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Patch 26.12 Preview!
MSI is on Patch 26.13, so this is the penultimate patch before then.
There are a few things that we'll be monitoring on the 16.11 patch as we see how the 16.11 changes impact the Bot Lane meta, which is currently pretty heavily dominated by Enchanters and Ranged Supports.
Teleport
- Especially in Pro play recently, we've been seeing some usages of Teleport at very short ranges to prepare quite large shields for tactical usages in combats (such as objective fights)
- While this is a cool usage of the spell, it's a pretty unintuitive behavior and we want to skew its usage to be better to use for its cross-map and "joining fights" capabilities
- As a result, we're reducing the duration of the shield and increasing the shield amount by a bit to compensate
Yuumi
- Last patch, we had a change to Moonstone that fixed it being doubly impacted by either Grievous Wounds or Heal and Shield Power
- Yuumi is one of the few champions who has Heal Shield power baked into her kit and so she was disproportionately impacted
- As a result, we're compensation buffing her
Lee Sin
- On 26.10, we made some adjustments to Lee Sin that gave power back to some of the fun elements in his kit that lost a lot of power over the years (namely the amounts of dashes he has access to, etc.)
- This made Lee Sin a pretty strong champion in higher levels of play again and in a way that we think is fantasy aligned for him
- However, the magnitude is a bit too much, so we're pulling it back slightly
- We're happy with the shape of the changes and how it's affected his power curve though
Mid Meta
- For average play, AP Xin Zhao has been tearing up the rift with a lot of his power budget in healing, especially in the early lane creating some pretty uninteractive lane states
- We're tapping this down, as well as some of the top end healing in the later game
- Otherwise, a few adjustments to the champions who have a bit of room in Solo Queue like Hwei, Sylas, Syndra and nerfs to some of the top end like Cassio (who really benefited from Deathfire Touch being added) and Ryze and Ori who have been strong for pretty much the whole season

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@RiotPhroxzon Why did lee sin get buffed when he is one of the best jungle champions in the game? Also where is the graves nerf?
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Patch 26.10 Rundown is out
youtu.be/zH6kMgTGS8o
I talk a bit about the minion aggro change inside. TLDR
1. We think the mechanic results in a bunch of prolonged unfun gameplay states, especially in ranged vs melee matchups
2. Our design goal isn't to maximize skill expression, it is often to funnel skill expression into "high visibility, high impact", especially if the behavior is resulting in unintuitive things for many players (minions suddenly changing target for unclear reasons). Eg. In this case, sometimes when players hit the ranged minions they change target, but in other cases they don't (it's really hard to understand) and messes up last hitting for many players
3. There are some skill expression we support that very few people intentionally use, but ideally it is powerful, obvious and observable when it's happening (people understand what's happening)

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@GriffinHQ_ @drewlevin no we don’t because drew levin is a fucking jew and doesn‘t care 5 game loss streak this time rly because of trolls they will never fix it bruv
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We do LP refunds for this stuff right? @drewlevin
i have reported scripters and got report feedback and told by rioters that lp would come back to me in the future i never got, but surely we all get refunds for this right
Idk if this guys account was hacked or what but he just decided to start queuing top as an adc main into the same person and running it down feeding mejai stacks. I also dont know if the akali is in on it or just happened to get lucky and queue into him 3 games in a row. but it was strange because she seemed to know where I was as the jungler without any vision. im sure you have more info to be able to look into stuff like this. but hope all affected can get lp back as i thought that was a new addition past 2 seasons for inters like this
Sad thing is was an easy win if top wasnt win trading, we had hard winning jungle mid and bot lane


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Velja 🇷🇸 reaches Rank 1 EUW with 3,193LP climbed over 669 games.
In his most recent 20 games he achieved 12 Wins / 8 Losses with games played at a 1,501LP avg. skill level.
The account averaged +17 / -23 LP gains and netted an overall 58% win rate.
His Sylas Jg was particularly potent maintaining a 60% win rate over 99 games.
Congratulations @Velja_LOL

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