Sir Ranch His Hotness😌

5.9K posts

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Sir Ranch His Hotness😌

Sir Ranch His Hotness😌

@ucallmeranch

not very well liked on here💀 and don’t worry about my sus tweets💀

Katılım Şubat 2021
133 Takip Edilen102 Takipçiler
HYPEX
HYPEX@HYPEX·
TYPICAL GAMER's SECOND ICON SKIN RUBY REMIX - ALL DROPPING MARCH 28
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Overwatch Anonymous
Overwatch Anonymous@OWAnonymous_·
what if they made swimsuit skins but instead of putting the girls in bikinis they put all the hairy men in speedos
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rena
rena@renailurus·
easily TOP 3 MYTHIC SKINS #overwatch
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HYPEX
HYPEX@HYPEX·
OVERWATCH FORTNITE BUNDLE
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Overwatch Cavalry
Overwatch Cavalry@OWCavalry·
New #Overwatch Patch Notes 📋 🗃️ Sub-Roles Initiator: → No longer triggers while airborne. → Now triggers when using a specified movement ability → Heal amount reduced from 60 to 50. 👊🏿 Doomfist Seismic Slam: → Camera lock and shockwave effects now trigger later to better align with the animation. Empowered Punch: → Added new visual and sound effects when Empowered Punch is timing out. 🐰 DVa Micro Missiles: → Impact damage reduced from 3 to 2. 👑 Junker Queen Adrenaline Rush (5v5 only): → Wound damage self-healing multiplier increased from 2.25 to 2.5x. 💥 Emre Siphon Blaster: → Healing conversion reduced from 80% to 60%. Cyber Frag: → Explosion damage minimum radius reduced from 2 to 1.5 meters. 🌊 Freja Updraft: → Cooldown reduced from 12 to 10 seconds. Rising Winds (Major Perk): → No longer reduces the height gained. Bounty Hunting: → Bonus Ultimate charge increased from 25% to 33%. 🚀 Pharah Concussive Force (Minor Perk): → Damage reduced from 50 to 30. Rocket Salvo (Major Perk): → Damage reduced per rocket from 40 to 30. 🏥 Baptiste Regenerative Burst: → Instant healing increased from 40 to 50. → Healing over time increased from 40 to 50. → Cooldown reduced from 14 to 12 seconds. ☀️ Illari Solar Rifle: → Base projectile size reduced from 0.05 to 0. → Hitscan Global Projectile Size Bonus still applies (0.07). 🦊 Kiriko Protection Suzu: → Additional Healing after successful cleanse removed (from 30 to 0.) → Now makes targets Invulnerable instead of Phased Out. 🐸 Lucio Crossfade: → Passive self-healing penalty is now correctly at 60% (was 70%). Sound Barrier: → Overhealth granted reduced from 750 to 625. → Duration reduced from 6 to 5 seconds. 🪽 Mercy Guardian Angel: → Launch speed increased by 10%. Divine Momentum (Minor Perk): → Removed. Winged Reach (Minor Perk): → Added. → Guardian Angel’s range is increased by 30%. ⛓️ Mizuki Kekkai Sanctuary: → Now absorbs enemy projectiles entering and exiting. → Healing over time reduced from 50 to 40. → Duration reduced from 7 to 6 seconds.
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Frogger
Frogger@FroggerOW·
yeah whatever have fun with your 3rd mythic but lucio, winston and zarya are getting a recolour tomorrow and you ain't BOOSH!!!
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Overwatch Cavalry@OWCavalry

New #Overwatch Mythic Skin: Ra Ana Trailer ☀️

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Frogger
Frogger@FroggerOW·
DID MY FIRST CONSOLE PLACEMENT MATCH... IS THIS GOOD?
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FROGGAH!!!!1
FROGGAH!!!!1@froggerupdates·
ACTUAL AWESOME LUCIO SKIN let's do 3 more recolours instead and never make his y2k skin
Overwatch Cavalry@OWCavalry

New #Overwatch Survey Skins: Paintball War 🎨 Featuring Concept Art for Juno, Venture, Wuyang, and Lúcio.

