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@notefemoney_ I hear you sha.
They can add it but need to be very careful not to overwhelm players.
I’m hardly touching the story cause I’m enjoying randomly stumbling on shit. E go be like bloatware if them add am.
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@notefemoney_ All games shouldn’t.
It could benefit from it but this game has a lot going on and shouldn’t be trying to add more things.
GOT/GOY were games you can 100% explore in 60 or so hours. Multiplayer was practically abstracted from the story and exploration.
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Hope not.
Enjoying the solo exploration at my own pace.
Multiplayer/coop/PVP is just one step away from weekly challenges and battle pass BS which makes an already bloated game even more bloated.
It’s perfectly balanced. Any more and it’ll start to feel like a chore to play.
NikTek@NikTek
CEO of Pearl Abyss, Heo Jin-young has stated that they will plan to add DLC or multiplayer content to Crimson Desert depending market demand What are your thoughts, should Crimson Desert get a multiplayer mode?
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@samuelfabayo Not particularly but is claude all you really need as a designer?
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@tolusaba Is this from a ‘pro’ or ‘standard’ console? This looks so good!
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@ucheobidi I’ve really just been stealing time to play tbh. Maybe 3 gaming hours.
But I’ve been doing a lot of side stuff though.
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@remioluwole Oh. It is unforgiving.
And all you have is your sword and your will to survive.
Takes a minute to really get it but once you do, it’s beautiful. Even from software hasn’t touched that level of greatness with sword combat.
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When you finish Sekiro, you’re going to regret it
Not because it’s a bad game, far from it. But because the combat is perfect.
It has one of the simplest combat systems, yet the simplicity hides real depth. Once you’re done, you’ll look for it in every game… and NEVER find it.
Genki✨@Genki_JPN
Sekiro Shadows Die Twice released 7 years ago today on March 22, 2019!
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@remioluwole It’s the perfect combat system.
Power through and you’ll start to see it.
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