collin

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collin

collin

@wanek25

Katılım Nisan 2013
470 Takip Edilen389 Takipçiler
collin
collin@wanek25·
@JHALLBALLER0 I only ever see mirage clips complaining about this 🥱
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jhallballer
jhallballer@jhallballer·
I speak for everyone when I say DELETE ASH
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Dave Portnoy
Dave Portnoy@stoolpresidente·
I’ve only been off the water for a couple hours but I’m craving catching me some more fish
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collin
collin@wanek25·
@ilyyyRuby Definitely got pepper sprayed 😂
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salvino armati
salvino armati@SalvinoArmati·
real Gs move in silence like lasagna h/t @amirbolous without whom yapster wouldn’t exist
Austin Marrazza@realitywarp

few founders have the grit to iterate as decisively as @SalvinoArmati yapster caught lightning in a bottle — users making six figs overnight and ppl paying for invite codes. yet after 12 days they saw the current model wasn’t sustainable, shut it down, and got to work on v2 no anchoring to prior virality or grasping at straws until slowly fading to irrelevance the point isn’t that v2 will definitely work, it’s about being self-aware, swift, and intentional to give yourself more shots on goal

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collin
collin@wanek25·
@yapsterxyz This is yap-lord Eth Base wallet 0x53837972250Ce8f892d22843dE0Cc88e7F4f6cB2
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salvino armati
salvino armati@SalvinoArmati·
saw that @js_horne coined his horse meme and airdropped supply to users my airdrop is worth $200k+ what if we ran a free-to-play @yapsterxyz lobby where you submit your best 🐎 meme and win tokens? drop your base address if we should do it
salvino armati tweet mediasalvino armati tweet media
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Bleacher Report
Bleacher Report@BleacherReport·
KD IN THE CLUTCH 😱🤯
Bleacher Report tweet media
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collin
collin@wanek25·
@SalvinoArmati So $GRAMMY is going to get reversed to a “no” and taken off the chain?
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salvino armati
salvino armati@SalvinoArmati·
some reflections on the game today The app is stable — but a lot of players are complaining that the meme that was launched today wasn't very good A few reasons for this: 1. A lot of players are submitting memes are submitting duplicates from previous/old games. This is leading to stale content / boring memes 2. The meme that won at the end was actually not supposed to be launched as a token because a lot of players voted NO. there was a bug in the way the voting threshold was implemented which caused the vote to pass anyway (we're sorry, and we're fixing it) there is a combination of product factors contributing to problem #1. and we need some time to fix those factors. we decided it's best to to push the next game back a few days while we work on this. i really appreciate each and every person that joined us for the game today, and chiming in afterwards while we figure this out
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collin
collin@wanek25·
@yapsterxyz Missed round one ( first time missing round one and have played most games except the first one I believe ) then got caught on loading screen after round 3 but was able to close the app and load directly back in, no hiccups. I thought it went well relatively.
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salvino armati
salvino armati@SalvinoArmati·
hi all, quick status update from the squad. lets start with the most important questions you have Wen next game? ◆ we're running another test game today (will announce time on @yapsterxyz) ◆ users who join test games for live portion will have a guaranteed spot in the next paid game we run with token-mode enabled Wen more invite codes? ◆ once we have a high degree of confidence that paid games with token mode will run smoothly more context for the curious: yesterday's test game went much more smoothly for users. our new websocket infra seems to be performing much better. having said that, we're still identifying and removing bottlenecks in the system to improve App Stability more specifically: ◆ optimizing DB queries because they are currently slow and causing timeouts ◆ a small % of users are still getting stuck on in the lobby when game starts, and aren't able to join until round 2 ◆ reducing client-side memory usage because some users are experiencing app crashes outside of that, one major challenge has been that our simulated testing infra doesn't seem to match what happens in production. We've simulated test games with 2.5K+ concurrent users with the games running perfectly, only for it to then crash on prod. The reason is because u mfers on prod just behave differently. our bots aren't as retarded as you. we're making a lot of improvements to this to match real world use as much as possible what we're also working on the product side: ◆ users want to buy a ticket first (to reserve their spot) and can submit their meme afterwards ◆ some users don't want to create a meme at all, and so we're working on a "bet-only" mode for people who just want to look at funny memes and participate as a curator
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collin
collin@wanek25·
@yapsterxyz Ticket sales for what tho? I thought Fridays purchase and submission was good for the next paid game?
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collin
collin@wanek25·
@yapsterxyz I submitted my meme and bought in today and was one of the 75 or so that looked like they got in. Will I get to keep my spot for Monday? @yapsterxyz
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