Vikram Peddinti

20 posts

Vikram Peddinti

Vikram Peddinti

@vpanini__

just trying to live life my way

Katılım Haziran 2024
7 Takip Edilen7 Takipçiler
Vikram Peddinti
Vikram Peddinti@vpanini__·
i'm building odyssey a multiplayer web game where you play as a pirate focused on trading and large scale cannon battles. check out my demo and story behind building the game👀 cc: @_buildspace @_nightsweekends
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Vikram Peddinti
Vikram Peddinti@vpanini__·
@aenechkaa @flutterflow How has your experience with flutterflow been? Did y'all launch GC entirely built in flutterflow (for the frontend)?
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annie ⭑.ᐟ
annie ⭑.ᐟ@aenechkaa·
crafting some updates for GC with @flutterflow—the app is coming soon🐣 (don't look at the bugs count, totally normal situation)
annie ⭑.ᐟ tweet media
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Vikram Peddinti
Vikram Peddinti@vpanini__·
this week of building has been a rough one w/ bugs... but we had a playtest! I was able to simulate a load of 50 bots w/ 5 real people playing! this week I added ability to dock & added the proto shop for trading in game! w6 is demo week! cc: @_buildspace @_nightsweekends
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Vikram Peddinti
Vikram Peddinti@vpanini__·
it's week 4! I've added in quite a lot of quality of life improvements into my little pirate multiplayer web game before heading into playtest week! I've got 3 more playtests planned between now and w6 so lmk if you're interested in future playtests! here's the current state:
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RecLab
RecLab@reclab_gg·
@aenechkaa @_nightsweekends appreciate the interest 🙏. first version is a Unity plugin that adds a multiplayer synchronizer component + allows you to spin-up a server to test your game in-engine!
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RecLab
RecLab@reclab_gg·
we've been working on this tool for @_nightsweekends s5, let us know what you think 👀
RecLab tweet media
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Vikram Peddinti
Vikram Peddinti@vpanini__·
over the last 3 weeks i've been working on a multiplayer web game where you play as a pirate in a open world sea. i've been writing about the journey over on my substack - comment and reach out if you want to follow along the journey! cc: @_buildspace @_nightweekends
Vikram Peddinti tweet media
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Vikram Peddinti
Vikram Peddinti@vpanini__·
@reclab_gg I would say figuring out a way to speed up iteration time is utmost importance & struggle. When I'm working on indie projects, I want to spend more time designing and iterating rather than building up prediction algorithms, figuring out server hosting to host playtests etc.
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RecLab
RecLab@reclab_gg·
announcing RecLab: a tool to easily create multiplayer games! game devs, we want to hear from you: • biggest frustration with multiplayer • time it took to add multiplayer features • experience with other multiplayer tools share your experiences below! 🙏
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Vikram Peddinti
Vikram Peddinti@vpanini__·
hey y'all! this is my toy from w2 of buildspace, where I'm trying to build a multiplayer web game where you play as a pirate/merchant this is the multiplayer port of the singleplayer code i wrote this week - but it's still missing the ability to steer a ship... and ocean lol
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Vikram Peddinti
Vikram Peddinti@vpanini__·
@bencuan_ @_buildspace @_nightsweekends i haven't given music much thought yet but I'm hoping to take my rudimentary modeling skills(from the one youtube video on blender) and try and throw together some basic models :) My goal is to continue working fast though so I'm pushing that off until I finish up the gameplay!
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Vikram Peddinti
Vikram Peddinti@vpanini__·
just got started a few days ago and have already been learning a ton tinkering around in unity - hyped to keep building! there's still a lot of scope to cut down if I want this done in 6 weeks, but I'll let that happen as I continue to build cc: @_buildspace & @_nightsweekends
Vikram Peddinti tweet media
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huy x
huy x@xhuydang·
@vpanini__ @_buildspace @_nightsweekends great question! I prob should have clarified this more. u'd just upload how-ever many classes u're planning to take and the app will optimize ur schedule based on their deadlines and how much u wanna spend studying them, among other factors like lifestyle and other deadlines.
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Vikram Peddinti
Vikram Peddinti@vpanini__·
@doliacat @_buildspace @FarzaTV Cool idea, love to see the web3 space evolve with better platform & dev partnerships. In CATME what's in it for the developer - compared to crazygames, etc.? Those sites provide a revenue share using ads and dev's earn money. Will the platform help devs integrate web3 features?
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Vikram Peddinti
Vikram Peddinti@vpanini__·
@rohinrohin @_buildspace @_nightsweekends i love it - so many times we head out on trips together and splitting all the random costs that we accrue over a few days across everyone's cards is so painful. Are you planning on being able to split multiple transactions at once?
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