prince

1.8K posts

prince

prince

@uwacode

no bio

Katılım Aralık 2021
481 Takip Edilen386 Takipçiler
Badru🇫🇷
Badru🇫🇷@I_am__badru·
Nothing concern Chisom with good music, hin own na to just wear skinny jean and glitch for music video 😂
TENSKI@zaylevelten

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prince
prince@uwacode·
@FELIXVANBUREN of course 400ppl is good, but 400k monthly listeners with 400ppl is horrible
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Mojo
Mojo@ThereallMojo·
at a hackathon rn and my teammates are using tech stacks I know nothing about
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K@iiamkrshn·
Cooked But Chilling....
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r
r@r0614976194035·
Gay people w the gay voice b so annoying
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We$t
We$t@flygodT·
He enter flow state forget himself.
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nmesoma.🎀
nmesoma.🎀@so4dsntxst·
una go still talk the truth about that olandria babe sha.
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Zaga🍃
Zaga🍃@MrChulo__·
Evergreen!📀🎶
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B
B@Dyykes·
So avoidant I don’t even check my gpa
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MR OSBATT
MR OSBATT@corneliusbirkin·
i made a chair
MR OSBATT tweet media
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Anthony Riera
Anthony Riera@anthonyriera·
Nobody talks about how ugly your app looks when users do not upload avatars. You end up with dead circles everywhere and a generic UI that feels dead. So I fixed that with FaceHashes! > One string equals one fun unique avatar > Full customisable > $ npm i facehash
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ProCy ☘️
ProCy ☘️@_ProCy_·
Now I gotta go home and study “Data Structures”
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Kaladin Stormblessed
Kaladin Stormblessed@TuslowT·
Any immigrant complaining about the tax rate of a country they chose to move to of their own free will is a big fool.
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cнєєкυ⋆。🪐˚ ⋆
cнєєкυ⋆。🪐˚ ⋆@Okay_Bye___·
How it feels to say "idk" to stuff u actually know but explaining takes efforts
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Aakash Gupta
Aakash Gupta@aakashgupta·
If you pitched this as a screenplay, every studio would reject it for being too unrealistic. A 28-year-old Vietnamese developer living with his parents programs a game over a single holiday weekend in his bedroom. He uses free ad monetization because he hopes to make a few hundred dollars a month. The game sits untouched in the App Store for eight months. Then something inexplicable happens. With zero marketing spend, the game goes viral. Within weeks it tops the charts in 102 countries, hits 50 million downloads, and starts generating $50,000 per day in pure ad revenue. He’s making $18 million annualized from a game he built in three days. So what does he do? He kills it. Not because Apple forced him. Not because Nintendo sued him. Not because a competitor acquired him. He kills it because he felt guilty that people were too addicted. The guilt was ruining his sleep. He tweeted “I cannot take this anymore” and pulled it the next day. Within hours, people listed phones with the game on eBay for $99,900. Fans sent him death threats demanding he put it back. His only response was “And I still make games.” The part nobody talks about: he turned down every acquisition offer afterward. A game generating $1.5 million per month, and a solo developer in Hanoi said no to everyone because he refused to compromise his independence. Every founder in Silicon Valley talks about “mission over money.” Dong Nguyen actually did it, and the internet tried to destroy him for it.
Pop Base@PopBase

12 years ago, ‘Flappy Bird’ creator announced he was removing the game from the App Store, due to how addictive it had become.

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josh
josh@j0shzs·
me when listening to YT and he starts talking about booking flights,his pockets being full of money, having an oxford degree or something about *insert race/country* girl
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