Vampirelands

184 posts

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Vampirelands

Vampirelands

@vlandsgame

Action RPG game. Survive, Feed, Kill and Conquer If you are a real vampire, you should not leave your grave. - solodev

Katılım Şubat 2021
10 Takip Edilen171 Takipçiler
Vampirelands
Vampirelands@vlandsgame·
@_DeceptiveGames Thanks! Right now, we’re mostly unsure about the UX — whether the navigation is intuitive, the interactive elements are clear, and players immediately understand where to click and what each section does.
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Deceptive_Games
Deceptive_Games@_DeceptiveGames·
@vlandsgame This is a good post to ask for feedback on because the intent is clear. From the post, the direction already reads well. What part are you least sure about right now?
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Vampirelands
Vampirelands@vlandsgame·
Working on the Vampirelands map. An interactive Hero Menu to choose locations and track progress. First draft - thoughts? #gamedev #indiedev #rpg #gameui
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Hevedy
Hevedy@Hevedy·
@vlandsgame @dgant And why you need that and not use directly a directional light with the fog shadows?
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Vampirelands
Vampirelands@vlandsgame·
@dgant This isn't 2 surface lights though, it's 6 shadow-casting large rect lights in volumetric fog. Shadowed area lights in fog are exactly what MegaLights froxel volume is for
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Vampirelands
Vampirelands@vlandsgame·
@aherys In the shipping build, 1080p gives about 150+ frames per second with TSR at 100%, on (RTX 4080, 125W)... We still have a lot to optimize in graphics, but on the other hand, you should be prepared for demanding System Settings if you want to use highly detailed visual
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Aherys
Aherys@aherys·
@vlandsgame It render extremely well, grass, ambiance is on point. Performance otherwise.... that seem heavy no ?
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NKS
NKS@n_k_s_fr·
@vlandsgame Surf curse 🎶 nice choice ! 👍🏻 great job 👏🏻
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Vampirelands
Vampirelands@vlandsgame·
@YanDaik Velocity-based motion blur with a depth falloff blur scales with object distance so the ground doesn't smear)
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Vampirelands
Vampirelands@vlandsgame·
@ColdBanner Appreciate the honest feedback! You're right, but I still kinda wonder why? We're not hiding anything 😄
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ColdBanner
ColdBanner@ColdBanner·
@vlandsgame Nice work! I checked your steam page and personally I feel like you got way too many screenshots there and they all look great but maybe remove some of them.
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Vampirelands
Vampirelands@vlandsgame·
@jakedowns Yep! Per-pixel velocity buffer, then scaled by depth so distant stuff stays clean 👍
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Vampirelands
Vampirelands@vlandsgame·
@NEENAmadeit It is on/off, but the trick is the depth-based falloff near blurs, far stays sharp. That part isn't just a toggle 😄
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Koda
Koda@wadezone·
下面是同样一个提示词 同样一个模型 加了这个系统提示词跟没加系统提示词,老外做的一个效果对比 “create a modern Apple style landing page”
Koda tweet mediaKoda tweet media
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Koda
Koda@wadezone·
4步教你复活 claude fable 5! 1.下载 fable 5的系统提示词 github.com/elder-plinius/… 2.放到你Claude code 项目文件夹 3. 使用启动命令 claude --dangerously-skip-permissions --system-prompt-file CLAUDE-FABLE-5.md 4.模型切换到 opus 4.8 Max 只需要这4步 你会发现 fable 5 又回来了!
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Vampirelands
Vampirelands@vlandsgame·
@thdxr You forgot point 7. jun with GPT and the senior with GPT now produce equally bad code, but the junior is cheaper)))
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dax
dax@thdxr·
everyone's talking about their teams like they were at the peak of efficiency and bottlenecked by ability to produce code here's what things actually look like - your org rarely has good ideas. ideas being expensive to implement was actually helping - majority of workers have no reason to be super motivated, they want to do their 9-5 and get back to their life - they're not using AI to be 10x more effective they're using it to churn out their tasks with less energy spend - the 2 people on your team that actually tried are now flattened by the slop code everyone is producing, they will quit soon - even when you produce work faster you're still bottlenecked by bureaucracy and the dozen other realities of shipping something real - your CFO is like what do you mean each engineer now costs $2000 extra per month in LLM bills
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Allan Choy
Allan Choy@AllanChoy2·
@vlandsgame Can you go into more detail? Why was the name changed? How has the game evolved?
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Vampirelands
Vampirelands@vlandsgame·
Hey everyone, We have some exciting news to share that Omnicide Vampire is officially becoming Vampirelands store.steampowered.com/app/1724170?ut… This isn’t just a name change - it’s a reflection of how the game has evolved. Thanks for sticking with us through this journey
Vampirelands tweet media
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Vampirelands
Vampirelands@vlandsgame·
@AllanChoy2 We’ve rebranded Omnicide Vampire to Vampirelands! The game has evolved: refined story, new Blizzard like vibes, and a focus on a polished singleplayer (now) experience. Also working on demo & gameplay trailer)
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