undefinedMethod

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undefinedMethod

undefinedMethod

@undefinedmethod

Katılım Ocak 2010
559 Takip Edilen82 Takipçiler
Martin Scott
Martin Scott@fizzychicken·
Question for retro gaming Twitter.... what were the most impressive technical achievements is games during the 8 and 16 bit era ?
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Stephen Fairclough
Stephen Fairclough@shfairclough·
One crucial feature of this VE (developed by myself and @undefinedmethod as part of his PhD) is that participants have choices. They can checking each block with one foot, if it cracks and turns blue then they could fall if they step onto it with both feet 3/n
Stephen Fairclough tweet media
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undefinedMethod
undefinedMethod@undefinedmethod·
Thanks #guerillagames for making me skip through a turgid tutorial for machine strike I'm never going back to that
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Stephen Fairclough
Stephen Fairclough@shfairclough·
If you’d like to know more about our recently published collection ‘Current Research in Neuroadaptive Technology’, I’ve posted the preface and a link to the book listing here #more-3644" target="_blank" rel="nofollow noopener">physiologicalcomputing.org/2021/11/curren… #neurotechnology #BCI #EEG #HCI #neuroergonomics
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Stephen Fairclough
Stephen Fairclough@shfairclough·
We also included all abstracts submitted to both 2017 and 2019 conferences as an appendices. Thanks to all contributors to both conferences and our keynote speakers, and to @undefinedmethod for his amazing cover image 4/4 #neurotechnology
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undefinedMethod
undefinedMethod@undefinedmethod·
@fizzychicken I'm not sure it's best seen as a problem solving excercise. Explorers didn't set off to the new world in search of solutions to European problems. I'd say the consensus would be that those endeavours were a good idea, so will these new missions in time.
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Martin Scott
Martin Scott@fizzychicken·
Can someone please explain how private space flight is going to solve any of the big problems we're all facing ? Am I missing something ?
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