TresJS

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TresJS

TresJS

@tresjs_dev

Create awesome 3D experiences declaratively with @vuejs components. Discord https://t.co/arVlgZXv95

WebGL Katılım Mayıs 2023
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TresJS
TresJS@tresjs_dev·
Announcing TresJS v5.0 🎉 Our proudest release so far. Declarative @threejs for @vuejs gets a major upgrade: ✨ WebGPU experimental support 🛠️ New create-tres CLI tool ⚡ Re-imagined context 🔧 Refactored composables Ready to build the future of 3D on the web?
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🦋 @jaimebboyjt.bsky.social 🇬🇧 🇻🇪 🇮🇹
Fable is really good for take computer graphic papers and create demos with threejs, I've being experiment with some demos. I'll share the "Jackknife Transmittance and MIS Weight Estimation" a different approach for volumetric lighting. (more below) #threejs
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TresJS
TresJS@tresjs_dev·
Monthly Recap of new features is now available on The Loop Chronicles series Go ahead and check what recently landed on the TresJS ecosystem for @vuejs @threejs
Alvaro アルバロ@alvarosabu

A lot has landed on @tresjs_dev this month, so we made an article about the highlights . A new monthly series of updates, welcome to The Loop Chronicles 🔁 ✌🏻 Article link in the thread 👇🏻

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Alvaro アルバロ
Alvaro アルバロ@alvarosabu·
You can write @threejs shaders without a single line of GLSL. The old way: string-replace internal shader code with onBeforeCompile, or hand-wire a ShaderMaterial. The TSL way → composable, type-safe TypeScript nodes: Full breakdown 👇
Alvaro アルバロ tweet media
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