GoofBall

6K posts

GoofBall

GoofBall

@weirdinnit97

Just your average random internet person. I'm barely on here I have no idea why I'm even filling this out.

Katılım Mayıs 2020
460 Takip Edilen34 Takipçiler
Sabitlenmiş Tweet
GoofBall
GoofBall@weirdinnit97·
To anyone following me: I appreciate it, but please understand that for your own sanity (and possibly mine): I tend to be VERY NSFW with what i like on here. You have been warned.
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Sony
Sony@Sony·
See how the comics are being honored in #SpiderManBrandNewDay - in theatres July 31. Get tickets now.
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GoofBall
GoofBall@weirdinnit97·
@K0L0NY You got the Shroud of Turin?!
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GoofBall
GoofBall@weirdinnit97·
@PghTransitCare Hello. 59 OB due at 11:53, either it's radar is of or it's a no show. Help please
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GoofBall
GoofBall@weirdinnit97·
@Zeroawen User defined. I'm partial to a mess of wires under the hood
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GoofBall
GoofBall@weirdinnit97·
@FlowersZ21 .... honestly not a fan of the hex idea, but maybe a new classification?
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Rat Flowers
Rat Flowers@FlowersZ21·
Killer perk idea - Hex: Major Depressant While the hex is active, survivors within your terror radius: • lose Haste 66% faster • lose Endurance 66% faster • lose Elusive 66% faster • lose aura reads on you 66% faster When they exit your terror radius, this ends after 15 seconds. Does not apply to survivors rescued from a hook by another survivor (not self unhooks) within 15 seconds of their liberation. It’s pretty much the killer version of Vigil (BHVR pls make vigil a boon perk)
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GoofBall
GoofBall@weirdinnit97·
@NoahVerrier One day I will spend the money and own one of these
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Noah Verrier
Noah Verrier@NoahVerrier·
My oil painting of PBJ on wheat and Milk
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PlayStation
PlayStation@PlayStation·
Break stuff in I'm Having A Bad Day, coming to #PSVR2
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GoofBall
GoofBall@weirdinnit97·
@PlayStation As a fan of Halo, I'm happy to see it come to other consoles. As a gamer though, see the image:
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PlayStation
PlayStation@PlayStation·
Ready, Chief? Just over a week until Halo: Campaign Evolved hits PS5 on July 28
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GoofBall
GoofBall@weirdinnit97·
@HukeDoracio This is absurd enough to the point that I wish I was able to attend, and I'm not religious at all
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Huke Doracio
Huke Doracio@HukeDoracio·
Join me at the monastery brothers I will be arriving early to give a retelling of the Sermon on the Mount God bless
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PlayStation
PlayStation@PlayStation·
Looking for some great indies? Check out some top picks as rated by players
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PlayStation
PlayStation@PlayStation·
I don't like grime... it gets everywhere 🚿 The PowerWash Simulator 2 Star Wars pack is available today: play.st/4vJoFeg
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Mat K
Mat K@RealMatK·
I turned 50 today. So I climbed a mountain. Fuck you getting old.
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Take me to Hobbiton
Take me to Hobbiton@takeme2hobbiton·
Bethesda today announcing that Elder Scrolls 6 is "on the way" Can anyone tell me how many more years that translates to?
Bethesda Game Studios@BethesdaStudios

A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios

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GoofBall
GoofBall@weirdinnit97·
@markgonciarz99 They did make a convincing argument whenever I tried to enlist
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GoofBall
GoofBall@weirdinnit97·
@Crystaphobia I'm actually surprised they haven't done something like this for unknown to being with. Having him take on the forms of other killers is a strangely fascinating concept
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GoofBall
GoofBall@weirdinnit97·
@PghTransitCare Hello. 59 IB due at Kennywood Giant Eagle at 3:02 is either late/no show, and the 3:43 is not on radar...help is appreciated XD
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