Ticks
16 posts


look guys @jaspercreations is gonna play our game on coreteamdevelop.itch.io/dodging-is-so-… and gonna make it famous :)
jasper be like: "nice try buddy." :(
(ᶦᶠ ᵗʰᵉ ᵃᶜᶜᵒᵘⁿᵗ ᶦˢ ˢᵘˢˢʸ, ᶦᵗˢ ᵇᵉᶜᵃᵘˢᵉ ᶦ ʷᵃˢ ᵘˢᶦⁿᵍ ᵛᵖⁿˢ ᵗᵒ ᵖˡᵃʸ ʳᵒᵇˡᵒˣ ʷʰᶦˡᵉ ᶦᵗᶜʰ ʷᵃˢ ᵒᵖᵉⁿ)
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‼️| The Archives will not get released before August.
jasper.creations 🔜 RDC26@jaspercreations
@palarold @CUASFCDOORSFORT At Least Two Weeks post trailer. idk what that gives you LOL but we do that so the roblox events on the game page can go up at the same time and those require at least a 2 week advance
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@jaspercreations @CUASFCDOORSFORT i now know how it feels when someone cool replies to you.
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@ticksdev @CUASFCDOORSFORT IDK man. im optimistic but i will get hit by a10 fire if im wrong so. IDK! 🤞soon tm
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For 20 years, Roblox has been on a mission to remove limits on what gaming is – and what it can be.
Today, we're introducing Build – a new way for anyone to create a game on Roblox from their phone. And we’re expanding AI-powered tools for developers of every level.
We're doing this for one reason: The world needs more play.
Play is humanity's oldest technology for connection and learning. Before agriculture, before commerce, before civilization, we played together. And as the world has become more fragmented, the need for play only grows. Our role is to remove every obstacle between that play and the people who want to create it. Faster iteration and fewer technical constraints. And more room to push further than a single creator – or a small team – could have gone in the past.
This isn’t just for studios who've already proven themselves. Some of the most important work in this industry has come from first-time creators – who were often Roblox players first – with a single focused idea.
Between now and RDC, we'll incrementally roll out what we are building to make all of this real – new tools for creators, new ways for players to play, and new ways for people to find the things they love.
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@jaspercreations @CUASFCDOORSFORT give us a really accurate estimated date for the trailer or we be sad.
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@CUASFCDOORSFORT for transparencies sake i will say
1. lots of work to get things where we're super super happy so we can get trailer content, we want to show actual final gameplay
2. some issues and complications dev wise that we're working to get through atm so we can do more of #1. Hooray
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@vivitoodumb it's only a matter of time until we understand the entirety of epsteinian.
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