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Overwatch Anonymous
Overwatch Anonymous@OWAnonymous_·
Freja is not only the most fairly balanced DPS, she's the most honest with a simple kit that requires only skill expression, not ability slop and no overpowered gimmicks. If the game were balanced around her power level, it'd be better for everyone.
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conor mcleod
conor mcleod@conorgoldenboy·
The Birthday Legend (thanks mum) xx
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stef
stef@jeffreynoheals·
i forgot only morons play comp on the weekend my bad
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Sir Ranch His Hotness😌
Sir Ranch His Hotness😌@ucallmeranch·
@DAKO_tsi my teammates try to start off in triple support😭 i be the first one to lock in support but i end up swapping to 2nd tank😭
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DAKO
DAKO@DAKO_tsi·
If you switch to 3 strat after losing one fight I hope someone shits on your pillow
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kitty
kitty@depressednold·
Is anyone else not getting lower manhattan map? even in quick match
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Overwatch Anonymous
Overwatch Anonymous@OWAnonymous_·
if ana came out today sleep would have been made 10x easier to hit and also they would give her mobility tied to a passive because support design nowadays is based around players not being punished for bad positioning
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Overwatch Cavalry
Overwatch Cavalry@OWCavalry·
New April Fools Mode Changes in #Overwatch 👀 🐰 DVa Micro Missiles: → Now fires two giant, slow-moving missiles that explode in a bigger area. 🦾 Domina Barrier Array: → Will randomly select one of many pre-determined Barrier Array configurations. → Barrier Panel Health increased by 50. → Cooldown reduced to 7 seconds. 👊🏿 Doomfist General: → Doomfist can see all active Talon members through walls. → Doomfist deals and receives 50% more damage from active Talon members. Rocket Punch: → Charge can be held indefinitely. → Movement speed is no longer reduced when charge is held for long enough. ☢️ Hazard Jagged Wall: → No longer fires a wall-spawning projectile. → Instead, Hazard enhances himself for 5 seconds, greatly increasing his attack speed, reload speed, movement speed, cooldown speed, and jump speed. → Cooldown reduced to 8 seconds. 👑 Junker Queen Scattergun: → Now shoots 7 knives instead of bullets. Jagged Blade: → Now throws a regular shotgun instead of a knife. → When impaling an enemy, the shotgun fires at the enemy. → After recalling, the shotgun fires at your crosshair when caught by Junker Queen. 🏝️ Mauga Overrun: → Overrun can last forever. → Using Overrun for too long lights Mauga on fire. → While on fire from Overrun, colliding with enemies lights them on fire. Cardiac Overdrive: → Now makes Mauga’s chainguns shoot blobs of lava, which explode and instantly ignite enemies. ❄️ Mei General: → Moved to Tank role and Bruiser subrole. → No longer has the Specialist subrole passive. → Shields increased from 0 to 200. → Mei’s scale has been increased by 25%. Ice Wall: → Ice Wall’s scale has been increased by 25%. 🐴 Orisa Energy Javelin: → Now launches Orisa in the direction the Javelin is thrown. Terra Surge: → While charging Terra Surge, Orisa ascends into the sky and can move around. → Upon unleashing Terra Surge, Orisa slams down onto the ground below her, triggering its damage on impact. → No longer grants overhealth. → Maximum damage reduced to 400. 🔮 Ramattra General: → Health increased from 425 to 500. → Armor increased from 100 to 500. → Ramattra is now permanently anti-healed. Ravenous Vortex: → Ravenous Vortex now heals Ramattra for 250% of the damage dealt (bypassing anti-heal). Annihilation: → Annihilation now heals Ramattra for 100% of the damage dealt (bypassing anti-heal). → Annihilation applies anti-heal to enemies. 🛡️ Reinhardt Charge: → Charge can pin multiple enemies at once. → Holding forwards or backwards speeds up or slows down Charge’s speed. → Charge’s duration increased from 3 seconds to 10 seconds. 🐽 Roadhog Chain Hook: → Hook no longer pulls enemies. → Now slows, hacks, anti-heals, burns, and reveals the hooked enemy for 3 seconds. → Cooldown reduced from 6 seconds to 4.5 seconds. 🎼 Sigma Accretion: → Now fires a shotgun volley of small rocks. → Has 2 charges. 🦍 Winston General: → Winston has been disabled. → Seriously, you can’t play as Winston. 🐹 Wrecking Ball Roll: → Greatly increases Wrecking Ball’s size. → Wrecking Ball is unstoppable and takes 30% reduced damage during Roll, but moves significantly slower. Grappling Claw: → Retracting the Grappling Claw now launches Wrecking Ball in the direction he is moving. 🫧 Zarya Particle Cannon: → Secondary fire now blows explosive bubbles. 