

Thiesca
47.7K posts

@thiescayt
★ Criadora de Conteúdo ★ Jogos de simulação, survival, indies e + ★ https://t.co/RJ9yDdvhg7 ★ https://t.co/1k8I22KIEl ★ @tinyBuild Partner 📧 [email protected]



DO YOU UNDERSTAND WHAT JUST HAPPENED TO SUBNAUTICA 2.. > be Subnautica 2 developers > player politely asks why you can’t kill most creatures > level designer snaps back: "This is not a killing game, go play Sons of the Forest if you want violence" > another dev adds that big creatures will stay safe because "the game should feel right" The first Subnautica let you stab leviathans with a knife. Now they want you to peacefully coexist with 50-meter monsters like it’s a underwater yoga class. Why do developers treat their most loyal fans like this? Why can’t they just answer normally without being condescending and aggressive? Loyal players are the ones who supported you for years. If you keep talking down to them, they’ll simply stop playing. And in the end, you - the developers - will be the ones who lose the most. Peak "go touch grass" energy in 2026. You think this approach will help the game long-term or are we watching it slowly die?

Map sizes in the Subnautica franchise!

A sandwich shop put up a sign saying "Liam Neeson eats here for free" and he actually showed up.



HOW IT FEELS TO PLAY SUBNAUTICA 2 (GAME PREVIEW) TODAY 🐬🌈✨

progressed enough in subnautica 2 to find the intro section again by accident


This solo indie dev is making a survival horror game based on Thalassophobia - Stranded on a small boat - No mini-map, navigate using only a compass, stars & sounds - Do not fall into the water Would you play this? It's called Open Waters.

