@wwwewex Hey @wwwewex, we are looking into OpenHarmony but we don't have a timeline for when or if it will happen. We had already reached out to people we trust to give us more information and we want to research it a bit more before adding a new platform. Thank you for bringing it up!
While Godot 4.7 is enjoying its beta period, work continues on ensuring 4.6 is as stable as possible
The first release candidate for #GodotEngine 4.6.3 is now ready for testing!
godotengine.org/article/releas…
The 4.7 release cycle reaches an ever-important milestone with its very first beta snapshot: #GodotEngine 4.7-beta1 has arrived! 🎉
As is tradition: we've got a feature-packed blog post showcasing the main highlights for this new version:
godotengine.org/article/dev-sn…
Our final 4.7 development snapshot arrives with #GodotEngine 4.7-dev5!
Asset store overhaul, rectangular area light sources, inline text shader previews, and more await:
godotengine.org/article/dev-sn…
Another maintenance release? No foolin'! 🤡
Featuring well over 100 regression fixes, #GodotEngine 4.6.2 is our most stable iteration yet. All 4.6 users are encouraged to upgrade to 4.6.2!
godotengine.org/article/mainte…
Here's #GodotEngine 4.7-dev3, and it's feature-packed with great workflow improvements!
🧃 Control transform offset
🔎 PopupMenu search bar
🧲 3D editor vertex snapping
🖼️ Android Picture-in-Picture
📚 MeshLibrary editor
📸 Linux Wayland HDR
& a lot more!
godotengine.org/article/dev-sn…
We saw how much everyone liked that first 4.6.2 release candidate, so here's one more, as a treat 🍬
#GodotEngine 4.6.2-rc2 arrives! Featuring several new backported bugfixes, it's ready for one last round of testing:
godotengine.org/article/releas…
Order up! The second development snapshot for #GodotEngine 4.7 is served! 🍲
Copy/paste support for section/category properties, 64-bit WebAssembly, Apple HDR support, and more are ready for testing; get it while it's hot!
godotengine.org/article/dev-sn…
It's only been three weeks since Godot 4.6, but hotfixes stop for no-one! 🔥
This first maintenance release, #GodotEngine 4.6.1, features several regression fixes to ensure a safe and seamless experience!
godotengine.org/article/mainte…
Our first development snapshot for #GodotEngine 4.7 has arrived!
Virtual joysticks, drawable textures, Windows HDR support, Vulkan raytracing groundwork, and more are ripe for testing:
godotengine.org/article/dev-sn…