🪭 Anran Fan the Flames: → While airborne, Anran’s secondary fire will push her backwards in the direction she is aiming. Vermillion Revival: → Anran can move around while dead before triggering Vermillion Revival. 🧨 Ashe Dynamite: → If Ashe shoots an airborne Dynamite, a new Dynamite will be launched upwards from the explosion. 🧢 Bastion Configuration: Assault: → Now shoots large wind-blasts with limited range, knocking back enemies. → Bastion now moves faster while in this configuration instead of moving slower. 🤠 Cassidy General: → Cassidy fires a piercing bullet that inflicts bleeding whenever saying hello. 🔵 Echo Tri-Shot: → Each successive shot increases the number of projectiles fired, creating new shapes for each volley. Flight: → Cancelling Flight launches Echo in the direction she is moving. Sticky Bombs: → Sticky Bombs now bounce off the environment up to 3 times before sticking. 💥 Emre General: → Emre’s jump height has increased. → Emre’s gravity has decreased. → 200 of Emre’s health has been converted to shields. Cyber Frag: → Projectile physics have been changed. → Now sticks to enemies, dealing more damage when stuck. Siphon Pistol: → Projectile speed increased. → Can now headshot. → Lifesteal removed. → No longer changes Emre’s jump behavior. Quick Melee: → Now deals 60 damage. → Will lunge at nearby enemies. → Deals critical damage when hitting enemies in the back. Override Protocol: → Ultimate cost has been reduced by 50%. → Now only fires 2 heavy rounds. → Rate of fire has increased. → No longer grants flight. 🎯 Freja General: → Freja’s regular movement is 70% slower. → Freja’s cooldowns are accelerated by 300% while on the ground. 🐲 Genji Dragonblade: → Moved from his Ultimate to his weapon. → Damage reduced from 110 to 65. Energy Slash: → New ability. → When activated, Genji’s Dragonblade will fire large energy projectiles with each slash for a short duration. → Only usable with Dragonblade equipped. → Has an 8-second cooldown. Shuriken: → Moved from his weapon to his Ultimate. → Shuriken projectile speed tripled. → Primary fire now continues firing when held down. → Secondary fire now fires 9 projectiles at a faster rate and in a wider arc. → Ultimate duration increased to 8 seconds. 🏹 Hanzo Random Arrow: → Replaced Sonic Arrow. → Has a 6 second cooldown. → Readies one of many possible arrows at random into Hanzo’s bow, which can be seen before firing. 💣 Junkrat Steel Trap: → Maximum number of active Steel Traps has been increased from 1 to 3. → No longer has a cooldown and instead costs 50 scrap to place. → Heroes drop 25 scrap upon death, which Junkrat can pick up. 🚀 Pharah Hover Jets: → Removed. Rocket Launcher: → Has increased self-knockback. → The more Pharah knocks herself back with her Rocket Launcher, the faster she moves. → No longer deals damage to Pharah. 💀 Reaper Shadow Step: → During Shadow Step, Reaper has 6 seconds to choose if he wants to teleport there or retreat back to his original position. → If he retreats, Shadow Step’s cooldown is reduced to 5 seconds. 🍁 Sojourn General: → While at 100 energy, Sojourn’s abilities consume 50 energy to become energized. Power Slide: → Energized Power Slide moves 100% faster and trips enemies Sojourn collides with. Disruptor Shot: → Energized Disruptor Shot leaves behind 2 smaller energy bursts as it travels. → The smaller energy bursts have a 2-meter radius and deal 60 damage per second. 🎖️ Soldier: 76 Biotic Field: → Soldier: 76 can deal massive damage to enemies if he places Biotic Field on them. Sprint: → Final Blows increase Soldier: 76’s Sprint bonus speed boost by 25%, up to 75% extra. → This bonus is lost on death. 👾 Sombra Disguise: → Replaced Translocator. → Transforms Sombra into a random object. → Sombra can still move while disguised. → Doing any action removes Sombra’s disguise. 🔷 Symmetra Sentry Turret: → Sentry Turrets now automatically deploy around Symmetra and follow her around wherever she goes. → Number of charges increased to 4 from 3. → Cooldown reduced to 7.5 seconds. → Damage reduced from 30 to 15. 🧰 Torbjörn General: → A second Torbjorn is on top of Torbjorn, mimicking all of his actions. ⏫ Tracer Blink: → Distance increased to 100 meters. 🐺 Vendetta General: → Vendetta’s camera is always in 3rd person, with her aim being totally separate from the player’s. → Vendetta will automatically lock on to nearby enemies, facing them no matter how the player moves. → Press Interact to lock on to the nearest enemy your crosshair is aiming at. Palatine Fang: → Overhead damage reduced by 40%. 🪨 Venture Burrow: → When emerging from Burrow, a random pick-up is also dug out of the ground. → The pick-up can be collected by any ally. 🕷️ Widowmaker Take Aim: → Can now charge up to 150%. → When charging above 100%, the charge rate is 80% slower and the scope zooms in even further. 💉 Ana Sleep Dart: → Now puts Ana to sleep for up to 3 seconds. → When waking up, Ana will Nano Boost herself. → The Nano Boost’s duration will scale based on how long she was asleep. 