Rodwan | Pixel Formation

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Rodwan | Pixel Formation

Rodwan | Pixel Formation

@thepixelform

Please wishlist! https://t.co/22G8cqyDNn Discord: https://t.co/vZaVeBZ3Hk

European Union Katılım Haziran 2025
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Rodwan | Pixel Formation
Rodwan | Pixel Formation@thepixelform·
Personally, I don’t like aggressive advertising, so I don’t feel like putting big “WISHLIST ON STEAM” everywhere. I believe if someone wants to follow or wishlist, they’ll find it. I’ve updated the Steam page and added many new screenshots; the link is below. If you don’t want to check it, I’m adding 4 (its max) of them to this post anyway. If you wishlist, I’ll really appreciate it. store.steampowered.com/app/3929700/Pi…
Rodwan | Pixel Formation tweet mediaRodwan | Pixel Formation tweet mediaRodwan | Pixel Formation tweet mediaRodwan | Pixel Formation tweet media
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Rodwan | Pixel Formation
Rodwan | Pixel Formation@thepixelform·
The longest road is the one you haven't optimized yet. Recently focused on enemy AI development: —pathfinding improvements — gameplay readability —balance and UI testing #pixelart #godot #isometric
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Rodwan | Pixel Formation
Rodwan | Pixel Formation@thepixelform·
The first and greatest victory is to conquer yourself. -Another UI update, now featuring the MAIN WHEEL. -Moving effects draft - Move plan map showing/will available moves/cost differences, integrating multiple buttons. #godot #pixelart #indiedev
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Florian Himsl
Florian Himsl@Gamesquidable·
@thepixelform I hope your game is realistic and those spears are 5 times more effective than the swords because of their range.
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Steve Hsu
Steve Hsu@SteveHsu777·
@thepixelform This scene seems quite suitable for implementing an “ambush” mechanic.🧐
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shane
shane@shanelatenight1·
@thepixelform Beautiful! Don't believe the Roman propaganda, Celts had a sophisticated culture <3 Will they be playable? 🥹
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fei
fei@feivisuals·
@thepixelform Its a stack of layers on top of each other? This looks stunning!
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Rodwan | Pixel Formation
Rodwan | Pixel Formation@thepixelform·
These are some I amended: - A typo on the map - Unreadable fonts - The sailing UI (redesigned) - Water animations (ungraded for wind direction) - Foliage (redrawn to reduce noise and chaos – not shown yet) - And more already done and still waiting. All of this came from feedback by people following the game, and many of these changes turned out to be decisive improvements. Thanks! #gamedev
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