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TwoJin
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TwoJin
@twojin_za_one
minor, aspiring writer & game designer | NSFW DNI or else ill fucking flabbergaster you with my exeblast
Katılım Ekim 2024
109 Takip Edilen13 Takipçiler
TwoJin retweetledi
TwoJin retweetledi

@eternalclassic_ you end up like asmongold before he got his girlfriend lmao
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TwoJin retweetledi

"with how azures been struggling in lms when the survivors are hiding in corners of maps, maybe they could add a lms feature in which the survivor gets highlighted again at some point"
#Forsaken #forsakenroblox
GIF
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@twojin_za_one @Forsakencov Good fix that keeps the esp mechanic unique to Azure alone.
Also,
Dude, dont worry about it, I have bad days and moods too its normal, i didnt take offense to it, maybe a bit defensive but im not gonna spite you for it. You're a cool dude. People have their opinions.
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@twojin_za_one @SomeVeri @Forsakencov Nah bro this must be a ragebait. Did you even read his abilities? If survivor stays "SILENT", traps WILL NOT reveal his location. Even if the placement is uncomfortable for survivors, they can still avoid them and don't reveal their aura. The only goofball here is you.
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@Stik381625 @haven_ninja @SomeVeri @Forsakencov why did you come back this is literally none of your business
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@haven_ninja @Stik381625 @SomeVeri @Forsakencov you're just a waste of my time, unable to elaborate any further on why they're dogshit. maybe you're dogshit yourself, ain't ya?
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@twojin_za_one @Stik381625 @SomeVeri @Forsakencov proving my point, all you're doing is insulting, and your other replies still had dogshit reasons
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@KingiePingie @Forsakencov yeah, it's the easiest fix i guess.
also sorry for like being toxic and shit, i was just hella mad, like steam coming out of my ears kinda mad.
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@twojin_za_one @Forsakencov but being only able to hide against azure instead of anyone else doesnt seem fair to azure strictly. Even coolkidd is victim to hiding in some cases. But yes giving azure a little something more could fix that thought im pretty sure lms esp flash is going to come at some point
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@haven_ninja @Stik381625 @SomeVeri @Forsakencov doesn't even bother to check my other replies.
imbecile activity over here
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@twojin_za_one @Stik381625 @SomeVeri @Forsakencov All you're doing is insulting and giving terrible points
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@KingiePingie @Forsakencov l manor)
azure can undoubtedly work if the map is whatever, but maps akin to being large and full of other stuff tend to make azure's experience in lms a pain in the ass. maps that are more open and less large make azure shine.
what im trying to say here is that there is an al-
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@KingiePingie @Forsakencov er the rug. hiding is an essential part of a survivor, regardless of their class.
there are also a myriad of different ways to counteract azure's problem, one of them is making the bulbs and vines harsher (longer range), + you could expand upon this with other stuff.
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@KingiePingie @Forsakencov ternative fix to his problem, and i propose that the maps should be adjusted so that they're more towards his favour whilst not completely making it easier or harder for other killers as well. the second highlight in theory is a good idea, but it sweeps ur attempts at hiding und-
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@KingiePingie @Forsakencov a simple flash isn't gonna do anything. if the survivor is behind me and im looking forward, that flash isn't gonna do shit unless there's sfx.
get out, you and other people clearly suck at game design.
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@twojin_za_one @Forsakencov also, they could tweak the lms highlight flash in a way that isnt just a direct copy to what dod or pwned does. isnt have to be a "false comparason/appeal to possibility" the way things are made and done are far from limiting
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@Stik381625 @SomeVeri @Forsakencov more serious than the fuckass goofball that you are
you're supposed to make them uncomfortable. if your placement is "perfect" (vine + bulb combo) they WILL get revealed.
tho this is overlooking the actual issue; map design. im not gonna engage with you any further, bye sucker
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@twojin_za_one @SomeVeri @Forsakencov Bad placement of traps? Are you serious rn bro? Survivors have to activate the trap by making some noise to gain atropa. Even if your traps placement is perfect, survivor can counter it just by walking nearby and they won't be highlighted to Azure
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