killing is impossible in SN2 as it makes no sense. Level designer Artyom O’Rielly replied, “This is not a killing game, so go play Sons of the Forest if you want to kill.” Another developer said, “The team discusses this a lot inside the studio and may let players catch small fish for food, but large creatures will stay safe so the game feels right.” This idea comes from the first Subnautica, as the team wants players to discover things, feel wonder, and live with ocean life instead of fighting it. A fan-made mod already lets players kill creatures, and the studio is reading all feedback. It plans to add better ways to scare off creatures but will not add weapons. Early access is expected to last up to 3 years.



Y'all... what?? If they didn't want us to stream Subnautica 2, they wouldn't have had all these Twitch drops and bonuses FOR streaming the game. There is so much misinformation on this Eula, and too many are jumping the gun.



🚨BREAKING: 🇺🇸 The two suspects in today's deadly attack on the Islamic Center of San Diego have been identified as Cain Clark, 17, and Caleb Vazquez, 18. -Both suspects died of self-inflicted gunshot wounds -Investigators are examining possible anti-Islamic writings found in their vehicle 3 adult victims were killed inside the mosque Total death toll: 5 The mosque grounds include a school. All students and staff confirmed safe A landscaper was shot at by the suspects during their escape but not hit Police are treating the attack as a hate crime Trump has been briefed and said the U.S. is "going to be going back and looking at it very strongly" Source: NBC Media: @SafetyNotorious



The developers of Subnautica 2 want to keep the game non-violent like the first one. They want players to adapt and live with the ocean creatures instead of fighting or killing them with weapons. This core idea started years ago when studio founder Charlie Cleveland chose to leave guns out of the series after the Sandy Hook shooting. He wanted the game to feel like peaceful exploration of nature rather than adding more violence to the world. Even though fans from one country overwhelmingly asked for the chance to craft weapons in the sequel the team says this will be a repeated point of resistance. One developer explained "I think it's a point of resistance that we'll get repeatedly while making the game though we feel strongly about it." So players must instead use smart tools evasion and distraction to survive.