🏥 Baptiste Exo Boots: → Now charges up to 4 air-dashes. → Air-dashes are used by jumping in mid-air, launching Baptiste horizontally in the direction he is moving. → Air dash charges do not decay over time. 🪛 Brigitte Shield Bash: → After Shield Bashing, Brigitte begins surfing on another shield for 3 seconds, increasing her movement speed and jump height. → Shield Bash’s cooldown begins once the shield surfing ends. → Cooldown reduced to 3 seconds. ☀️ Illari Healing Pylon: → No longer passively heals nearby allies. → Shooting the pylon with Solar Rifle’s primary fire reflects the projectile to all enemies in range. → Solar Rifle’s secondary fire can heal the pylon. → Shooting the pylon with Solar Rifle’s secondary fire reflects the beam to all damaged allies in range. → Build time reduced to 0.5 seconds. → Illari can throw the Pylon further. → Cooldown is always 7 seconds. 😺 Jetpack Cat Lifeline: → Comes pre-attached with a Wrecking Ball that can be used to slam into enemies. → Ending Lifeline launches the ball at high speeds in the direction it is moving. → Now has a 12-second duration. → Cooldown increased to 6 seconds. 🛸 Juno Hyper Ring: → Hyper Ring is now deployed sideways. → Allies within Hyper Ring can jump higher. 🦊 Kiriko Wall Climb: → Kiriko can move along walls horizontally while wall climbing. → After wall-climbing, Kiriko can re-grab the wall without needing to touch the ground. 🪷 Lifeweaver General: → Lifeweaver’s scale has been reduced by 50%. → Health reduced from 200 to 75. → Shields reduced from 50 to 25. Life Grip: → Allies pulled by Life Grip get shrunk for 5 seconds after being pulled. Petal Platform: → Petal Platform’s scale has been reduced by 50%. → Health reduced from 300 to 150. Tree of Life: → Tree of Life’s scale has been reduced by 50%. → Health reduced from 1200 to 600. 🐸 Lucio General: → Successive jumps off of the floor increase Lucio’s jump height, up to 5 times. → Failing to chain jumps together resets Lucio’s jump height back to normal. → When at maximum jump height, Lucio can land on an enemy’s head, dealing damage and bouncing him back up. 🪽 Mercy Guardian Angel: → Can now target enemies. Resurrect: → Now only targets enemies. → Using “Resurrect” on an enemy deals damage while casting, ending in an explosion of damage when finished. → Mercy heals for 50% of the damage dealt with Resurrect. → Cooldown reduced to 15 seconds. ⛓️ Mizuki Healing Kasa: → Healing Kasa has 3 charges. → Mizuki now wears a hat for each charge of Healing Kasa available. → Healing Kasa no longer returns to Mizuki. → While Mizuki has 1 or more charges of Healing Kasa, he cannot be headshot. Katashiro Return: → Mizuki can teleport to his previous location 3 times per use. 🧪 Moira Biotic Orb: → Now requires targeting an ally to cast. → The Biotic Orb will attach itself to the targeted ally, moving around with them. → Damage orb’s range increased from 4 meters to 8 meters. → Healing orb’s range increased from 5 meters to 10 meters. 🌊 Wuyang Guardian Wave: → Wuyang can charge up Guardian Wave, empowering its size, damage, healing, and knockback. 🦿 Zenyatta Orb of Destruction: → Secondary fire now has a 6-second cooldown. → While charging secondary fire, orbs begin circling around Zenyatta, dealing damage and knocking back nearby enemies for up to 8 seconds. → When releasing secondary fire, the orbs are shot out all around Zenyatta rather than all straight-forwards. → Secondary fire’s damage and knockback increase with each orb charged. → Zenyatta moves 30% faster while charging Orb of Destruction. → Zenyatta gains 15 overhealth with each stored orb.
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bagel 🤍
bagel 🤍@bageloverwatch·
teammate is playing my main and picked the two perks that i know are complete ass
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Overwatch Anonymous
Overwatch Anonymous@OWAnonymous_·
Stadium is genuinely so annoying just because of twosuzu I hate that power more than anything
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Sir Ranch His Hotness😌
Sir Ranch His Hotness😌@ucallmeranch·
@Ghostielock that happened to me(i’m not even a bp main) i kill a hawkeye once and he immediately swaps to his lord namor🗿
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RezeMarie /ᐠ - ˕ -マ
RezeMarie /ᐠ - ˕ -マ@Ghostielock·
if ur playing qp and ur up against bp, torch, or a spidey and u choose to swap to characters that easily counter them, please block me. yall are some of the most annoying ppl ever
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Overwatch Anonymous
Overwatch Anonymous@OWAnonymous_·
Stop thinking you are cool or superior for playing heroes. like doom/genji/lucio players yk the type, you are just trying to find a way to cope with being slightly above average but never good enough to actually climb high
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